Total War: WARHAMMER II

Total War: WARHAMMER II

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Items (94)
Better Auto Resolve (kind of outdated)
Created by Zarkis
IMPORTANT NOTICE Since CA fixed a lot of issues with autoresolve in recent patches, I consider this mod as kind of outdated. You can still use it if you like it, but I don't think it is mandatory anymore. CONTENTS This mod makes the outcome of battles more...
Tier 4 Minor Settlements 2
Created by Mazz
**** Updated for Silence + Fury **** Added a walled submod here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1280638626 This mod is made based on the vanilla building values. If you are playing with an overhaul, like Grimhammer, or a faction expa...
UI Modding Framework
Created by Vanishoxyact
This mod adds a whole framework allowing the possibility of creating custom user interfaces within mods. Creating UI's within mods is notoriously difficult which results in very few, if any mods utilizing them. This framework unlocks this possibility by pr...
Higher Starting Tier: Capitals & Hordes
Created by Frosty
Adds the option to raise your initial city/horde tier at the start of a campaign. Useful for: removing initial campaign slog; more replay value with a favorite faction; adding spice and freedom when it comes to building options early on; or simply to make ...
Home Region Movement Bonus
Created by Dresden
This mod increases movement for armies in their own regions by 10%. Compatible with most mods and with ongoing campaigns/save games. In current campaigns, you will have to end turn once for it to take effect. Notes: - Does not affect horde factions since t...
Provincial Roads
Created by Dresden
This mod makes it so that road buildings affect armies in the province, not just the one region. A few different factions (dark elves, lizardmen, others) have road buildings that increase movement range for your armies in a region. This mod changes it to a...
A.I. Passive Agents
Created by Slavyk
~ CAMPAIGN ONLY ~ A.I. Passive Agents Please show your support if you like it :) http://i.imgur.com/fVVaDCS.gif Hi everyone, This mod will prevent the A.I. to use agents against you. You will still be available to use yours as normal. You will find a Radio...
Happiness Matters (WH2/ME)
Created by Zarkis
In vanilla WH2 the level of public order does only affect the High Elf factions. This mod adds this game mechanic to all other factions, but only affects the tax income. It increases or decreases the tax income of a province in relation to how happy its in...
No Regeneration Cap
Created by MrBlazzar™
This mod changes in the battle regen cap for all units from 75% of their max HP to around 100,000% of their max HP. A simple change but one a lot of people wanted in Warhammer 1 now working in Warhammer 2. should work no matter when you enable it even mid ...
Better Camera Mod
Created by kam2150
Hello, Famous mod from Warhammer 1 is back! This simple mod allows both closer and further camera heights, more suitable for better screenshots for better view of the battlefield. Press "K" to turn off UI for more cinematic view, Press "N" in order to zoom...
One Button Respec (Updated!)
Created by DrunkFlamingo
Here is a mod that adds a single button to the character UI to fully respec the character's skills. This can only be done once per game per unique character. As far as I know this is a 100% full respec that does not mess with quest skills, innates, traits,...
Gates of Chaos (Updated)
Created by DrunkFlamingo
What it Does When chaos armies raze a region, they leave behind a portal to the warp. In vanilla, this doesn't do much. In this mod, however, those portals gain the ability to spawn armies of chaos. This makes chaos ruins much more dangerous. Compatibility...
Rise of the Beastmen - revisited (ME)
Created by Zarkis
OVERVIEW 'Rise of the Beastmen - revisited' is a scripted event mod for beastmen and non-beastmen players. It adds new game features, missions and incidents. The core of the mod is a optional beastmen invasion mechanic that spawns two waves of beastmen war...
Better Post-Battle Perks - Updated for S&F
Created by Warsonger
I found the post-battle dilemmas very inconsistent and some are not really worth to choose. Releasing Captives For the small income this gives the Replenishment debuff is really annoying, so I changed it to weaker (2 turns) -5 Leadership debuff . This affe...
