Sid Meier's Civilization V

Sid Meier's Civilization V

Ingame Editor
Gaaius 2018년 1월 15일 오전 10시 30분
Unable to change construction and Techtree is brocken
When i found my first City, i cant set Production
- Clicking on the "Production" or "Purches" buttons does nothing
- I cant set witch Tiles to work, since the buttons to show those Fields a not labeled and nothing happens if i click on them

When i open the Techologie Tree, I can onloy see one Technologie
- No other Technologie is shown
- The Label for the next Era is not at the top, but in the middle
- I can not choose what to research

Everything else seems to work

Im also using other mods (extra Civilisations) but those Problems also occur on standard Civilisations

After i uninstalled this Mod and loaded the save i previously edited, but couldt progress, because i couldnt set Production, Everything worked just fine and the changes to the terrain are still there

Im useing the following Mods:
[G&K] Quarian Civilization
Missile Cruisers + Indirect Fire
Stealth Bombers Allowed on Carriers
Faster Aircraft Animations
No World Wonders
[G&K] Geth Civilization
Terrain - Pontoon Bridge
Ocean Cities
PerfectWorld3
Future Worlds
Really Advanced Setup

and without this Editor everyting works fine
and im playing on Linux (Ubuntu 16.04)

Tried without any other mods:
Problems persist
Gaaius 님이 마지막으로 수정; 2018년 1월 15일 오후 12시 10분
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Ruub 2018년 2월 5일 오전 6시 21분 
Same problem on Arch (Manjaro). This seems to be a Linux specific bug. If I run Civilization V in Wine, the mod works fine but some other issues arise (like not being able to save or load a game, sometimes).

On my Windows machine, everything is working as expected.

Some technical info:
OS: Arch Linux (Manjaro) 64bit
CPU: Intel i7 4770HQ
GPU: Integrated graphics :)
RAM: 16 GB

No other mods are being used.

Edit: It looks like we're not the only ones having these issues: https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/77002777/412448792359661787/ and https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/77002777/360672383117367359/ and https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/77002777/360671352683170166/

Edit 2: The only error I can find in CivV's log files:

> Runtime Error: \home\eijk\.local\share\Aspyr\Sid Meier's Civilization 5\MODS\ingame editor (v 39)\ige_infotooltipinclude.lua:147: attempt to call global 'L' (a nil value)

Not sure if this is related to the problems though.
Ruub 님이 마지막으로 수정; 2018년 2월 5일 오전 7시 17분
[BBS] Σѕснεг 2018년 2월 28일 오전 6시 08분 
I've run in to this problem across multiple distros and I'm moderately confident that this is caused by ige_production.xml under popups, but I don't think that this is the fault of the mod. The production popup comes up, but none of the assets are loaded. ige_production.lua is identical to the ingame utility with the exception of the ige hooks at the bottom. A workaround is to make your modifications using IGE, then save, then load that save with the mod disabled and continue your turn. I'm going to continue to poke around with the xml and the lua file, I'll post any progress.

Gaaius 2018년 2월 28일 오전 6시 49분 
@ Escher
thx fpr the Input
thats the workaround ive used so far
still its annoying, as the renconfiguration of the gamefiles take along time for me
please keep us updatet on you progress!
decay 2018년 4월 24일 오전 9시 52분 
@ Escher did you make any progress? Thanks for trying!
Snuggle 2018년 5월 23일 오전 7시 17분 
+1 having same issue
Bobby W. 2018년 6월 24일 오전 9시 09분 
I suppose there's still no solution to this? So far my biggest lead is the author's thought about the bug in here: https://forums.civfanatics.com/threads/ingame-editor.436912/page-70#post-13286047 (specifically his reply to LordJason), and he mentioned that it was not something that he could fix but might instead needed to be reported to Firaxis so that they could make a patch.
ケツカイザ 2018년 7월 6일 오후 2시 55분 
damn, there should be a fix for this tho
D.H.A.P.S 2020년 4월 29일 오후 10시 35분 
Bobby W. 2020년 5월 6일 오전 3시 44분 
Ah, so there was that. Sucks that I hadn't found it even till the last day I played Civ 5. Anyway, I notice that repo is based on v39 from May '16, while latest IGE on CivFanatics is v39.1 from Oct '16. I wonder if anybody else has ported that one instead.
Ruub 2020년 6월 13일 오전 7시 38분 
Dhaps 님이 먼저 게시:
it's work for me
https://github.com/boekkooi/CIV5_IGE_LINUX

Great, thanks for sharing! :winter2019happyyul:
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