215
Products
reviewed
341
Products
in account

Recent reviews by ToothpasteMain

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Showing 171-180 of 215 entries
No one has rated this review as helpful yet
45.9 hrs on record (17.5 hrs at review time)
I have never in my life seen a game with so much depth

Never mind graphics (which are phenominal). Let's talk about how many lines of dialogue and animations are in the game. It feels like every single NPC has it's own personality. I think the coolest part of all this is that when an NPC's dialogue get's interrupted, instead of starting over, it just picks up where it left off. "Like anyways..."
Posted 21 December, 2020.
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No one has rated this review as helpful yet
94.8 hrs on record (19.7 hrs at review time)
At least the devs of this game care about QOL
Posted 14 December, 2020. Last edited 6 July, 2022.
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No one has rated this review as helpful yet
1.3 hrs on record (1.3 hrs at review time)
This game has a lot going for it, but there are so many unnecessary interactions. And the interactions aren't instant either. There like a second delay before the interactions commence. I swear that in the first 70 minutes I played the game, about five minutes are me pressing F over and over gain.

This game also has some movement bugs that need to worked out. Mainly AI spamming voice lines. I can also reliably insta-kill myself by trying to climb on top of cars. Gravity kicks into overdrive when you fall off of objects.

Also introduced a coil whine in my GPU that was not previously there
Posted 12 December, 2020. Last edited 12 December, 2020.
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No one has rated this review as helpful yet
667.9 hrs on record (8.0 hrs at review time)
Nice idle game to just leave in the background

I just want to point out that your output scales linearly while the price of things scale exponentially, so once you enter late-early to mid-game, things really start to slow down
Posted 9 December, 2020.
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No one has rated this review as helpful yet
10.3 hrs on record (7.1 hrs at review time)
3/5

Fun tower defense game, but much of the progression and achievements are only attainable with the blessing of RN-Jesus. Be prepared to grind

Suggestion to the developers:
- Add an option to increase the game speed to something like 5x or 10x speed. Even at 3x a game can last up to 30 minutes
Posted 4 December, 2020. Last edited 5 December, 2020.
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2 people found this review helpful
4,647.2 hrs on record (4,631.7 hrs at review time)
There are so many good things going for this game, but they somehow managed to make third parties so bad that you can't catch a break
Posted 28 November, 2020. Last edited 24 March.
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No one has rated this review as helpful yet
4.9 hrs on record (3.9 hrs at review time)
Early Access Review
It's a fun time waster, but I don't know if I'd spend $15 on it.

For the amount of "fun" I have gotten out of it, I would more accurately price it at $5.
Posted 18 November, 2020.
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No one has rated this review as helpful yet
25.6 hrs on record (3.5 hrs at review time)
The alt-f4 function doesn't work. No joke. Good game tho
Posted 4 October, 2020.
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No one has rated this review as helpful yet
1 person found this review funny
200.1 hrs on record (190.4 hrs at review time)
Channel your inner OCD or CS Major with this awesome 2D factory designer. I would put more hours into this game, but I have college to attend to

My curator page
Posted 4 October, 2020. Last edited 5 February, 2023.
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1 person found this review helpful
43.1 hrs on record (1.5 hrs at review time)
9.5/10 7.5/10 (see edit)

Immersive Star Wars game with a deep story. Its like an improved version of KTOR. The movement and atmosphere feels a lot like a Dead Space game (just without the horror), and the skill system is reminiscent of Assassins Creed

That said, there are quite a few minute details that break immersion. Such as all AT-ST's spawned at the same time will walk in the same timing; while walking or running, the light saber does not cut through objects like it does when you attack; and player movement matches the camera, not player orientation (so if the player is climbing but the camera is at an angle, the player will jump parallel to the camera).

EDIT: I have three points to make

(1) The game is not designed to be played on the Jedi Grand Master (hardest) difficulty. Some of the boss fights are obviously designed to be "really challenging" for even the easier difficulties. When you play the game on the hardest difficulty, its next to impossible unless you are perfect or get lucky and find some way to exploit the mechanics. To top that, the checkpoints aren't always forgiving for the challenging stuff and the loading times to respawn can be horendous depending on the location in game. I kind of want to try Dark Souls once I finish this game.

(2) This game is super buggy. I think if someone played this on the "Story Mode" difficulty, they wouldn't encounter these bugs because they wouldn't have to exploit mechanics to complete the game, but man is this game has some serious issues. Aforementioned in my previous point, you have to play outside the box if you are playing with the most difficult difficulty. Therefore, you will encounter bugs with the AI. Some example, (a) a mob touching a wall and then flying up into the ceiling and out of the world, (b) mobs simply walking or jumping off ledges, (c) mobs not "activating" all at once even in small rooms. So if you enter a small room, one Stormtrooper might come to you but the rest will just watch and shout at you. These are just three of the bugs. I've been recording my play through, and thus far, I've encountered roughly 20 unique common bugs that either break the game, make the game easier, or ruin the experience/immersion.

(3) The default PC controls are pretty bad. I changed the key binding to be similar to Battlefront II (2017). Here is what I changed:
Action
Key
Evade
L Alt
Interact
G
Droid Interact
V
Heal
L Ctrl
Slow
Q
Push
E
Pull
R

tl;dr This is a good, long game, but man is it buggy and unforgiving.

My curator page
Posted 13 June, 2020. Last edited 5 August, 2023.
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Showing 171-180 of 215 entries