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Log tells:
[17:36:01][effect_impl.cpp:9693]: modify_species( file: events/machi_events.txt line: 967) effect is referencing inexistent trait: "random"
[17:36:01][effect_impl.cpp:9693]: modify_species( file: events/machi_events.txt line: 971) effect is referencing inexistent trait: "random"
What this did was give 3 pops a new ethic, it gave them Xenophile, i guess they loved the art of this monolith, anyway, when these pops got that new ethic, it took away all the traits, but 2 of them.
I don't remember the event name, but it was the first time i had encountered it, your mod worked fine before that event, so any event that gives your pops any new traits or eithics, it removes the ones that you can't possibly have and leaves you with traits that you can have with 2 points...
Good mod, it worked like a charm until this event, so i am guessing other similar ones will cause this problem.
After playing for 15 min all the extra traits will be "gone", and I will get 2 random traits which I never pick for my whole population.
@Lithari
Are you sure the traits got removed once you got the event? Because the event doesn't actually modify any traits. Is it possible that it removed the traits earlier but you just didn't notice?