Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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New Edicts Mod with Higher number of Edicts
   
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Tags: mod, Campaign
File Size
Posted
Updated
32.902 KB
22 Dec, 2013 @ 3:12pm
1 Dec, 2017 @ 4:58pm
31 Change Notes ( view )

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New Edicts Mod with Higher number of Edicts

Description
Updated 02/12/2017

This mod increases the number of Edicts as well as adds some new Edicts.

1/2/4/6/8/10/12/14

It is save game compatable and works with all DLC Expansion packs.
If looking for an updated version look at this Mod
Nordo's Improved Edicts (Submod)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1333882519

New Edicts

Cultural Development
Adapt or Die
+5% corruption
+4 owning faction's cultural influence
Spreads owning faction's culture to neighbouring provinces (+2 influence)
-10% wealth from all sources
+15% research points production
+1 Imperium
-5 growth per turn

Forced Labour
Built on the backs of the Slaves
-25% construction cost
-2 public order per turn (all provinces)
+5 slave unrest (all provinces)
-2 provincial capital and minor settlement main chain construction times

Military Conscription
Legionem, qui probabat tyrones: To serve ensures citizenship
+5% construction costs (all regions)
-5% to land recruitment cost
+5% replenishment rate
-5% upkeep for all land units
+1 army recruitment slot

Military Subjugation
The power of the sword is Two Edged
-5% tax rate
+5% upkeep for all land units
+15 public order from military presence
-5% growth per turn

Naval Security
Who rules the Seas rules the World
+5% construction costs (all regions)
+15% weath from maritime commerce
-5% to naval recruitment cost
+10% replenishment rate for navies
-5% upkeep for all navies
+1 naval recruitment slot

Thanks to crzyrndm from twcenter.net for the help on creating this mod

My other Mods

Higher Edict Cap

New Edicts Mod

Realistic Forced March
36 Comments
Sarge  [author] 10 Mar, 2021 @ 5:21pm 
Since I wrote this mod I have changed jobs which means that I have less time to play around with modding of this game I am looking into getting this mod updated to the most resent patch
Alan Dragnel 2 Mar, 2021 @ 5:45pm 
save game compatible?
Nor Dogroth 30 Aug, 2018 @ 9:11am 
PLEASE stop spamming modders with this "pls update" shit. Read the comments below.
Kurt RusselL 30 Aug, 2018 @ 4:31am 
PLS update
Nor Dogroth 17 Mar, 2018 @ 10:14am 
Hey Sarge,
I reworked your edicts for my new Improved Edicts mod for patch 19. I hope it's ok for you.
DoktorFar 8 Mar, 2018 @ 11:11am 
Compatible with DEI? I really hope because this adds SO much more flavour and interesting options.
Nor Dogroth 30 Jan, 2018 @ 4:37am 
The structure in your pack file is wrong. There is a folder Edicts2 which should be the main pack folder.
mimosgg 7 Jan, 2018 @ 10:34am 
It doesn't work man
waldo9494^1 21 Jun, 2017 @ 11:18am 
forced labour is BARBARIC useful if u are Imperium V and Higher with REM by Starsmil

thank u for making these edicts mate
Saxonic 30 Aug, 2015 @ 3:05am 
Nice