RimWorld

RimWorld

1,254 ratings
No Burn Metal
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
320.761 KB
29 Nov, 2019 @ 2:06pm
15 Jun @ 6:19am
12 Change Notes ( view )

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No Burn Metal

Description
NO LONGER FLAMMABLE
- Steel, Plasteel, Gold, Silver, Power Conduits (Waterproof too!), Power Switches

[MODDED] - Metals added by Expanded Materials - Metals (1.4 OR 1.5)
- Different versions have different metals, but have no fear! -- No Burn Metal . . . is here.

[MODDED] - Added by Alpha Animals
- Sky Steel

- Bronze

[MODDED] - Added by Medieval Overhaul
- Iron

[MODDED] - Added by Cupro's Alloys (Continued)
- Far too many to list.


Utilizes xpath patching to be a cleaner method. Doesn't dirty the GUI with ShowModDesignators or What's That Mod loaded.

Contributions
- Expanded Materials - Metals (<1.4) patch done by Dr Zhivago

Github Repository - https://github.com/Nonunon/NoBurnMetal
Popular Discussions View All (1)
1
2 Jul, 2020 @ 1:34pm
Non Steam Version
SevWren
112 Comments
VelxraTV 4 Jul @ 7:06pm 
it just show tynan doesnt really care about the base game and/or how the gameplay should be with other DLCs working together.

solid mod, have loved it all these years. thank you for keeping it with the times!
GreenLynx 3 Jul @ 12:33pm 
The reason this isn't vanilla is due to legacy reasons - used to be that steel was basically the only real building material (in the early game), and tynan wanted fire to be a real threat, so... It's dumb these days but idk
Heckerpecker 1 Jul @ 5:39am 
Does anyone know why this isn't vanilla? Have any of you seen your steelpan start burning because it was on a gas stove?
andi.999 22 Jun @ 10:59pm 
Great, thanks for the answer. Then i'll hope for the best and just gonna try it. should work i think.
Unon  [author] 22 Jun @ 11:07am 
As long as it kind of "inherits" the material properties, it should just make sure it's not flammable as well, sometimes mod developers are weird though, and it's inspecific.
andi.999 22 Jun @ 5:59am 
wait, so is being flammable a property of the material? So does this stop all steel structures from burning or does this only prevent steel walls from burning? would this also prevent fire on the barbed wire i use from a mod?
Unon  [author] 15 Jun @ 6:20am 
Updated for 1.6 :Duckie:
Alpha 14 Jun @ 11:49am 
1.6 please what the fuck is vanilla doing burning steel :DSTskull:
MANHOLER 16 May @ 6:40pm 
@Tenchi That's true, but steel melting point is around 1450C, while an ordinary fire maximum heat is 600C. So it's impossible for the raider to light up my steel storage full of gasoline :0face::0face::0face:
Tenchi 5 Apr @ 3:59pm 
All metals are flammable if you try hard enough! No, seriously, with the right chemical you can set asbestos on fire...