JR's Old World Skill Overhaul
Created by JerreyRough
This mod is aimed at updating all Old World skill trees for Total War: Warhammer 2, bringing them in-line with the new race's skill trees. Creator's Note: Despite CA bringing Old World lords closer to their New World counterparts with various updates, they...
Transformation of Kadon Overhaul
Created by General Kenobi
Small mod that changes the unit that is summoned by Transformation of Kadon to one that better matches the faction that the mage belongs to. The Empire: Amber Wizards now summon a Feral Griffon from deep in the Drakwald Bretonnia: Prophetesses and Damsels ...
Building Progression Icons II
Created by Spartan VI
Building icons reflect their building chain's upgrade progression! Includes all factions from TW:WARHAMMER 1 and 2 + DLC. Mod Features: Building icons now reflect building upgrade progression. Every faction's buildings are modded and fit the original art s...
Better Campaign Camera
Created by kam2150
Hello, This simple mod allows both closer and further camera heights and makes changes to camera angle. Now you can really admire campaign map before switching to tactical view or take a better look at landscapes and character on zoom. Check attached pictu...
Old World Rites
Created by Groove Wizard
Please note - this mod can be added in the midst of a campaign, but not removed! What It Does This mod adds 4 brand new rites to all currently playable Game 1 factions. These rites are unlocked similarly to how the WH2 ones are - with a faction leader rank...
Better Trade (WH2/ME)
Created by Zarkis
This mod increases the amount of exportable goods in relation to the number of regions your trade partner owns while reducing the price of commodities to keep the original balance of the game intact. With enough trade partners you may actually export all y...
The Empire - Reloaded
Created by Zarkis
This mod is the successor to my now obsolete "The Empire" mod (which got honourably mentioned in CA's latest patch notes) . It adds new campaign mechanics, new dilemmata and incidents to your Empire campaign. I may add some more stuff over time. Empire All...
Uniforms and Heraldry of the Empire
Created by Gigiauz
https://i.imgur.com/lcLZPYG.png Hi followers and fans!! Sigmar be praised! Finally the New Uniforms and Heraldry of the Empire is here! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/QtXMOqh.png This is a graphical mod that changes appearence, in a mo...
Uniforms and Heraldry of the Greenskins
Created by Gigiauz
https://i.imgur.com/sWOEZ0Q.png Hi followers and fans!! Da big Gigiauz is bak again with some interesting lore-stuff .. Waaagh!! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/5vAJs8x.png As all my Uniforms and Heraldry mods, this one is a wonderful l...
Uniforms and Heraldry of Bretonnia
Created by Gigiauz
https://i.imgur.com/8g6hXza.png Hi followers and fans!! Now is the time of Bretonnia! If you enjoyed my other Uniforms and Heraldry mods, now with this cosmetic pack you can reach a more lore-friendly appearence for almost all Bretonnia units. https://i.im...
Leaders of Legend (Lord/Faction Trait Overhaul)
Created by Cryswar
Total War Warhammer 3 Status The mod is in the process of being rebuilt and ported to Warhammer 3! ETA unknown, may be released in beta state. Look forward to dozens of custom traits, rebalanced or entirely new legendary lord skill trees, and updated facti...
Uniforms and Heraldry of the Dwarfs
Created by Gigiauz
https://i.imgur.com/ZvwQFDH.png Hi followers and fans!! For Grungni! Finally Uniforms and Heraldry of the Dwarfs is here! https://i.imgur.com/akn7lSr.gif https://i.imgur.com/NC7mUtf.png The Dwarfs are the most complete faction in the game and their units a...
Upgrade Units
Created by prop joe
Allows you to upgrade some of the units into other units if they have a high enough experience rank. List of available upgrades We've avoided upgrades that make no lore sense or are a huge combat style jump (for example going from cavalry with bow to lance...
