Stellaris

Stellaris

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Divinity Multiplayer 3.0
   
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Items (53)
!EOTU! Ends of the universe & Gigastructures comp patch
Created by Doodlebot11
Compatibility patch for Gigastructural Engineering & More and Kugelblitz megastructures mod...
Colossus Terraforming
Created by 9S
Colossus Terraforming New Update: - 3.9.* Support ================================ Tired of waiting for a long time terraforming? This mod can help you. You can use colossus for terraforming a planet in 4 months. Features: - Genesis Device * Can terraform ...
Detailed Tech Tooltips Remastered
Created by amazonochka utyty
Detailed Tech Tooltips Remastered This mod expands the tech description tooltip by showing you what future research a technology leads to. You’ll be able to see exactly what you’ll need to unlock in order to beeline for a specific tech (e.g. megastructures...
Dynamic Galaxy - Special Projects Extended
Created by DrBLOOD95
Compatible with 2.4.X ✔️ https://i.imgur.com/ilmZlI8.png INTRODUCTION Hellow guys, have you ever been wondering that despite the fact that you control a part of a damn galaxy, nothing really special happens in your territory unless you start a war? Have yo...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
EAC: At War
Created by The Dadinator
Tired of sitting passively while your enemies bombard your planets? Need carrier ships that can launch strike craft early and stay back from the fight? Your bastion citadels feel underpowered when fully built out? This mod is focused on war and includes th...
EAC: Empire University
Created by The Dadinator
2.2 version: Empire University This mod allows you to hire leaders based on the trait you need for starting between 1,000 and 3,000 energy depending on the trait with costs scaling as your empire grows. It works for all leader types and traits that can be ...
EAC: New Additions
Created by The Dadinator
This mod contains things my son and I thought would make the game more fun to play, including new strategic resources for planets and for the galaxy, new traits for admirals and governors, new buildings, new technologies, and more. First 2.2 Mod Released -...
Ends of the Universe
Created by Doodlebot11
The Penrose Sphere based on Kurzgesagt's video The Black Hole Bomb and Black Hole Civilizations This mod introduces a new Megastructure, Authority, Starting system, and Prescripted empire Updates: Update: 1.2.3: Fixed the disappearing pop bug Update: 1.2.0...
EUTAB - Unique Buildings (Achievements Enabled)
Created by Dumuzii
EUTAB - Unique Buildings This is a standalone module that replaces many of the reused building icons in the game, to make it achievement friendly no edits have been made to the event buildings file so a few of the icons that are in EUTAB aren't in this ver...
Expanded Stellaris Ascension Perks
Created by Private Feelings
Stellaris 4.0.* /// Intro> This mod adds 45 new Ascension Perks to the game. Designate your planets as Forge Worlds or Garden Worlds, find new deposits and unlock special rare technologies to be discovered. Specialize your empire based on ideology and much...
Fatal Foundations Story Pack [2.1]
Created by TFL
The bonds between our realities are breaking down. Things that should not exist are finding their way through. How can we solve that which we cannot comprehend? This is the 2.1 version of the game. The 2.2-compatible one can be found here: https://steamcom...
Extragalactic Clusters
Created by Ienzo
Praise the Worm, this is updated for 2.2! Ever since Distant Stars was announced, the devs provided details on how to create your own clusters. I've been waiting for an intrepid modder to do exactly that, and it seems I'm that modder. This mod adds a clust...
Expanded Stellaris Traditions
Created by Private Feelings
Currently non-maintained, see link for alternative version/h1] I currently do not have the time to maintain this mod as thoroughly as I would like. An update may happen in the future, but in the meantime consider this alternative version of it being mainta...
Futurama Voice Advisor
Created by NotSoBraveDave
GOOD NEWS EVERYONE! By using simple compression, rarefaction and some harmless gamma radiation, I've managed to harness your voices into a playable Stellaris mod! Although I slightly miscalculated the dosage of gamma radiation which was needed, and only ma...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Gods and Guardians (2.0/2.1)
Created by AlphaAsh
New missions for Observation Posts and related events. MISSIONS We Are Your Gods The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used by: fanatic spiritualists, fanatic xenophiles, xenophiles or fa...
Grey Knight / Authoritarian Voice Advisor - Warhammer 40K
Created by NotSoBraveDave
"We are the warriors of the Grey Knights, armoured in faith, shielded by devotion and armed with purity of purpose. But greater even than these, we carry the light of the divine Emperor of Man into the dark places to purge the daemonic wherever it may be f...
Holy Places
Created by Ienzo
This mod allows the player to find holy places in areas far from the Spiritualist FE and also adds random shrouded worlds. Specifically what this mod does is give a chance for Gaia worlds marked as Holy Worlds to spawn outside the neighborhood of the Spiri...
