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Agents have 7-8 Hp; ennemy hit is 4HP (if they dont crit); means 2 hits and scars arrive !
I wanted challenge (Impossible/ironman/no heal, dont show ennemy health, not allowed to have Blueblood and Patchork in team) , but it is not playable with that kind of scars !. I will reduce scars chances and increase it mid to end game.
They cost 1 action and do not end turn.
Working ! good job.