Sid Meier's Civilization VI

Sid Meier's Civilization VI

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[DEPRECATED] Remove Condemn Heretic
   
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Type: Mod
Mod: Gameplay
File Size
Posted
Updated
3.698 KB
18 Oct, 2018 @ 2:17pm
12 Apr, 2019 @ 3:20pm
5 Change Notes ( view )

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[DEPRECATED] Remove Condemn Heretic

Description
DEPRECATED
I'm no longer maintaining this mod and likely won't even respond to comments here. This game option (and many more) is maintained in my flagship mod: DB's Civ VI Gold. Unsubscribe to this and subscribe to that.




DESCRIPTION
Removes the Condemn Heretic action from military units. This is the biggest reason why religious strategies are worthless in multiplayer. A player invests a lot of effort into making a squad of Missionaries/Apostles, and in one turn the enemy can declare war and wipe them all out. All military units (even Scouts) can use Condemn Heretic to instantly kill a religious unit, costing him nothing and giving no compensation to the victim (even when an Apostle has the Martyr promotion). Activate this mod, and you have to fight their religious units with your own religious units. (Just like you have to fight their military units with your military units.)
10 Comments
DB  [author] 1 Jul, 2021 @ 8:17am 
Just a quick note to say that this mod is now deprecated but the idea lives on as a Game Option in DB's Civ VI Gold .
DB  [author] 19 Sep, 2020 @ 1:06pm 
Hi YT,

Thanks for checking out my mod and giving me feedback! I actually did create other mods to deal with each of those aspects you mentioned:

Soli Deo Gloria opens up religion to all civs

No Religious Sea-Spies removes the ability to park missionaries on the water to monitor troops

Apostle Specialists makes it harder to get Debaters

Inquisitors: Only One Cleanse reduces the cleansing power of the Inquisitors, so that they are more of a defensive blocker unit

Have fun!

Kind regards,
DB
LostSoulNaM 19 Sep, 2020 @ 9:50am 
Also theological combat is not well polished since debater is such a game changer and inquisitors just removes most of your religion.
LostSoulNaM 19 Sep, 2020 @ 9:48am 
The better blance games mod tested for 2 days on how it is without removing heretic and games had two biggest problems. 1 It forces civilizations that are not religous go for religon where they have no bonuses and those who didn't just utalizes their non-religous bonus. 2 Missionaries are used to spy enemy military. The time was so contreversial the korean MP league stoped using the mod until it was fixed
Reven 25 May, 2020 @ 12:45pm 
Why not just use military units to protect your religious units? A mod that makes the religion mechanic dominate every game doesn't sound like much fun.
DB  [author] 10 Apr, 2019 @ 5:27pm 
Hi Truiz!

I get where you're coming from. My original idea was to grant a relic anytime a religious unit was killed by condemn heretic (which makes the dynamic more realistic... relics come from apostles who were killed by thugs and princes, not those who lost a debate to another religion, sect, or heresy). However, I could not find anything in the mod-able code that would permit me to change condemn heretic in any way... other than to turn it off.

Combined with other a la carte mods listed in Soli Deo Gloria you'll have a good balance of religious victory being viable, but not overpowered. Where the counter to religion is religion... not military.

Take a look at these in particular:
Inquisitors only one Cleanse
Religious units only 2 movements
Inquisitors: Don't Need An Inquisition
Inquisitors: Purchased from Shrines
Apostle Specialists

Kind regards,
DB
truiz024 10 Apr, 2019 @ 4:09pm 
Cool feature, I think it is a bit too much though but I agree that it is rather stupid that a Martyr doesn't get his relic from being killed by a military unit rather than losing in theological combat. Kind of makes no sense honestly.
BlueFénix 15 Feb, 2019 @ 5:12am 
Thank you for your response
DB  [author] 15 Feb, 2019 @ 3:41am 
I can't think of any way to make that happen from what I know about condemn heretic.
BlueFénix 14 Feb, 2019 @ 9:55am 
Can I have a mod that allows for condemning without war?