Immersive Galaxy - Astronomical Objects
Created by Dwaine
REQUIRE HIGH GRAPHICS QUALITY TO WORK https://i.imgur.com/wEFREEP.png https://i.imgur.com/vImUvbU.gif http://i.imgur.com/MHQvkfj.png I don't know how you play, but I spend most of my time on the galaxy view, and everything seems so bleak, just dust and som...
Immersive Galaxy - Astronomical Objects, Quadrant
Created by Dwaine
REQUIRE HIGH GRAPHICS QUALITY TO WORK WORKS AS ADDON OR STANDALONE https://i.imgur.com/wEFREEP.png https://i.imgur.com/vImUvbU.gif http://i.imgur.com/3mUPw2P.png https://i.imgur.com/RQ3pAtB.gif This addon brings the cosmic quadrant in your galaxy view. The...
Immersive Galaxy - Planet Variety, 2K
Created by Dwaine
Cloud mod REQUIRED https://i.imgur.com/GsWFM1W.png https://i.imgur.com/QOWwyQk.png http://i.imgur.com/3mUPw2P.png This mod contains all the texture in 2K format (2048x1024 px) in the traditional PDX format (DXT1 for diffuse and DXT5 for normals/specular). ...
Immersive Galaxy - Planet Variety, Clouds
Created by Dwaine
DON'T SUBSCRIBE THIS ALONE https://i.imgur.com/c65MtHl.png http://i.imgur.com/MHQvkfj.png PDX textures are quite good, but they lack variety. Continental planets feel all the same, with little personality and color variance, the worse being the gas giants....
Masters of Nature 2.1
Created by starchitec
This is the legacy 2.1 version. Find the new 2.2+ version here Land Clearance Improved Tired of mastering nature and thinking, all I got was one lousy tile? Well now you don't have to stop at flattening mountains and filling in the sea, you can create unde...
More Frequent Observation Events
Created by Ienzo
Updated for 2.2 Some observation events are incredibly rare. This is a simple mod that changes the mean time to happen (MTTH) for some of the observation post events. In my testing, suddenly I experienced primitive observation events I haven't seen before!...
Ork Voice Advisor - Warhammer 40K
Created by NotSoBraveDave
"Ere We Go, 'Ere We Go, 'Ere We Go!" — Common Ork chant heard during a greenskin WAAAGH! An icon commonly used to designate Ork activity. The Orks, also called greenskins, are a savage, warlike, green-skinned species of humanoids who possess physiological ...
Planet Cracker Miner
Created by Ienzo
Requires Apocalypse DLC. This is a simple mod that gives mineral deposits to barren planets and moons destroyed by the Planet Cracker Colossus. You can beef up you mineral production slowly this way if you like. Great for use in peacetime! This is NOT achi...
Real Machine Worlds
Created by LogicSequence
Real Machine Worlds v4.2.0 Updated for Stellaris v3.10.*! No Need for different versions anymore! Simply choose which version of RMW you want from an in-game menu at game start! Adds 25 new custom planet textures for Machine Planets introduced in Synthetic...
Rogue Colonies
Created by Ienzo
Ain't it weird that all humans either belong to the UNE or the CoM? Or ALL members of your species, no matter how unhappy, still stay in your empire? Well no more! POPs can and will occasionally found their own empire! With blackjack and stuff! A rogue emp...
Stargate Music Pack V2
Created by kevrldan
Update To Be Compatible With 2.7.1 This updated version has a brand new selection of music from Stargate. I hope you enjoy....
Stellar Ignition
Created by csrr
So you’ve expanded out into the galaxy. You’re creating a great empire. However, there just aren’t enough habitable worlds to go around, and you don’t really want to go building a lot of habitats. Fortunately, csrr (and the Blue Sun Corporation) bring you ...
Technology Ascendant
Created by starchitec
Dynamic Research Have you ever felt technology across the galaxy was too equal? No one rising to the top in a certain field, but lagging behind in others? Do you miss institutions from EU4? I know I do. This adds thirteen breakthrough technologies, one for...
The Fallen
Created by luna
A Story Driven Mod - Being Updated for 2.3 not yet updated, but still works. Introduction Something slumbers in the galaxy, long forgotten. Something that predates the memory of even the oldest Fallen Empire. Something that is starting to stir from its slu...
[Deprecated] The Zenith of Fallen Empires 2.0
Created by Kolyn
The Zenith of Fallen Empires 3.0 is now LIVE The Zenith of Fallen Empires 2.0 will continue to work with Game Updates 2.3-2.5, while 3.0 will be supported beyond the 2.6 Federations update. Several millennia ago, the galaxy had glimpsed apocalypse when Asc...