Skill Point Jumpstart
Created by Zorander
Last updated: 14th July 2021 Quick overview: Lords gain 2 skill points instead of 1 on level 2, 3, 4, 5, 6, 7, 8, 9 and 10 Lords will be able to gain a maximum of 48 skill points instead of 39 (9 more) Heroes gain 2 skill points instead of 1 on level 2, 3,...
The Ubersreik 5 All In One (legendary heroes for Reikland)
Created by 99Kingcarl
Oi! We're the bloody Ubersreik five! The legendary Ubersreik 5 from the Vermintide games are now available as legendary heroes for the Reikland in one mod pack. They can be recruited in the Red Moon Inn, the Landmark in Ubersreik and have their own, custom...
Supply Lines Rework
Created by TWilliam
This mod reworks supply lines mechanic so that extra upkeep depends on unit quality in your forces instead count of armies What does this mod do 1 Sets extra upkeep per army to 1% 2 All units in game now have new parameter: supply cost. It depends on unit ...
Adventuring Party - All-in-one
Created by Lars
WARHAMMER 3 VERSION HERE: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790226923 Short description: Enables recruitment of all heroes without requiring the recruitment buildings, and allows recruitment of up to 100 of each hero! Works for all fa...
Sartosa Free Company
Created by Crux2
What? This mod adds a bunch of still-breathing pirates and mercenaries for that wretched hive of scum and villainy - Sartosa! Units added: Sartosan Gunners - pirate handgunners Sartosan Mercenaries - landlubber halberdiers Sartosan Swashbucklers - veteran ...
Unique Steam Tanks III
Created by ChaosRobie
This is a continuation of ZombieFlander's Unique Steam Tanks II mod. That mod has been retired. Steam Tanks. Those glorious machines belching smoke and ramming through the hordes of filthy heretics, blasting out cannonballs and scalding steam. But have you...
Faster Build Times
Created by Drusk
Buildings now take 33% less time to build for both Player and AI. Saved game compatible. All mods compatible. Will work even if outdated. The turns required to build any building are now : 2 turns (base) -> 2 turns (mod) 3 turns (base) -> 2 turns (mod) 4 t...
Renowned Lords (Regiment of Renown Lord Skill)
Created by Cryswar
Regiments of Renown are fun, albeit usually not that amazing, but you can only get one of each per faction. Making them infinite removes any form of specialness, so I decided to try an alternate approach; tying them to a lord skill! Having to level up and ...
Vampiric Corruption Mod- Ethereal Blue/Green
Created by gaeatirumati
Description: This mod changes the color for vampire creep to an ethereal blue/green. The old bland ashy grey lost it's charm and I tried to find a replacement. Find this thing, I could not. So, I rolled up my sleeves and pewped out this little ditty (becau...
Singe's Full Skills Compilation
Created by Singemeister
A full compilation of all the skill mods I released. Including Singe's Skills for the Zombie Pirates of the Vampire Coast https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2125926608 Singe's Skills for the High Elves https://steamhost.cn/steamcommunity_com/sharedf...
Dwarf Keg Tank
Created by StrangeAK47
A tank for small drunken people (but no Halflings)...
Gyrocopter Mount for Gelt
Created by ChaosRobie
This mod adds in a Gyrocopter mount for Balthasar Gelt. Description Gelt gets his Gyrocopter mount at level 20. Shoots flames and he can still cast while using it. Credit and Attribution Very minor modelling and animation work done by ChaosRobie. Contact I...
Hooveric Reskin
Created by hooveric
On January 22, 2022, all data were updated after being newly created. So it's a little different from the previous version. Also there are some incomplete units, but they will be updated in the future. About Hooveric Reskin This is a unit reskin mod as kno...
Reloading
Created by Marthenil
--Update 23 Jul. Added new animations for units using hu1_empire_sword_and_pistol --Update 08 Oct. Added a new animation for the Dwarf Thunderers! --Update 25 Sep. Added a new animation for the Gunnery Wight! Adds reloading animations to the following unit...
