STEAM GROUP
Custom TF2 Weapons cTF2w
STEAM GROUP
Custom TF2 Weapons cTF2w
1,083
IN-GAME
6,088
ONLINE
Founded
19 June, 2015
Language
English
Location
United States 
Showing 321-330 of 572 entries
293
Krimmer's Custom Weapons Ideas
-Daily Weapon Suggestion 13-

The Sticky Sweeper
Class: Demoman
Slot: Secondary
Basis: None
Weapon Type: Stickybomb Launcher
Model: Team Colored and New Projectile
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=602509037&searchtext=
(+) After 10 seconds when stickies are being stationary, they will turn partially invisible
(+) Stickies automatically detonate when an enemy steps in within the blast radius range. Cloaked or disguised enemies are not effected
(+) +2 Additional stickybombs
(+) Stickies our outlined to your eyes only
(+) 25% Bigger clip size
(+/-) Does not need to reload (Ammo capacity is removed)
(-) Cannot manually detonate stickies
(-) 34% Slower firing speed
(-) 25% Damage penalty
(-) 25% Smaller splash radius

The Snakey Wakey
Class: Sniper
Slot: Melee
Basis: None
Weapon Type: Kukri
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=283843129&searchtext=
(+) Poisonous Revenge: On hit, build up a 10% chance to instant kill the enemy 6 seconds after you've died
(+) 50% Faster firing speed
(-) Enemies that you hit will have a chance to reach a health pack and cure the poison before they die. They're screen will be notified that they've been poisoned and they need to get to a health pack fast
(-) 67% Damage penalty
(-) No random critical hits

The Sure Shot
Class: Scout
Slot: Primary
Basis: None
Weapon Type: Scattergun
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=515654984&searchtext=
(+/-) On miss, accuracy increases by 17% but damage decreases by 8%
(+) Hold down fire button to increase your shot's accuracy up to 80%
(+) No recoil
(-) Being hurt will reduce accuracy by 20% for 3 seconds. Does not stack

-The End-
3,550
Suggestions for New Weapons (or New Attributes)
293
Krimmer's Custom Weapons Ideas
-Daily Weapon Suggestion 12-

The Death Ray
Class: Soldier
Slot: Primary
Basis: None
Weapon Type: Rocket Launcher
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=5594&searchtext=
(+) Shoots a team colored consistant laser particle which has no firing speed delay at all. It's shoots consistantly
(+) Laser deals 40 damage every second
(+) No damage fall off
(+) Disinigrate enemies on kill
(-) Laser deals 20% less damage every hit
(-) When damage reaches 0 damage, laser is on a cooldown of 4 seconds and when 4 seconds reaches, damage is rest back to 40 before being shot again.
(-) No splash radius
(-) No random critical hits
(-) Cannot rocket jump

The Assassin's Pullback
Class: Spy
Slot: Secondary
Basis: The Huntsman
Weapon Type: Revolver
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=235549382&searchtext=
(+) Allowed in medieval mode
(+) Launches small Huntsman arrows
(+) Pull back the crossbow by holding down the "fire" button to increase the damage and projectile travel range (Huntsman Effect)
(+) 20% Faster charge rate
(+) No aim fatigue
(+) Instant kills on behind hits
(-) Reload Type: Single
(-) 50% Damage penalty
(-) 125% Slower firing speed
(-) 85% Smaller clip size
(-) 75% Smaller ammo capacity

The Pin Point
Class: Demoman
Slot: Melee
Basis: None
Weapon Type: Sword With No Stats
Model: Team Colored?
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=102008281&searchtext=
(+) Hitting an enemy 1 second after they fired their weapon will instant kill them
(+) This weapon has a longer melee range and holsters 25% faster
(+) 20% Faster firing speed
(+) On hit, gain a speed boost and gain a 60% chance to dodge incoming attacks
(-) 50% Damage penalty
(-) No random critical hits
(-) 25 Less max health on wearer

-The End-
3,550
Suggestions for New Weapons (or New Attributes)
293
Krimmer's Custom Weapons Ideas
-Daily Weapon Suggestion 10 & 11!!!-

The Shamann
Class: Scout
Slot: Melee
Basis: None
Weapon Type: Bat
Model: Team Colored
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=600560389&searchtext=
(+) Press alt-fire to launch a tornado at the enemies sucking them in within an 30 ft. range, dealing 2 damage every second, and throwing them in random directions after 5 seconds inside the tornado
(+) While this weapon is active, knockback push force is reduced by 75%
(-) Tornado has a cooldown of 24 seconds
(-) 60% Slower firing speed

The Energy Capacitator
Class: Engineer
Slot: Primary
Basis: None
Weapon Type: Shotgun
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=598797718&searchtext=
(+) Does not require ammo
(+) Shoots laser particles which will pierce the enemy on hit
(+) On hit, laser particle now deals mini-crits
(+) On second hit, laser particle now deals crits
(+) No damage fall-off
(-) 67% Damage penalty
(-) No random critical hits
(-) Deals only 20% damage to buildings
(-) 34% Smaller clip size

The Big Mean Mother Hubbard
Class: Engineer
Slot: Primary
Basis: None
Weapon Type: Shotgun
Model:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=114&searchtext=
(+) Crits on headshot
(+) 50% More accurate
(+) Crouching will increase your accuracy by 67%
(+) No damage fall-off
(+) 700% Damage bonus
(-) 200% Base damage penalty
(-) No clip size (Weapon does not need to reload)
(-) 80% Slower firing speed
(-) 50% Smaller ammo capacity
(-) 90% Smaller pellet count
(-) No random critical hits

-The End-

Hopefull you understand....
Showing 321-330 of 572 entries