Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2347891686
They work flawlessly together!
Enjoy!
I'll do my best to figure out if I can add this. It shouldn't be much of a problem, but I'm not a pro modder so bear with me.
I'll see if I can find some time to check it out, shoot me another message in a week or so if I haven't updated by then.
If you've got Engraved Walls installed, engraved faux walls should also be paintable!
I made it so natural faux walls can't be painted, as vanilla game won't let you paint natural rock either. It's easy to make it paintable, if that is a requested thing. It won't let you paint natural rock, though. I find it kinda odd you can't paint natural rock. Why not? It would make sense.
Thank you.
I just want the faux walls to fit Regrowth Retexture's walls!
If it's only textures, it should be easy.
That will be an addition to the About.xml that looks like so:
This process should be basically identical for adding compatibility for any other mods that change the default rock atlas too, though I don't know of any.
I will have to find the time to implement this.
I know it's not much work copying but I gotta sort some IRL priorities.
You say to replace the nomatch for match, but there's two in the code.
I see you made an edit, is the example code already altered with your suggested edit in your second comment?
I guess my mod has become a bit crippled for older versions of the game than the latest.
I wasn't really actively around the game or the game's modding scene when that change to versionnumber folders came around.
So now I am not sure if I could get that working.