Tailored Faction Garrisons
Created by John Austin
Garrisons are boring. Always the same bland units, showing off the most used and least interesting bits of their rosters. This mod changes that, by giving each playable faction their own set of garrison buildings. This means: - DLC units can appear in the ...
(Mixu's Unlocker Support) Landmarks of the Old World
Description This is the Mixu's Unlocker compatible new version of amazing Landmarks of the Old World mod, originally made by The Mall of America. Unfortunately, due to being busy with real life, he is not longer able to support his mods, so we decided to r...
Mixu's Unlocker
Created by Mixu
If you don't see DLC content, try redownloading the mod, deactivate submods and use the latest KMM for fuck sake. This mod is a startpos mod that makes pretty much all factions playable and adds custom slot templates everywhere, allowing stuff like landmar...
Victory Conditions Overhaul 2 - Main Mod
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod introduces a major redone of the victory conditions of the Mortal Empires campaign. A lot of members of the community, including me, think that there is a poor job done in the default ones. This results...
Victory Conditions Overhaul 2 - Framework
Created by Wolfy
https://i.imgur.com/fVVaDCS.gif Introduction This mod adds a framework to easily add custom victory conditions to the game. Modding victory conditions is notably difficult and time consuming because it requires to create a startpos.esf file each time. This...
Chaos Camps
Created by Anyndel
This mod creates a new feature for the game which are camps added to the campaign map that have a chance of spawning Chaos forces every turn they are left untended. HOW IT WORKS 1. If the player isnt Warriors of Chaos, the game will roll to decide wether a...
Background Income 5k
Created by EP
This mod will double the background income from 2.5k to 5k for all factions (AI & players). Thus, the following effects are expected: 1) more units/armies generation in all factions. 2) faster economic and military progression. 3) horde armies will be stro...
High Elf Units for High Elfs (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. If you confederate Avelorn, you gain access to Dryads, Treekin, and Treemen. If you confederate Nagarythe, you gain access to Shadow-w...
High Elves crafting - Anvil of Vaul 2 - Check description
Created by Rank 1 Gamer
I will not be updating any of my mods anytime soon, you are welcome to update and reupload them if you want ...
Legendary Confederations
Created by Frosty
This mod lets you invite legendary lords to join your team at the start of a campaign. Be it just one, or two, or everyone to do an epic Avengers-style team-up! Unique agents follow along! You can choose between only inviting the characters, or have full c...
You're a Wizard Garri-son
Created by John Austin
Why are garrison mages terrible? They're standing in defence of their homes, but they only learned 1 spell! This mod makes it so that if you build the higher levels of a spellcaster building, the garrison mage learns more spells. They also get their Lore's...
Level 50 Lords
Created by Vanishoxyact
Simple mod to increase the level cap of your lords to 50, using a natural increase in XP. This mod does not change the level cap of heros. This mod will be compatible with any mod as long as it doesn't affect hero/lord level or xp. This mod can be applied ...
Recruit Defeated Legendary Lords
Created by Militus Immortalis
WARHAMMER 3 VERSION HERE Updated for "Total War: WARHAMMER II – The Rakarth Update". https://i.imgur.com/fVVaDCS.gif This mod transfers legendary lords and legendary heroes of defeated factions (of the same culture) to factions that are still in play. This...
The Great Trait Update (Character Trait Overhaul)
Created by Cryswar
This mod is completely functional, but no longer receives balancing or content updates. if you are interested in a version that also alters faction bonuses and adds legendary lord skill trees, may I suggest its pseudo-successor, Leaders of Legend? ------ I...
Dwarf Oathgold Runes
Created by Mase
Latest Update: Some LL's now come with a faction unique rune. Thorgrim/Grombrindal start with access to the Rune of Immortal Duty. Hammers get Missile Resistance and Horrible Regeneration. Death does not stop a Dawi's duty after all. (Bit of a graphical gl...
