Stonehearth

Stonehearth

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Wolfbau und Freunde Kollektion v1.2
   
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Items (24)
[DEPRECATED] ACE Armours
Created by Dub
NOTE: This mod has since several years back been deprecated. If someone wishes to update it, go ahead. NOTE: This mod now has a core mod which adds added functionality such as a button toggle to allow you to control what armours your hearthlings wear. Get ...
Authorized Community Expansion (ACE)
Created by DaniAngione
The ACE Team proudly and happily presents Pre-Release 0.9.6 - "The Mercantile Update"! We would like to welcome everyone in our Discord Server! That is the best place for getting information, reporting bugs or just hanging out with the lovely community :) ...
Beam - Hearthling Stats Customization
Created by Bolune
Ever wanted to modify your hearthling’s stats at the roster screen? Well, now you can. Features - Allows players to modify hearthling’s stats at the roster screen - Redistribution mode for stats, each roll resets the max stats points you can reallocate - U...
Dani's Core Mod
Created by DaniAngione
By itself this mod does not add anything to the game and is only a necessary base for other different mods. About The Core mod was born during the creation of the Glassworks Mod upon the realization that some of the systems and/or materials and effects cre...
Extra Map Options
Created by BrunoSupremo
The options are: World Size: Micro, Small, Medium, Large Enable: Lakes, Dirt holes Landmarks: None, Default, Plenty Rivers: Quantity Size: Narrow, Wide Locations: Plains, Foothills, Mountains Special Modes: Superflat Waterworld Canyons Sky Lands Should wor...
Finery
Created by Thundersmack
The Finery mod adds over 200 items to craft and place in the game. https://discourse.stonehearth.net/t/finery-mod-v5-2-apr-13-a23-a24/31511 ***NOTE*** that currently entities cannot be directly placed on another entity and must be placed into the world and...
Fisher Job + Archipelago Biome
Created by BrunoSupremo
Adds a Fisher class (works in any biome), the fisherman profession will fish in specific locations and fishing zones. Adds the Archipelago biome. Vast ocean, dotted with tropical islands. Has new items, plants, mobs, campaign, templates... If you liked thi...
Locks of Many Hair (no colors)
Created by Wiese2006
This mod brings lots of new hairstyles and beards...
Miner Profession
Created by Moai
The more your Miners mine, the better they get at it. I have a desert settlement megaproject, which involves digging a whole bunch of land around a small lake, to make it a water-filled mountain. But it was taking FOREEEVERRR! So I made this class to speed...
Mod Repairer
Created by BrunoSupremo
This mod purpose is to fix other mods. Mods affected: Amberstone and Orc Job Expansion Fixed models for Cloth Padded Helmet and Leather Helmet used for Footman job of Orcs, and Rabbits Rabbit Weaver gained missing animation Better Storage ACE compatibility...
Northern Houses
Created by Banto
Houses created specifically for the Northern Alliance in Stonehearth - Requires no mods - More Houses will be added overtime Special Houses - Dining Hall / Kings Hall Profession Houses - Carpenter - Mason More to be added to this overtime -Requires the Nor...
Primitive Armory
Created by DaniAngione
Primitive Armory is a simple mod that adds a handful of very early game items to create a small arsenal to give players some interesting choices and possibilities for the gap between early/starting weapons & armor and the metal age. The current version of ...
Re-embark+
Created by Dub
It always bothered me when re-embarking that you suddenly get two random hearthlings that join your re-embarked people. Hence. this mod changes the re-embark parameters to allow for 5 hearthlings instead of 3, and 15 items instead of 10 to accomodate for t...
Silverthorn Tier 1 Buildings
Created by Duradan
BETA R875 Unstable (NO Mods required) Welcome to Silverthorn, Here at Silverthorn we are a mining and crafting community. Our Mayor Larking is proud to present our Blueprints for other towns to use. Jacob our Blacksmith and Rodin our Mason takes special pr...
Swords AND Plowshares
Created by Thahat
Enables certain classes to build and mine when you toggle their job off. (so they can be usefull when you arent under attack at the moment) Current supported classes: base game: footmen, knight, archer, cleric firefly clan mod: warrior IMPORTANT: you may n...
Trapper+
Created by DaniAngione
Trapper+ is the first in a series of mods that aim to improve the depth and gameplay of each profession in Stonehearth by enriching their crafting processes and giving them more complexity with features akin to a somewhat more realistic experience. For thi...
Trapper+ Taxidermy
Created by DaniAngione
Taxidermy is a submod for Trapper+ and will not function unless you have Trapper+ installed and activated. Taxidermy adds a new workstation for the Trapper: the Taxidermy Studio, which can be used to mount beautiful life-size displays of animals and wall t...
Amberstone and Orc Job Expansion
Created by Ashking Wulfharth
Allows your bunny and Orc citizens to hold a broader range of jobs. Sorry if this is a spoiler for anyone, but this game has been out for a while, and I figured these other playable races wouldn't be news....
Bigger Backpacks
Created by TacocaT
Makes your Hearthlings able to carry 10 items at a time!!! Update! Rewritten to only contain code needed for mod to work. Should not conflict with SuperX type mods. Update! (2/15/19) Restocking Golems now carry 10 items as well!!! 10/15/2020 It was brought...
Crafter training manuals!
Created by P3rdit1ous
Have you ever wanted to level another mason quickly to get to potter but you don't have the spare stone? Well with this mod your level 6 crafters can make a manual of the ins and outs, the basics of their class, to help train a new generation! The training...
MBS Training
Created by DVoid_Games
MBS Training add three new class: Scholar, Trainee and Disciple. Each class allow you to improve the Mind, Body and Spirit attributes of an hearthling. When an hearthlink is promote to one of the new class the level will match his current attribute value. ...
Wouter's Experience Curve Flattening
Created by Cirdain
Wouter coded this nifty mod that, unlike the general public with COVID-19, actually flattens the curve of experience requirements. This means that your Hearthlings need less experience to level up per level they already have. The current calculation is a H...
[ACE Mod] Composting
Created by DaniAngione
About Composting, also known as "The Poop Mod", aims to give even more options for your farming enhancement while also adding some humorous new mechanic: pasture animal pooping. Or *ahem* manure. This mod will allow your Shepherd to use composting bins to ...
[TEST] Player Diplomacy
Created by DaniAngione
This mod is just a test for now! It changes players' amenities to hostile towards each other. All it causes is that players can attack each other, but no additional PVP elements or mechanics have been added... yet. This mod will probably get expanded in th...