XCOM 2
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Items (47)
Covert Action Missions
Created by RealityMachina
Essentially a re-imagining of Start Your Own Missions: this adds in the ability to start Guerilla Ops, Supply Raids, Resistance Ops and Soldier Rescue missions (for soldiers captured by ADVENT: the game already has a covert action to rescue soldiers captur...
[WOTC] EU Aim Rolls
Created by -bg-
Separates the rolls for hit, crits and dodge. ** Added LW style perfect information, enable via config ** ** Ignores existing config for squadsight penalty and heigh advantage bonuses in your xcom config, you may customize these options in the mod's config...
More Resistance Ops
Created by RealityMachina
You know those cool missions with multiple personnel rewards? This lets you have more than the vanilla limit of 3 mission in a campaign....
Scientist Staff Slots: WotC Edition
Created by RealityMachina
Converts the Resistance Ring, Psi Lab, and Infirmary slots to use scientists instead of engineers. Scientists still decrease research time when slotted in. ...
Stop Wasting My Time - WotC
Created by BlueRaja
Speeds up the game by removing pointless pauses and other time-wasters. All changes are purely cosmetic. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Combat changes: Removed 1-2 second pause after: Sh...
Instant Avenger Menus - WotC
Created by BlueRaja
Makes all transitions in the Avenger instant + other time savers. Creates a much smoother experience, particularly on lower framerates. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Changes: All transi...
[WOTC/TLP] Configurable Loot Timer [DEPRECATED]
Created by Delscid
Due to personal circumstances, this mod has not been updated in a long time and should be considered deprecated, if you are looking for the same functionality, WOTC Loot Post Mover contains the same tweaks and more. WOTC Loot Post Mover: https://steamcommu...
More Squad Size Upgrades - WotC
Created by BlueRaja
Adds two new upgrades, 'Squad Size III' and 'Squad Size IV', allowing you to bring up to 8 soldiers per fight when fully upgraded. UPDATED TO SUPPORT WAR OF THE CHOSEN! For a version that doesn't require War of the Chosen, see here Now supports Robojumper'...
All Soldiers Gain XP - WotC
Created by BlueRaja
Have you ever lost one of your super-star soldiers, and had to restart because the rest of your barracks was filled with Rookies? Well no longer! This mod gives soldiers in the barracks a small amount of XP after each mission. UPDATED TO SUPPORT WAR OF THE...
[WOTC] Better Laboratory
Created by Anisotropic
Now updated for War of the Chosen! Let's face it, labs are terrible. They cost a precious facility slot, lots of power, and oodles of cash in upkeep, in order to give you a small research boost that you probably can't even use. Breakthroughs are nice but i...
[WOTC] Overflow Ability Points
Created by NotSoLoneWolf
Overflow Ability Points allows players to gain extra ability points in the late-game by bringing max rank soldiers on missions. If you win a mission and there is at least one maximum-rank soldier, a dialog box will open at the end of the mission before the...
WOTC Flawless
Created by krj12 (Ken)
Original version can be found at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=729580495 Currently, if you complete a mission with no fatalities and no damage received, you receive a Flawless rating ( i.e., a pat on the back for a job well done). ...
2x Ability Points
Created by kregano
Doubles the amount of ability points you get for tactical actions like flanking shots and ambushing enemies. Doesn't alter the rewards for beating or killing the Chosen, Alien Rulers, and Julian, but the values are included, and there is a rebalance you ca...
WOTC: Second Wave Plus
We have now moved to ARK: Survival Evolved, and you can check us out at www.tribeofgods.com Status: Full Release - War of the Chosen only! Second wave features for XCOM 2. Enhance your game with more customizability and choices. This mod contains: Not Crea...
Commander's Choice [WOTC & Vanilla]
Created by sq_paradox
This mod is compatible with both Vanilla XCOM 2 and War of the Chosen. The mod may be marked as incompatible with War of the Chosen. This can be ignored. The mod is classified as a vanilla xcom mod to maintain cross-compatibility. Commander's Choice Comman...
[WOTC] Revert Overwatch Rules Change
Created by Charmed
This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2 (and LW2). This means soldiers can once again: Take single-tile moves and not trigger overwatch. Break LOS such as moving from the corner of a van to the out of LOS side of the va...