Tiny Little Cities: Dynamic Settlement Skins [BETA]
Created by Groove Wizard
Folk and folkettes, after blood, sweat and tears where sacrificed to the Chaos Gods in sufficient quantities, t'is finally here! GCCM, with the aid of Vandy, brings you... Tiny Little Cities: Dynamic Settlement Skins This mod provides a new layer of campai...
Legendary Lord Respec (Updated for Prophet&Warlock)
Created by DrunkFlamingo
This mod is updated to the current patch. Features This mod allows you to reassign the skill points of all lords when you receive them through confederation. Compatibility Besides this, mod should be 100% compatible with all other mods, and does not requir...
Lore Series: Hertz Province Patrols - Update 2.33
Created by 8 Hertz WAN IP
https://media.discordapp.net/attachments/745689030829801553/785663603360792606/P8.png?width=847&height=543 Mod Version: v2.33 The Submod Update In Province patrols version 2.3 I have added submod support so other modders can create their own submods to ena...
[OUTDATED] Change Your Capital
Created by DETrooper
The functionality for this mod has been patched out by CA (understandably so), so this mod is now useless. Sorry! Change Your Capital: Want to move your capital to Castle Drakenhof as Vlad, or to Altdorf as Gelt? This mod allows you to do just that, by add...
Fudging Vassals (WH2)
Created by LordOmlette
A version of this mod is now available for Total War: Warhammer 3. This means that this mod will no longer be maintained. After the release of the Twisted Twilight DLC, I realized that people really like dilemma mechanics. This is a mod chock full of dilem...
Diplomatic Options - Vassal, Liberate & Confederate (The Silence & The Fury)
Created by FiftyTifty
Original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1155808469 Updated and bugfixed. Now the vassal and liberate options work for all factions, with the old mod having some bugs with Vampire Coast. A possible oversight by CA, was to give s...
Lizardmen Tweaks and Improvements
Created by Conflagration
If CA won't do it, I will. A compilation of most of my Lizardmen mods, plus a lot of new things thrown in for good measure. I WILL NEVER MAKE A SFO SUBMOD AND I WILL NOT MAKE A VERSION WITHOUT X, Y OR Z. Complete as-is, now ported to Warhammer 3. Why not a...
Hero RPG Skill Overhaul
Created by Lorghul
This mod is a complete overhaul of the hero skill tree system. With this mod all non-legendary heroes will gain fewer skillpoints over their 40 levels (typically they gain 4 skillpoints, but this depends on race) which they can spend on a collection of 'ca...
"Elite Knights" Unit Size Mod
Created by Dux
Updated for Silence and the Fury This is a small mod that reduces the unit size of Blood Knights, Grail Knights (including Grail Guardians), Chaos Knights and Dragon Princes, giving them better health and weapon damage to compensate. All other main stats (...
Mod Configuration Tool || The Vandy Library
Created by Groove Wizard
This is a reupload of the Mod Configuration Tool, hopefully temporary. Steam Support ticket is in progress, hoping there's a fix for the original mod. It doesn't look likely that Steam has any intent to respond with my issues beyond prewritten replies to t...
Regiments of Renown Gain XP
Created by Commisar Jon Fuklaw
Intro Hello, once again. I bring you yet another remake and update to a dead quality of life mod. This time, it's the Regiment of Renown xp enabler/cap remover that was released back when Vampirates were released. As is usual for my remakes, the original c...
Character Recruitment Pool Refresh
Created by Spooky
A simple mod that decreases the amount of time it takes for your character pool to refresh. All heroes will be refreshed every 1 to 4 turns. It can sometimes be really frustrating to wait 20 turns before you find the character you want. This decreases that...
Wondrous Wizard Levels - Skill tree overhaul
Created by Ydok4
Wondrous wizard levels is a skill tree overhaul bringing the wizard level mechanic from the tabletop to Total War: Warhammer. Introduction This was an idea that had been floating around in my head for a while. The original goal was to randomise the spells ...
