Garry's Mod

Garry's Mod

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wiremod stuff lol
   
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Description
wowee bazowee this isnt official at all like most of the contents lol
really anything wiremod related/supports wiremod or tools that could be really useful

Microwave/LSD's mods: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1415729769
Good Stuff.jpeg(just mods i like): https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1422550286
Items (32)
Wiremod
Created by WireTeam
A collection of entities connectable by data wires, which allows for the creation of advanced contraptions. This is the STABLE edition of wiremod, where updates progress much slower. If you need bleeding edge, use Wiremod Canary. Wiremod Landing Page: http...
The Unoffical Wiremod Server Content
Created by Moon Grill
Welcome! This is server content for The Unofficial Wiremod Server, this addon is still in development and is subject to change often. This addon contains: - Map - Spawn ( lobby ) - Albion ( eye candy ) - Flatgrass ( builder's paradise ) - Ocean ( huge ) - ...
Wiremod Facility V3
Created by tlarson911
This is my latest update of my Wiremod Facility map from the previous (BETA) I have uploaded. It's been a while since I have been working on my projects. This update features adjusted door heights, changes to some materials (such as door locks). Undergroun...
[Wiremod]Expression2 halos
Created by OUIIJM GUIITPS
I did not create this, all I did was update the code to work with the current verison of Gmod and Wiremod. If there are any errors or issues comment them below! ORIGINAL DESCRIPTION: "This is an extension for Expression 2 code in "wiremod" so of course you...
Wiremod Motion Sensor
Created by CJay
2017 Update: I made this 5 years ago. It's been private ever since. It's probably a bit poop. You have been warned. Requires Wiremod. This is a simple interface that allows you to use your motion sensor (Kinect) with the Wiremod system. The Outputs are sim...
All-in-1 Beam (Wiremod Addon)
Created by rafradek
Adds a customizable and functional beam for wiremod You can change: -Maximum distance -Beam update rate -Detection size -Skew X and Y -Beam targets -Beam material -Beam size -Settings for each tool Can be used to replace these tools: -Ranger -Forcer -Naile...
Wiremod - NoCollide All Chip
Created by Kurochi
Requirements This addon requires the Wiremod to work. The addon will automatically detect if wiremod isn't installed, and therefore won't give out errors, to follow the workshop submissions rules. Where can I find a sniper rifle Wiremod? This is a link. Cl...
Wiremod Content | Models, Materials, Sounds
Created by t.tv/1blablaname
This only models, meterials, sounds from wiremod. (Last update)...
Wiremod E2 Extension: ChatPrint
Created by Divided
Wiremod E2: ChatPrint =============== A utility function to print coloured text to a players chat area. This is a E2 function! I didn't just upload an E2 to workshop! Requires Wiremod, duh. Usage =============== chatPrint(vector color, string text, ...) ch...
[E2][EA2][Wiremod] Collision Detector
Created by rafradek
Adds a collision detector which checks if a linked prop is colliding If no entity is linked to collision detector, it will detect its own collisions. E2 Functions: Entity:addCollDetection(E2 (optional)) - Execute this or passed E2's script every time passe...
Expression2 Turret Exstension (E2:shootTo()) [Wiremod needed]
Created by Moonlight.PWG
Turrets shall no longer be needed!!! This exstention will allow you to shoot bullets from any entity using only Expression2 code! No more need to attach turrets to your contraption, just use E2! Using this couldn't be simpler just do it all from one line: ...
Control Map Entities - Entity:fire() E2 Function (Wiremod / ent_fire)
Created by LibertyForce
This extension will add a new function to Expression 2 that allows you to fire an entity's input. It works much like the "ent_fire" console command, but without the need for "sv_cheats 1" and directly from within your E2 code. Now you can easily control ma...
Wire Construct
Created by Kiokimaru
Yup it's Wire Construct! The same one from the wiremod community! It's not mine I don't own it and all credits go to the original creator! Work's fine as far as I know. I mainly just use it for my server. Feel free to use it for yourself. There's another v...
E2RigidRope
Created by SammyT291
Additional rope functions for E2 which include rigid, these dont overwrite the regular ones. This is a replication of the code found in Pull Request 774 of WireMod, this can be viewed here: https://github.com/wiremod/wire/pull/744 All ownership of this cod...
Wired Portal Buttons
Created by Grocel
About: These are working buttons entities from Portal 2 with Wiremod ports. You will find them in the entities tab of the Q-Menu. Requirement: This addon contains and uses modified versions of original Portal 2 models and materials. So you do not need addt...
