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[] spawn {
waitUntil {!isNil "AR_Rappel_From_Heli_Action_Check"};
AR_Rappel_From_Heli_Action_Check = {
params ["_player","_vehicle"];
if!([_vehicle] call AR_Is_Supported_Vehicle) exitWith {false};
if(((getPos _vehicle) select 2) < 5 ) exitWith {false};
if(((getPos _vehicle) select 2) > 150 ) exitWith {false};
if(driver _vehicle == _player && isEngineOn _vehicle) exitWith {false};
if(speed _vehicle > 100) exitWith {false};
if!("Exile_Item_Rope" in magazines _player) exitWith {false};
true;
};
};