Ancient Cache of Technologies
Created by Chirumiru ShiRoz
Introduction Panada's Work Ancient Cache of Technology explores the stories of the ancient enigmatic precursors, including the Curators, the Fallen Empires and those that came before them. Behind their history lies great many secrets yet to be rediscovered...
Ancient Cache of Technologies : Secrets Beyond The Gates (OUTDATED)
Created by Chirumiru ShiRoz
Introduction MOD IS FOR 3.14 VERSION. Secrets Beyond the Gates is an official add-on mod extension of the main Ancient Cache of Technologies that explores the custom backstory of the origins of the Fallen Empire and the secrets that lies beyond the scope o...
!CGM: Planets Enhanced
Created by ExNihil
Core Game Mechanics: Planets Enhanced This is one of the largest and most sophisticated mods ever made for Stellaris, adding a huge amount of new content, new mechanics and new gameplay options and customizations. Mod Contents replaces most of the vanilla ...
!Core Game Mechanics: Buildings
Created by ExNihil
Updated to v2.1.* of Stellaris Script Based AI Enhancement and Autobuild This mod includes the first true script-based enhancement solution for Stellaris. The mod contains a highly sophisticated AI enhancement engine that comes on top the vanilla AI weight...
Mod Menu
Created by had
This is a mod resource for mods that use Mod Menu. Load order Put this mod after all other interface mods. Corrently supported mods: AutoBuild Is it alive? Heh. Board That Ship! Dynamic Difficulty - Ultimate Customization Core Game Mechanics Is it alive? D...
Xenology (Obsolete, see description for new link)
Created by Devious
This version is obsolete and no longer works as of 2.8.1. Please check out the newer, fully reworked version at Xenology : Traits Expansion Neo - Bio Module . ...
AutoBuild (outdated)
Created by had
Disclaimer Hi guys, I played stellaris, and after 20 years my hand started to hurt (this is not a metaphor). Unfortunately, the developers removed the command for building of buildings in the patch 2.2. So I can not return all the functions of the mod. For...
Board That Ship! (outdated)
Created by had
This simple mod will give you the opportunity to capture some ships. The boarding process is presented on the screens. Ships that you can capture: You can board from player or AI. Fallen/Default Empires Titan class. Pirate/Marauder Galleon. Fallen/Default ...
Children of God Empire
Created by Cattus
This mod is inspired by films like "Village of the Damned", "Children of the Corn", Stargate Atlantis S01E06 and the species of Ori in Stargate. It contains a full customized Species: - Name list for leader, ships, fleets and planets based on christian fir...
Core Game Mechanics: Debris
Created by ExNihil
This is a small mod that fixes/boosts the way debris works in Vanilla and really helps the AI. Its an updated version of my 1.9 ExMechanics mod and it will be a part of CGM: Technologies when that mod is finished. Mod Content The mod fires an event wheneve...
Crisis Manager - End-Game Edition [Abandoned]
Created by NaK1119
Abandoned I abandon this mod and will not update it for Stellaris 2.4 or later. This mod probably works without updating for the present, but please use it on your own risk. I relinquish the copyright of this mod. So, for changing and/or distributing this ...
EUTAB - Ethos Unique Techs and Buildings
Created by Dumuzii
######################## Ethos Unique Techs and Buildings This mod is intended to be an expansion to the vanilla game and provide more unique content for different playthoughs. It adds over 170 new technologies, edicts and buildings to the base game. All o...
Fallen Empires Expanded 2
Created by Scarecrow
https://i.imgur.com/JN55Cyj.png Fallen Empires Expanded 2 for Stellaris version 2.6.x Fallen Empires Expanded 2 improves upon the Fallen Empires of Stellaris, to ensure that one of the best game features is not squandered through neglect. Through adding ne...
More Civics in Vanilla Stellaris
DISCONTINUED -Replaced by my shiny new Government Overhaul. Latest Update -Added Machine Media civic (icon from Civic Redux) Description More Civics in Vanilla Stellaris is a mod that adds many new civics to vanilla from the mod More Civics in Ethics & Civ...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
Svafa's Expanded Species Traits
Created by Svafa
This mod adds over 30 new species traits. It is focused on adding new and evocative options to fulfil those scifi fantasies that the base options didn't quite allow. A complete list can be found in the related discussion. Latest Changes It should be compat...
Unique Systems Spawn 100%
Created by had
This simple mod maximize spawn chance of vanilla unique solar systems. Dlc content like leviathans, enclaves and so affected if you have dlc. For Stellaris 3.6.* Full list Savegame compatibility Affect galaxy generation, so new game needed, you may also tu...
(-United Traits-)
Created by Fugasas
This mod contains 70+ traits for species inspired by various Sci-Fi themes (from Star Wars, Mass Effect, Star Trek, Doctor Who, Stargate, StarCraft to Fallout). New traits are defined in a separate file, therefore vanilla traits are not affected. These tra...