Life is Feudal: Forest Village

Life is Feudal: Forest Village

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LIF Forest Village - eien no shikaku - new industry buildings
   
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Description
As requested by a lot of my loyal followers :)
Please enjoy :)

TRAVELERS INN was moved to another collection with all the mods required :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1610448038

Added Medieval Clothing Mod on 19.01.2019
Items (33)
Medieval Crops
This mod introduces to the core game new, medieval crops such as blueberries, strawberries, mullberry tree, mushrooms, culinary herbs, sedge, root crop, medicinal herbs, sweetcorn, cotton, carrots, beets, rice, spinach, lentils, turnips, radishes, lettuce ...
Medieval Clothing
This mod introduces to the core game more complex and multistaged chain of cloth production, three, new buildings - Tailor Shop, Dyeworks, Tailor's Apprentice, new resources - linen, cotton and hemp clothing, new recipes - linen, cotton, woolen and hemp ga...
Glassworks & sand pit
This mod introduces to the core game new industry - glassworking, new resources - sand and new trade wares for export - highly valued glassworks (mirrors, stained glass windows, glass vessels). Fully random decorated and furnished. Designed as a stand-alon...
Perfumer's Atelier
This mod introduces to the core game new resources - perfumes and linseed oil and new building to craft it - Perfumer's Atelier. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Before turning t...
Medieval Saltworks
This mod introduces to the core game new industry - saltworks, new 3 buildings (Mineral salt mine, Brine House, Underground salt mine) and new resources - non-spoiled salted food and valuable new spice - salt. Fully random decorated and furnished. Designed...
Small Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Small Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully ran...
Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully random de...
Smoke House
This mod introduces to the core game new type of rich food - smoked food (new resource), new recipes and new craft building - Smoke House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mod List. Idea...
Apothecary
This mod introduces to the core game new recipes - healthy compounds and mixtures and new building - Apothecary. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in ...
Chandler Workshop
This mod introduces to the core game new industry building - Chandler Workshop, new resources and new recipes such as candles, cinnamon candles, cloves candles. Fully random decorated and furnished. Ideal for large or small settlements. Blends perfectly wi...
Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Designed as i...
Barber Shop
This mod introduces to the core game a new happiness services building - Barber Shop. It requires tallow soap or beeswax soap to be fully operational. Designed as mod connected with Chandler Workshop MOD and Butchers Shop MOD / Smaller Butchers Shop MOD. F...
Town's Healer
This mod introduces to the core game new building - Town's Healer and allows you to heal 20 poor, sick villagers. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. You must have herbs to start he...
Smaller Healer Shop
This mod introduces to the game a new building - smaller healer shop, perfect for smaller villages and nice, cozy small settlements. It will heal your sick villagers from core game's heavy diseases such as rabies and plague. Remember to gather herbs using ...
Seamstress's Shop
This mod introduces to the core game new industry - silk crafting, new building - Seamstress Shop, new resources such as high value silk, comfy blankets, silk cloth, silk pillows (with feathers) and silk cocoons breed in mulberry trees. Fully random decora...
Reddish Village & golden eggs
This mod introduces to the core game a small cozy village with beautiful reddish roofs and a lot of decorations. All of new buildings are fully decorated and furnished. It adds also new resource collected by workers at Gatherers Hut - valuable and rare gol...
Pottery Workshop
This mod introduces to the core game new industry building - Pottery Workshop, adds new resources and new recipes such as mugs, tankards, bowls, jars, pitchers - all made with pottery. Fully random decorated and furnished. Designed as a stand-alone mod. It...
Roadside Tavern
This mod introduces to the core game new recipes - mead, wine and dark beer with herbs and new building - Roadside Tavern. It can be used as additional alcohol source. Fully random decorated and furnished. Designed as independent mod. It can be placed anyw...
Tannery
This mod introduces to the core game new industry building - Tannery, adds new resources such as leather and leather gallantry and new recipes - pouches, flasks, belts. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed a...
Fletcher & Bowyer Workshop
This mod introduces to the core game new industry - arrows and bows crafting (as trade wares), new building - Fletcher and Bowyers Workshop and new resources such as arrows, bows, chicken feathers. Fully random decorated and furnished. Designed as connecte...
Silver Mine
This mod introduces to the core game new industry - silver mining, new resource - silver ore and new building - silver mine. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List when using as stand-a...
Moneyer's Shop
This mod introduces to the core game new buildings - Moneyers Shop, Copper Mine and Tin Mine, new resources - copper ore, tin ore, copper coins, bronze coins, brass coins, silver coins and gold coins (if Trade Empire mod is active) and new recipes with coi...
Silversmith Shop
This mod introduces to the core game silver crafting industry, new building - Silversmith Shop and new resources such as silverware, silver jewellery and silver clothes. Fully random decorated and furnished. Designed as connected mod with Silver Mine and M...
Scrivener notary
This mod introduces to the core game new building - Scrivener Notary and new resources such as Scrivener's Scrolls, Scrivener's Small Scrolls, Parchment and Irongall Ink. Fully random decorated and furnished. Designed as mod connected with Astrologer. It n...
Astrologer
This mod introduces to the core game new building - Astrologer and new resources such as Astrologer's Scrolls and Astrologer's Maps. Fully random decorated and furnished. Designed as mod connected with Scrivener Notary (Scribe). It needs to be placed in yo...
Costermonger
This mod introduces to the core game new type of food, new resources and new recipes - vinegar and pickled food. Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List. Remember, before turning this mo...
Fishmonger & Seafood Farms
This mod introduces to the core game new type of food - varied seafood, new buildings - Fishmonger Shop, Oysters Farm, Crabs Farm, Squids Farm, new resources - oysters, crabs meat, squids, fishmonger delicacy and several, nutritious food recipes. Fully ran...
Sugar Mill
This mod introduces to the core game new chain of production, new building - Sugar Mill and new resources such as sugar and sugarcane (new crop). Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List ...
Cheesemonger
This mod introduces to the core game new chain of production, new building - Cheesemonger and new resources such as almonds (new crop), almond milk, milky products and luxury milky products, both nutritious and delicious. Fully random furnished and decorat...
Pasteler Shop
This mod introduces to the core game new chain of production, new building - Pasteler Shop, new resource - delicious and nutritious sweetened food and new recipes with fruits, sugar, almonds, milk and various spices. Fully random furnished and decorated. D...
Medieval Expeditions
This mod introduces to the core game new, much more realistic resources required to send ships on expeditions (core game pies are quite hilarious). You can also choose the type of preserved food - smoked, salted, pickled or sweetened food. Resources such a...
Medieval milky sheep
More realistic medieval production of milk. Mod introduce to the game sheep that will give your villagers another source of milk, the same as cows. It also changes cow's milk production to match sheep's milk production so cow will give you 2 milk in one ci...
Town's Leathery
This mod introduces to the core game new leather industry building - Town's Leathery. Fully random decorated and furnished. Designed as connected mod - for players with activated Tannery MOD. Ideal for small or large settlements. Blends perfectly with cast...