Pierce's Better Sieges
Created by piercebuster
Better Sieges incorporates several changes in both the campaign and battle to make sieges more dynamic, exciting, and more fun. I mean, if you're into that sort of thing. Summary Towers have less range at lower levels, wider firing arcs, and less HP. Walls...
Resource Building Overhaul (Factionwide Bonuses)
Created by Commisar Jon Fuklaw
Introduction So, after a brief stint of mucking about with older resource overhauls, I decided to go ahead and make one from scratch, with racial parity and endgame in mind. No longer should you feel like resource buildings are a waste of a slot in the end...
Priestesses of Shallya
Created by prop joe
"You think mercy is for the weak? 'Twas Shallya's mercy healed my broken arm so I could lead the vanguard against the beastmen in our last campaign. You saying that makes me weak? Think carefully before you answer, lad…" — Sergeant Marcus Orton to a green ...
Reporting For Duty — Garrison Upgrade
Created by piercebuster
SUMMONER HEROES UPDATE HAS ARRIVED! (If you don't want this feature, you can use Reporting For Duty Classic instead.) 한국어 https://i.imgur.com/6waYqO6.png Ever look at a military building and think "But who's training the recruits?" Have you wished defendin...
Unique Faction UI
Created by Müsliriegel
Summary This is a UI overhaul giving each faction a unique user interface to increase immersion. This includes campaign UI aswell as battle interface. Most factions use the WH1 UI as a base, as I felt like the stone only really fits the Tomb Kings and Liza...
The Mighty Rooga – TDQ - Lizardmen Version
Created by Typher
The Mighty Rooga – TDQ Rooga “The Mighty Rooga” A Legendary Hero for the Lizardmen. Custom Hero and Skills. Tasked by the mysterious Slann to Guard the Temple for an unknown reason. Hi everyone, This is my latest Mod. Rooga can be built as either an anti-l...
Campaign Ogre Buffs 食人魔战役加成
Created by Alex Zhao
Ogres can't get buffs from lord's red line skills, so I decided to give them some additional unit level stats buff. Just like Oxytol’s lord effect, Ogres will gain additional 1 melee attack, 1 melee defense, 1 leadership, 1% speed, and 1% missile damage pe...
Bastilean's Buildings Compilation (S&F)
Created by Bastilean
This is a compilation package of ALL of the building mods I have produced for Warhammer 2 Total War. This compilation also includes Tomb God's Blessings. The intention was to make sure that each faction's campaign felt more up to date and includes contempo...
Proper Firearms : Faster Bullets !!
Created by C8H11NO2
What's this? I've always hated how bullets fly really slow in this game. But never again! Here's my solution: Change velocity to 250% for every type of firearms. Whopping 300% for sniper and warp tech, yes-yes! AI's affected too. Stats unchanged, so actual...
CBE | Cinematic Battle Effects - Version 3.8
Created by Railgun
Status: Updated for 1.12.0 CA Build. Version 3.8 (2021/08/09) changelog ----------------------------- Steam ID : 1226038468 Introduction : I regularly search how to improve the graphical aspect of my games, I love to give more depth with a consistent and r...
CBE | Cinematic Battle Effects 3.8+ Proper Effects Addon
Created by Railgun
Status: Updated for 1.12.0 CA Build, Requiere Cinematic Battle Effects 3.8 or higher. Version 1.9 (2021/08/09) changelog ----------------------------- Steam ID : 1642703258 Description : CBE Proper Effects Addon is a submod of Cinematic Battle Effects focu...
Less Useless Imperial Prestige
Created by Anyndel
This mod allows the player to have a use for those vast ammounts of prestige he accumulates throughout the game that so far had no real use. The bonuses are meant to not be extremely huge as to not cause too many changes to balance, but good enough that th...
