Sid Meier's Civilization V

Sid Meier's Civilization V

Ingame Editor
Nulibrium 29 Sep, 2016 @ 8:35am
Civilization 6
Will you be making this mod for Civ 6?, I'm sure most of us would love to see it in the next game.

Sorry if its been asked before, I had a little look but didn't see the answer.
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Showing 1-15 of 30 comments
john1982 8 Oct, 2016 @ 9:41am 
I am also willing to know this :)
I think he probably will a few days after release.
Abram Volkov 20 Oct, 2016 @ 6:17pm 
hope there will be an ige for civ 6
LISTEN 21 Oct, 2016 @ 12:30am 
XD:steambored:
Bumblebee 22 Oct, 2016 @ 7:40am 
did it already? :steammocking:
ttinspire 24 Oct, 2016 @ 5:27am 
hope it will come
IamOrion 25 Oct, 2016 @ 8:58pm 
I'll join the patiently waiting crowd as well...
Renegade Spark 28 Oct, 2016 @ 11:01pm 
Would this be countes as a sort of "Sandbox mode"? Sorry very noobish.
Nulibrium 29 Oct, 2016 @ 5:44am 
Originally posted by JamesAimsInGames:
Would this be countes as a sort of "Sandbox mode"? Sorry very noobish.
You can look at it that way, you'd be able to change things to your liking. Best to think of it as more control over everything.
The Dude 29 Oct, 2016 @ 3:26pm 
Definitely looking forward to this one for Civ VI. This is almost a must-have for me. Probably won't play much Civ VI until this (or similar) is available.
It makes a good testing tool for new units and such
cth328 30 Oct, 2016 @ 2:14pm 
I haven't been playing much CIV 6 because this mod isn't available (yet) for it. Can't wait for it to come out!
Sir Cunnilingus 31 Oct, 2016 @ 1:57am 
Same here, I can't play this game without IGE. Addicted to it since Civ 5 and BE.
ADLER 4 Nov, 2016 @ 6:43am 
Gawd 6 needs this, just to remove those fecking barb camps from 2 hxs away from your start locale on turn 2!
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