Wire avialevel
Created by KuroSun
This is basically avialevel hud edition which shows your pitch,roll angles in pretty graphic format. It also has 3 Vector wire inputs for on hud tracking. Can be found in Visuals->Screens section of WireMod ...
[E2] Vgui Core
Created by Linus
Addon for the Wiremod Expression2 Tool which allows the player to create vgui panels. E2 Code Examples: https://github.com/Linus045/e2_vgui_core/wiki/Examples-for-different-types Wiki: https://github.com/Linus045/e2_vgui_core/wiki GitHub: https://github.co...
EGP Extras
Created by Reemuson
This is a pack containing a variety of assets for use with EGP HUDs and screens, such as: - HUD elements for cars - HUD elements for tanks - HUD elements for helicopters and planes - Screen elements for windows, buttons and more Some elements will work on ...
Expanded Wire Turret
Created by Krelinos
This addon is an expansion of Wiremod's Wire Turret. Features include: More Control! Changes to an existing turret can be made with wire inputs. Initial settings are untouched until updated by toolgun or wire input. More Customizability! More weapon models...
[E2] VehicleCore
Created by L4
This addon requires WireMod (of course) Click here for the list of functions, or click here to request new features or report a bug. This is an extension for Expression2 that deals with vehicles. It has most of the functions ported directly from the gmod w...
[E2] WireSpawn Core
Created by Doragon
Hello! Today I show you the WireSpawn Core for expression2. This core allow you to spawn some entity from the wiremod to spawn and use with your expression2 without the need to spawn them before. Here is a list of availlable functions/entities availlable (...
Dathus' Core (E2 Functions)
Created by Dathus [BR]
A group of Expression 2 (Wiremod) functions. The addon is still being developed, some functions are not working anymore, and will be fixed, Send a bug report if you find any lua errors generated by this addon. Version: 1.3.1 Github Repository You can downl...
Wire Sprites
Created by N!kO
This is a simple tool designed to create and customize sprites. This tool requires WIREMOD. Check out the expression2 extension for creating sprites as well: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=811333794 How to use it: 1. Select the tool ...
Wire Directional Radio Kit
Created by philxyz
This addon enables you to transmit and receive data using a variety of radio antennae. It is compatible with WireMod and the tool is available under the Wire tab. Each transmitting antenna has 4 channels and a base frequency (in MHz). Receiver antennas tha...
Toolgun Turret
Created by Cap'n MacHaddish
Adds a turret-like gizmo that simulates any of the many STools that the GMod Toolgun can use. Automatable with Wiremod. IMPORTANT NOTES: -When placing the Toolgun Turret, it will spawn like a Camera placed by the Camera Tool, I.E. it will spawn inside your...
Anti-Noclip Field
Created by Grocel
About This tool allows you to create anti-noclip fields. Players in these fields are unable to noclip. Requirement No addtional requirements. Recommended addons Wiremod for Wiremod functionalities. PermaProps for saving the fields permanently. How to use Y...
Tool Search & Favorites
Created by Bell
A lightweight solution to look through your hundreds of tools! Update: Added auto-selecting tools! Turned on by default. Update 2: Right-click tools to make them your favorites! Update 3: Different ways to see your favorites! Update 4: Large refactor, atte...
[E2] Beam Core
Created by Thomasims
THIS IS AN EXTENSION FOR WIREMOD, NOT CONSOLE COMMANDS Temporary Description: Allows you to draw beams "lasers" with an e2 these can either be relative to the world or to an arbitrary position and rotation set by you. Usage logic: You define points for the...
[E2] VGUI Core
Created by Thomasims
THIS IS AN EXTENSION FOR WIREMOD, NOT CONSOLE COMMANDS Summary: As of the modular update, you can now create almost any type of derma. This extension allows you to select, manipulate and send to other players a vgui type from a template list. Usage Logic: ...
Extra E2 Functions (EEF)
Created by EXTRA MENTAL
EEF converts most of the useful LUA functions into E2 functions. Main Functions E:getGroundEntity() - Gets the entity that a player/NPC is standing on. E:isMapMade() - Is the entity created by the map? E:timeCreated() - Gets the time that the entity was cr...
Wire Extras 2
Just a minor expansion for Wiremod. With the other wire extras stuck in some limbo, i thought i would have an go at it. Included stuff: Toggle gate A long time coming, it is in the gate tool's logic category. Lerp gates Performs a linear interpolation from...
LED screens
Created by MacTavish
LED panels are here! LED screens are similar to text screens but they add a little bit more realism and fun to use in RP servers Features: - Different types of running text - Color customization - Text scrolling speed - WireMod support - Effects for the te...