Working Scientists
Created by /dev/null
Confused that toolbelt-wearing-welder-jockies are healing your soldiers? Confuzzled by the spanner-weilding-grease-warriors milling (HA, PUNS) around your psi labs? Befuddlement begone! Now you can be rid of those pesky wrench-monkies. This mod rewires the...
More Starting Soldiers (WotC)
Created by CastledCard
Classic version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=643926044 Increases the amount of soldiers that start in the barracks to 40. Since WotC introduces fatigue, I figured that since your soldiers would be out of the fight for a while that...
New Passive Icons
Created by Juravis
Adds icons to know who is wearing what which provides a passive bonus. - Nanofiber Crit reduction - Hellweave Scorch Circuit - Stasis Vest Regen - Hazmat Suit Immunities - Medikit and Nanomedikit Immunities - Mind Shield Immunities -= BONUS =- Scorch Circu...
Simple True Concealment
Created by kregano
The wait is over! Get True Concealment's functionality now, thanks to built in features in WOTC! No longer will you have to deal with timers starting right away on missions - stay in concealment, and you don't have to worry about the clock ticking down. Ap...
Loot Pinatas - WotC
Created by Ashlynne_Lee
LOOT PINATAS: WAR OF THE CHOSEN VERSION This mod adds additional base game items to Alien Timed Loot! Aliens literally explode with loot (like a Piñata) making it even more tempting to run into the open and grab it! Just like the original, Loot Piñatas is ...
Covert Action Config
Created by Charmed
Features Increase the number of soldier slots required for missions. Includes a config that requires 3-4 for most missions. Changing the UI to support more than 4 is totally beyond me, however. Note that having multiple optionals is possible, but wonky in ...
Starting Staff - WotC + Vanilla
Created by BlueRaja
Start the game with 1 Scientist and 1 Engineer Works with both the base game and War of the Chosen (the launcher will show a warning icon, it can be ignored) Download Mod Config Menu to adjust the number of starting scientists/engineers. ------------------...
Random Enemy Movement [wotc]
Created by kdm2k6
============================== Note: It seems to work on most missions, but the blacksite and, perhaps, neutralize advent general are still problematic with groups homing in on you. I am currently attempting to get the debug sdk to work in order to look at...
Multiple Covert Actions
Created by -bg-
Allow multiple covert actions to be sent at the same time. On default, you can only send out 1 action at a time, increase with each resistance ring upgrade. You can only have 1 covert action per faction at a time, increased to 2 at maximum influence. Every...
[WOTC] Sensible Mission Penalties
Created by Anisotropic
This mod gets rid of some silly penalties that apply to mission failures by default. In both the vanilla game and WotC, losing a mission causes you to lose contact with its region. Lose a resistance OP? No region for you! Skip a supply raid? They're not re...
[WOTC] Dynamic Pod Activation
Created by Anisotropic
Sick of carefully moving one tile away from pod activation zones? Tired of how you can lob grenades everywhere, and blow up fuel tanks, while the aliens behind a nearby wall keep talking about the weather? This tweaks pod activation to make missions messie...
Recruits Conserve Character Pool
Created by SaintKnave
This mod conserves your Character Pool so that you can continue to receive Pool soldiers as mid- to late-game rewards. DETAILS The game's default behavior is to pull five Character Pool soldiers into your Recruit Soldiers list every month. By mid- to late-...
Expose Chosen Weakness
Created by -bg-
Adds a new covert action that allows you to add a third chosen weakness. This new action requires stronghold to be revealed for the chosen and is very costly to perform, choose wisely. Compability: No Overwrites...
Landed UFOs From Day 1 WOTC
Created by Juravis
Supply Raids can be UFO landings, whether you completed the Avenger Defense mission or not. The base game requires you complete the Avenger Defense mission before encountering ANY landed UFOs. -= OVERRIDES =- This mod overrides the CreateSupplyRaid functio...
Robots On Covert Actions
Created by RealityMachina
Allows robotic units to be staffed on Covert Actions....
Additional Mission Types Redux
Created by RealityMachina
The expansion added a lot, but there's still a couple spots that could use filling. Currently adds: Emergency Extraction - Council Mission Type A resistance operative has been made and has requested for an emergency extraction. The good news is that a fact...