Cataph's Southern Realms (TEB) 2.0
Created by Cataph
- WH3 port. Latest blog posts: - Visual Updates!. - NEW UNITS! Thanks to ChaosRobie, Tortoise Tanks and their fancy ROR version! You know Da Vinci’s tank? Yeah, SURPRISE! with extra wack. ||Try it with our Closer to Tabletop overhaul!|| Southern Realms is ...
Cataph's Southern Realms (TEB) 2.0 assets
Created by Cataph
Heavy duty pack for the main TEB mod. Required to use it, on pain of spooky invisible models. This allows me to update the main mod in a timely manner, instead of having to wait until my challenged update bandwidth can tackle hundreds of MBs. NOTE: this pa...
Expanded Roster - Chaos Dwarfs
Created by Decomposed
http://i.imgur.com/HE5eef1.png DESCRIPTION This mod aims to complete and expand the official 5th/6th edition Chaos Dwarfs army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units ba...
Expanded Roster - Greenskins - Goblin Pack
Created by Decomposed
http://imgur.com/wyakUFe.png DESCRIPTION This mod aims to complete and expand the official 8th edition Greenskin army book by adding loreful units while taking some liberties and artistic licence in the process. I tried to choose the best units based on di...
Flamboyant's - Events Compilation
IMPORTANT!! ABOUT GREY-OUT BUG It's an old bug that NOONE can solve except CA (we had it in wh1 too), I'm sorry. It's probably happening more on low end systems because the game is getting messed up on start of the turns with events and dilemmas. There are...
Keep The Passes Open
Created by prop joe
There are two direct land trade routes from Cathay to the Empire: The Silver Road and Peak Pass. This is kind of an issue, since the passes are usually teeming with Greenskins. So, if the forces of Order control all the regions (see the screenshots) for at...
Equip a lance when mounted
Created by Hide
A simple graphic mod that makes heroes equip lance when mounted.Campaign mode only. Currently affects :female dreadlords,high elf princes,empire generals and empire captains(except unarmed warhorses),bretonnia lords and bretonnia paladins,vampire lords,vam...
ER: Kislev Reborn
Created by Decomposed
https://i.imgur.com/ZjzA0RL.png Welcome to Expanded Roster: Kislev Reborn. This ambitious project aims to complete and expand the official Kislev lore while taking some liberties and artistic licence in the process. We have created tons of content includin...
Cataph's Less Rebel Rebels [updated for Silence]
Created by Cataph
While I was working at the dynamic caps for Boyz will be Boyz, I felt the urgency of changing some things with the rebel unit pools. I mean, it's bound to raise an eyebrow or two if you can't recruit more than one dragon but the neighbourhood rise up again...
Instant Quest Items
Created by Crynsos
This mod changes the quest script, so that instead of starting a quest line, you directly receive the unique item normally gained by doing the quests. (Just like how it works for AI-controlled factions) Alternative version that reduces quest lines to only ...
Sebidee & Ado's All Factions Officers
Created by Sebidee
https://i.imgur.com/QXf5HvZ.gif - Updated 25.09.2024 - Save Game Compatible. Hello everyone! This mod has been updated! Please also check out my new mods for Warhammer 3. https://imgur.com/WLFeWu1.pnghttps://imgur.com/yFMHeIk.pnghttps://imgur.com/QN4y58J.p...
Main Campaign Capital Fix
Created by Stoneforge
WH3 Version by Dux: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2872314655 This is the same as my Grand Campaign Capital Fix mod for TW:WH but remade for TW:WH2. It adds: * Drakenhof as capital for the Von Carstein. * Karak Eight Peaks as capita...
Elite Ogre Mercenaries
Created by Fröb
DESCRIPTION Unfortunately, the vanilla ogre mercenaries are not late-game-worthy. Additionally, many people asked me to make a standalone unit based on my Armoured Ogre Maneaters mod. So, I decided to come up with a new mod which includes six standalone og...
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