War for the Overworld

War for the Overworld

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Webbernever1's Hard Campaign - The Age of Rhaskos
   
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Description
Foreword:
This is my hard campaign. I aim to make this campaign harder than my previous campaigns whilst still maintaining the underlying themes. I try to increase difficulty in a 'fair' way without placing hordes of enemies, which I otherwise call 'unit spam', or a load of defences, 'trap spam'. The aim of the campaign is nevertheless for the experience to be fun and entertaining. As a result, I shall not aim to make levels 'hard' just for the sake of it. If you have played through my intermediate campaign, you should be able to tackle this one too. The emphasis is more on attack and aggression. Building up a dungeon shall still be an element but defending shall also be more important. I shall also aim to greatly expand on the trigger systems I developed over the course of my intermediate campaign to hopefully devise brand new events and conditions. This campaign shall also be the first to make use of 'choices', meaning that the player gets to choose the outcome and fate of certain characters and underlords. Please use the 'Rhaskos' theme and the colour red if possible whilst playing the levels.

Plot:
Much has occurred since the events in Aurelis. Kasita, a formerly defeated and banished underlord, became not merely one of the most powerful underlords but the conqueror of Ellfador. Rhaskos, who had hitherto been regarded as one of the most powerful underlords, had suffered successive defeats. Enraged and determined to not merely regain his reputation but to become the most powerful underlord of all time, Rhaskos set off restoring his power. His quest would see him deal and almighty blow to the Empire as well as any underlord foolish enough to challenge him. Rhaskos prefers aggression and beasts, and thus his aspects focus around attacking. Rhaskos must also contend with hostile environments, and other hazards during his campaign.

Thank you for reading.


Disabled:

Spells:
Lightning (to add a twist)
Recall (Important for certain levels to function)

Minions:

Defences:
Items (11)
The Age of Rhaskos - Level 1
Created by Korvek
Campaign introduction: Never would one have predicted that the almighty Rhaskos would have fallen from such heights to this current state. Yet fret not Rhaskos, for great power and victories await thee. Without a doubt, I can envisage your path now as a ve...
The Age of Rhaskos - Level 2
Created by Korvek
Level 2 - Bloodbath (Gregor Valench) A most pleasing display, Rhaskos, for the most valiant Gregor Valench and his trusty knights have retreated to their fortress. Yet Valench refuses to sit idly and prepares waves of his knights to assault your dungeon. M...
The Age of Rhaskos - Level 3
Created by Korvek
Level 3 - Alarm Clock (Draven, Knights of Valench) IMPORTANT: Please set the AI as follows: Position Blue, Difficulty Master, Personality Draven, colour Orange, and theme Kickstarter (if possible). Foolish indeed was it of Gregor Valench to attack you, Rha...
The Age of Rhaskos - Level 4
Created by Korvek
Level 4 - Villages of Ouranos (Draven) IMPORTANT: Please set the AI as follows: Position Blue, Difficulty Master, Personality Draven, colour Orange, and theme Kickstarter (if possible). Excellent work Rhaskos, for Draven has suffered a defeat few would hav...
The Age of Rhaskos - Level 5
Created by Korvek
Level 5 - The Uneasy Alliance (Kasita, Draven, Mira) IMPORTANT: Please set the AIs as follows: AI 1 - Position Blue, Team 2 (Same as Draven/Kasita), Difficulty Master, Personality Mira, Colour Pink, Theme Mira (if possible). AI 2 - Position Yellow, Team 2 ...
The Age of Rhaskos - Level 6
Created by Korvek
Level 6 - An Old Friend IMPORTANT: CHOICE - Spare Marcus or send him back to the aether. Please set the AI as follows: Position Blue, Difficulty Pathetic, Personality Marcus, Colour Cyan, Theme Sovereign (if possible). NOTE: Whether you set Marcus on your ...
The Age of Rhaskos - Level 7
Created by Korvek
Level 7 - Return to Aurelis (Korvek, Draven, Oberon) IMPORTANT: Please set the AIs as follows: AI 1 - Position Blue, Difficulty Master, Personality Korvek, Colour Blue, Theme Korvek (if possible). AI 2 - Position Red, Difficulty Master, Personality Oberon,...
The Age of Rhaskos - Level 8
Created by Korvek
Level 8 - The Wave of Rhaskos (Mandalf the Maroon) That was most impressive indeed Rhaskos, for Korvek, Draven, and Oberon have all been banished from this realm. These underlords shall have no choice other than to fight over Ellfador, the last remaining r...
The Age of Rhaskos - Level 9
Created by Korvek
AI 1 - Position blue, Team 2, Personality Mira, Difficulty Pathetic, theme Mira, colour pink. AI 2 - Position red, Team 2, Personality Mira, Difficulty Master, theme Mira, colour orange. AI 3 - Position yellow, Team 2, Personality Mira, Difficulty Master, ...
The Age of Rhaskos - Level 10
Created by Korvek
Level 10 - Return to Ellfador (Kasita's defences, Empire remnants). Welcome, Rhaskos, to a glimpse of the future. This realm, in your absence, was conquered by Kasita and entirely rid of the Empire's influence; save for this one location: Golden Point. Kas...
The Age of Rhaskos - Level 11
Created by Korvek
IMPORTANT: Please set the AI as follows: AI 1 - Difficulty pathetic, Personality Korvek, Position Blue. Team 2, Theme Phaestus, Colour White. AI 2 - Difficulty pathetic, Personality Korvek, Position Red. Team 2, Theme Phaestus, Colour Pink. AI 3 - Difficul...
In 1 collection by Korvek
Webbernever1 Campaign Collection
3 items