WotC: "Increase Combat Intelligence" for everyone
Created by robojumper
There are covert actions that allow you to improve combat intelligence for soldiers... except for hero classes, who ironically need them the most. This mod allows resistance heroes on these, so you don't have to burn your Skirmisher when he doesn't have go...
Always Recruit and Rescue
Created by RealityMachina
Forces the Recruit Extra Faction Soldier and Rescue Captured Soldier covert actions to always appear if their rewards are available. May require a refresh via the end of month report to take effect....
No Rookie & Soldier Prizes (WOTC)
Created by RainingMetal
Face it, Rookies suck. There's nothing worse than getting that Point of Interest early in the game with those useless Rookies! Getting Soldiers in Points of Interest isn't much better. This mod changes the Rookies Point of Interest prize to an Engineer, an...
Explosives Destroy Corpses
Created by RealityMachina
Commander, you may want to instruct your men to exercise restraint when using explosives... A rebuild of Grimy's Explosions Destroy Corpses mod, so it works with War of the Chosen. ...
Surrender [WOTC]
Created by thegrimsqueaker72
Adds an ability that causes all remaining soldiers to be captured, so they can be later rescued with all their gear and skills intact. Panicked, stasised, and concealed soldiers will be affected, as long as there is someone to activate the ability. Has a c...
Fulton Rewards
Created by RealityMachina
Gain rewards from fultoning stunned enemy units. This is an add on to what Extract Corpses does: this does not make any alteration to what the fulton does. Specific rewards for capturing specific categories are: Advent - 50% for some intel, 25% for an eler...
Device DoT Fix
Created by CaptainRichard
What would you say if I told you that a tank can be poisoned? Skeptical? I thought you might be. Fortunately, I have video proof. If you don't want to watch or aren't sure what you're looking at, I'll explain. That was Christopher Odd's WOTC Season 2 playt...
No DLC Cinematic Spawns
Created by robojumper
Neonate Vipers, Lost Towers Sparks and Lost Towers Turrets have annyoing spawn sequences in my opinion. This mod replaces them with something faster. Not tested with the Neonate Vipers. Please give feedback on whether it actually works there too (it should...
[WOTC] Soldier Development
Created by Hotl3looded
OVERVIEW This mod adds a way to develop soldiers' stats by executing certain actions during combat or by performing well on the battlefield. It also disables the Covert Actions stat boosts because I dislike their randomness and their OPness (you can enable...
Scaling Skulljack Chance WOTC
Created by Ginger
Changes the normal Skulljack hit chance (not the hacking chance) to scale based on the attacking soldier's Aim stat. Just a quick and clean edit to skulljack melee attack hit chances. Requested by users of the WOTC Grimy's Loot Mod - PCS Expansion. This mo...
Pistols Get PistolStandardShot
Created by Juravis
This mod is for INI editors (modders). Use it as a prerequisite to your own INI compilation. I made it for WOTC, but its technically compatible with any XCOM 2 version, but I will only support WOTC configurations. -= USAGE=- It allows you to: - Add Pistols...
Infirmary Healing Rate Changer
Created by Juravis
Allows you to customize the Healing Rate bonus staffing someone in the Infirmary provides. The new default is 50% bonus. The base game default is 100%. -= CUSTOMIZE =- You can change the value in C:\Program Files (x86)\Steam\steamapps\workshop\content\2685...
Enhanced Status Penalties WOTC
Created by Juravis
This mod was retooled and renamed. It now provides penalties on all status effects. -= DEFAULT PARAMETERS =- ; Disoriented already has a Will, Mobility and Offense penalty configurable in INI. It blocks some abilities. DISORIENTED_DODGE_REDUCTION = -10; Sm...
X2WOTCCommunityHighlander v1.29.0
Created by X2CommunityCore
What is Highlander? Highlander replaces a big portion of the game's code in order to make it more moddable and mod-compatible, as well as fix a lot of bugs. As implied by the name, only one Highlander mod can be used at a time. Hence, the Highlander tries ...
Core Room Slots
Created by RealityMachina
Adds staffing slots to various parts of the Avenger, available from the start in some way. Details Currently adds: Two engineer slots to Research. Engineers in these slots will provide +2 power to the Avenger's power systems. (You may need to resort to usi...
Linked collections (1)
Second Wave Remastered
Contains 12 items