STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

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EaWX: Shield Penetration Submod for Thrawn's Revenge & Fall of the Republic X.2
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1.608 MB
3 May, 2020 @ 10:41am
28 Feb @ 9:17am
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EaWX: Shield Penetration Submod for Thrawn's Revenge & Fall of the Republic X.2

In 1 collection by Corey Loses
Empire at War Expanded Mods
5 items
Description
This submod makes concussion missiles and proton torpedos penetrate through shields in Revan's Revenge, Fall of the Republic and Thrawn's Revenge (this submod works for all three mods, but requires the one you intend to use it with to be installed as well).

Updated for 3.2

Download Thrawn's Revenge:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1125571106

Download Fall of the Republic:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1976399102

TO ENABLE:
1. Go to your Steam Library.
2. Right click the game.
3. Click Properties.
4. Set Launch Options.

Enter the following for Thrawn's Revenge
STEAMMOD=2083545253 STEAMMOD=1125571106

Enter the following for Fall of the Republic:
STEAMMOD=2083545253 STEAMMOD=1976399102

__________________________

I've made a video on how to have multiple mods set up automatically without having to switch every time, able to run directly from your Steam Library, so you only have to do it once:
https://www.youtube.com/watch?v=sEWQbnAJtK0
Popular Discussions View All (1)
1
20 Dec, 2023 @ 12:09pm
space skirmish
zb16
158 Comments
McLets 20 hours ago 
Problem with using this and Revan's Revenge however, bombers will not drop their payload and are almost worthless, I'm pretty sure it's a bug and despite Thrawn's Revenge still being more recent despite the submod's lack of changes, still works as far as I can tell.
lancel.ani.13 14 Jul @ 9:47am 
If you want to apply this submod to Revan's Revenge, here's the launch properties:
STEAMMOD=2083545253 STEAMMOD=3417277973
Thorveim 12 Jul @ 4:54am 
the submod that makes you look at point defense and fleet tenders with a LOT more interest :p
Moridin 4 May @ 2:43pm 
Will this submod require an update for FotR 1.5?
Furykuiku'l 15 Mar @ 1:13am 
to get all the sub mods to load with each other load each sub mod with the base mod then test if it works load in another one and repeat launch then keep adding them one at a time it should work as long as the base mod is the one that loads last in order also having the smaller ones first will help as they wont hang trying to load their data and will cause less breaks to the loading of the rest
BluefoxOverlord 4 Feb @ 5:49pm 
love how this works still with other two mods :3
I believe that it depends on where you put the steammod=(numbers). Cuz Steammod doesnt load them all at once but instead in an order.
PerilousPenguin 1 Jan @ 3:51pm 
is there a way to get this mod to work via steammod method with "Better Venators" and the "limitless heros" submods?
Epicsk8r37x5 23 Sep, 2024 @ 9:48am 
This + Victory I stacks = profit
ulyssesalmeida 15 Jun, 2024 @ 4:35am 
Indeed the real men knew on when to fight hard and die well and went on to the max diffculty