Invisible, Inc.

Invisible, Inc.

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Invisible Inc: Challenge Mode
   
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Description
Having a far too easy time on Expert? We can fix that.

NOTE: Increasing the difficulty of the game may require enabling certain settings which could be disabled by default. Check each mod's settings individually after installing so you make the most of it. For example: Extended Alarms and Counterintelligence AI in Programs Extended requires manual enabling.
Items (15)
Friendly Shock: Shock Trap III Rebalanced
Created by Hekateras
For everyone who thinks Shock Trap III is too OP, this mod rebalances- er, nerfs it to inflict friendly fire on agents as well as guards. However, agents will only be KO for 3 turns. Additionally, range has been decreased to 4 tiles instead of 5. To avoid ...
Manual Hacking
Created by Hekateras
Gives agents a custom firewall hacking ability to replace or complement Incognita. Content - Slow hacking: end the turn while hacking an object to break X number of firewalls by the next turn (X scales with Hacking skill). - Fast hacking: spend 3 PWR to br...
OMNI Foundry Plus
Created by Hekateras
Adds an extra objective to the second mid-campaign DLC mission. In the second mid-campaign mission added by the DLC, the OMNI Foundry, you need to locate a Quantum Reservoir for Incognita and hold out 20 turns. New: Additional challenges, each customisable...
Permadeath: Killed in Action
Created by Hekateras
Agent permadeath. This mod adds true permadeath to the campaign on the agent level. Agents that have been shot will eventually bleed out if not revived or returned to the jet - this duration is customisable and set to 7 turns by default. If killed, they wi...
Sim Constructor + Sequential Mod Loader
Created by cyberboy2000
The Sim Constructor is a tool that gives mod makers more freedom while maintaining compability. These are the current modules: 1) Early, late, and unload options for mod loading. 2) Modding existing generation options and customizing new options(more than ...
New Corporate Tactics
Created by Dwarlen
Introduction The corporations have upgraded their defenses. Guards have been trained in agent dragging and safe looting detection while cameras have been upgraded to give guards more accurate data. Description Guards will drag downed agents to a guard elev...
Programs Extended
Created by wodzu_93
This mod is an expansion to hacking component of Invisible Inc, providing new programs, daemons and algorithms, changes few hacking-related things and provides an option for harder alarm levels. Mod is modular, and each component can be enabled/disabled at...
Worldgen Extended
Created by wodzu_93
Not enough level variation? This mod aims to fix this! Add new layouts for objective rooms, regular rooms and corridors, or add new security measures to existing rooms for more difficulty. Version 2.28 Module 1 - General Worldgen Adds extra room layouts: 1...
Instant Grenades
Created by Shirsh
Very small mod, that makes flash-grenades thrown by enemies explode immediately (like at game's Early Access period). Instead of waiting for next turn to explode. Because grenades are spice of life. To install: subscribe to mod, start game, options/gamepla...
Wireless Emitter Nerf
Created by Shirsh
Light rebalance of Internationale's augment: Passive scan disabled. Wireless Scan ability button on the actions panel allows to perform scan with cost of 1 movement point. Based on earliest Early Access version of Internationale, to make her a bit less bor...
Advanced Guard Protocol
Created by cyberboy2000
Advanced Guard Protocol (formerly known as Challenging Enemies Mod) adds several new guards, both low and high level. This mod was originally released on the Invisible, Inc. forum August the 23rd as a hard mod but this is the first time it is available on ...
Neptune Corporation
Created by cyberboy2000
After a long time of hiding, the mysterious Neptune corporation reveals itself. Based in Antarctica and well researched into cryogenics, they will use all new tricks and traps to protect their facilities. This mod was created thanks to us modders being giv...
Brighter Guards
Created by Hekateras
Guards are brighter. Hiding from them is a lot more difficult than it used to be. Only subscribe if you are up for a challenge. Requires Sim Constructor. (Note: This mod contains some cosmetic changes which remain active even if the mod is disabled. Remove...
Enemies Skip Overwatch
Created by Hekateras
Guards, armed drones and turrets skip overwatch, shooting any spotted agent immediately. (Also applies to agency-controlled turrets!) For anyone familiar with the Overtuned Reflexes guard trait from Advanced Guard Protocol by Cyberboy2000, this is essentia...
Encroaching Danger - +Difficulty Mod
Created by qoala _
The corps have begun deploying an aggressive new archdaemon against us. Its awareness will slowly spread throughout the facility, alerting guards to our presence if we don't stay ahead of it. Get in, complete the objective, and get out quickly, Operator. (...