Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Оценок: 86
Increased Tower Rate of Fire (Realistic)
   
Наградить
В избранное
В избранном
Удалить
Метки: mod, Battle
Размер файла
Добавлен
Изменён
1.405 KB
6 ноя. 2013 г. в 5:10
10 дек. 2015 г. в 12:35
Обновлений: 5 (просмотреть)

Подпишитесь, чтобы загрузить
Increased Tower Rate of Fire (Realistic)

В 2 коллекциях, созданных Peel
Increased Tower Rate of Fire
Предметов: 2
Peel's Projectile Mods
Предметов: 5
Описание
Decreases the base reload time of arrow towers and scorpion towers to about half their original values.

The image is of my insane version, as it is almost impossible to show with a screenshot the effects of this mod.

This is my first mod, and my first use of in game movies, so please don't rant - constructive criticism is needed.

Should only conflict with mods that alter tower projectiles.

The original Idea came from Charsi, the creator of a very similar mod for Shogun 2 (highly recommended).
His mod can be found here.

----------------------------------------------------------------------------------------------------------------------------------
This mod will appear as out of date because it does not need updating - it will still work...
----------------------------------------------------------------------------------------------------------------------------------
Комментариев: 106
i cant feel the broken 10 янв. 2023 г. в 23:56 
Thanks for the swift reply, i seen the mod was inactive for awhile so was wondering if i was even gonna get a reply!

It might be conflicting with something else i have but i didn't think so and just wanted to check, i will check later and maybe see if i can get it working. Thanks again!
Peel  [создатель] 10 янв. 2023 г. в 23:53 
That's strange, there should be basically no conflicts (except with the other version of course).

I also don't remember fortified armies getting towers? If they do then great! I suppose I never stood an army around - I either defended with a city or was attacking...

Unfortunately I haven't been modding in years, and even uninstalled this game many years ago so checking if something is wrong would be a pain. My only suggestions are to make sure out of date mods are enabled, and to try one mod on its own to see if it's a conflict with a different mod you're using.
i cant feel the broken 10 янв. 2023 г. в 20:04 
Tried both this and the insane version on a fortified army defence battle and on a custom siege battle and neither worked in either situation

Unfortunate, only mod like this i can see on the workshop that doesn't make the towers too OP
atarashiiwatashi 30 апр. 2019 г. в 21:46 
I love your wrorks and your idea on R2.
Felixdogdog1314 21 июл. 2018 г. в 4:13 
ok thank for telling me the way to do that, thx bro!
Peel  [создатель] 20 июл. 2018 г. в 13:39 
Open up the mod in pack file manager, change the rate of fire so that it's really slow, then save as your own mod. There may be more to it, but I haven't touched modding in years.

However, I urge you to instead appreciate the defences for what they are. Cities are meant to be hard to storm...
Felixdogdog1314 19 июл. 2018 г. в 18:47 
may i ask how can i make the tower weaker.. it cost too many loss when i attack the city
Peel  [создатель] 8 янв. 2018 г. в 10:13 
If you want OP, go for the 'Insane' version...
Cioletti 8 янв. 2018 г. в 9:50 
This mod is OP. I love it
SphereWorld 6 янв. 2018 г. в 4:33 
Though a human player could contrive to catch towers before it causes too much damage. As AI has been very stupid when leading a siege battle, these towers could easily slaughter AI units.