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+25% Damage
Mini-crits are turned into full criticals
+15% Extra reach
On hit: Gain 60% Damage back in HP
Cons:
While active:
-15% Walkspeed
-20% Attack speed
On miss: -20% Walkspeed for 3 seconds (-35% Walkspeed)
Cannot be speed boosted (By diciplinary action, etc.)
honobound
+10% damage per kill, max 5 kills
on kill: plus 10% after burn damage and range on flamethrower
no ramdom critcal hits
if killed: can't put weapon out until kill, no bonus for first kill after death
you have 50 more health
10% speed boost (while weapon is active)
on hit gain 25 health
on kills you collect souls for more speed and press right mouse button for crits
Cons
no random crits
on miss you take 5% bleed damage and to take 8 seconds of mini crits
when you press right mouse button for crits you take 10 seconds of mini crits
on miss with crits you suffer -10% speed and 10% bleed damage
I think this is good idk
1 hit kill your enemies!
Passively reduces movement speed by 20%
Can only swing once every 3 seconds.
50% louder hit and walk sounds
per kill more healing from all sources up to an extra 10%
thought i'd keep it simple, love the weapon btw
ok yeah i agree but the one hit kill thing maybe you can change that like to insta-kill from behind like the spy's knife but maybe 2 sec firing speed maybe?other wise it would be a reskin of a dead weapon
For every head you take you gain a speed boost by 10% each head max heads is 5
+25% damage
-20% firing speed
-60% Humanity (Joke Stat)