Garry's Mod
Map Builder Tool
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Suggestion Thread –– How to Improve the Map Builder Tool
For something as cool as this Workshop addon, a suggestion thread is obligatory--by all means.

Have any ideas that you'd like to share with the content creator? Have any gripes or suggestions for improving upon existing materials? Fire away below and [hopefully] they'll be looked into sooner or later.

Anything should be fine so as long as they are "not too hard to implement".
Lần sửa cuối bởi Humu-humu-nuku-nuku-apua'a; 11 Thg10, 2016 @ 1:31pm
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Marum  [nhà phát triển] 11 Thg10, 2016 @ 1:27pm 
My hands are full for this week, but i'll happilly add any suggestions that i think would improve the tool, without being too hard to implement of course.
VHBC 11 Thg10, 2016 @ 1:51pm 
Water blocks mabye?
Nwhis 11 Thg10, 2016 @ 3:38pm 
Nguyên văn bởi UNITY AD. Vincent:
Water blocks mabye?
I think that's well outside the scope of this addon...
Red 11 Thg10, 2016 @ 4:31pm 
ragdoll placer and poser? well please add that if you can!!
creamer 11 Thg10, 2016 @ 4:31pm 
Interactive elements?

Doors, breakable blocks, moving props?
Stanisci 11 Thg10, 2016 @ 5:10pm 
You can make doors, gates for cars...
phobia 11 Thg10, 2016 @ 6:44pm 
i know! a way to save your map
Nwhis 11 Thg10, 2016 @ 6:44pm 
Nguyên văn bởi JakeTheDog:
i know! a way to save your map
Try advanced duplicator 2. (look it up on google, it's not a workshop addon sadly)
I have some ideas for your addon:
- Doors.
- More windows.
- Another type of stairs, no ramps.

I guess that's all, nice addon :D
Mister Smiley 11 Thg10, 2016 @ 11:54pm 
(Feel free to h8 on m3)

I'd love to see a 'scripted' event thing. Such as where you can make an invisible trigger (Visible with tool out) and when one walks through it can cause something

I.E NPCs spawning
Lazor 12 Thg10, 2016 @ 4:49am 
NPC spawning, also, add an built in lua coder so we can do more?
Smudgeroni 12 Thg10, 2016 @ 5:46am 
slopes would be great, like you did in melon wars!
Lần sửa cuối bởi Smudgeroni; 12 Thg10, 2016 @ 5:46am
Lazor 12 Thg10, 2016 @ 5:46am 
^^ i agree
HeadHunter996 12 Thg10, 2016 @ 7:24am 
Traps. simple ones would be things like mines, 'pop-up' turrets and a laser tripwire to deploy them, and the classic trapdoor to spike-pit.
qwertyaaa 12 Thg10, 2016 @ 12:55pm 
Perhaps an interface with Wiremod and E2. A way to make interactive things on the "map" as suggested earlier, but with Wiremod.
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