Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

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Classic Serious Sam 1 Experience in SSHD Fusion
   
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Description
A collection of mods that Serious Sacor had at one point for playing with ASSHDR Fusion Mod that enhance the classic experience while playing ASSHDR campaign.
Items (50)
A Seriously Stupid HD Remaster (Part 2/4)
Created by Seriously Stupid
README Content files required for running A Seriously Stupid HD Remaster. Make sure you also have Parts 1, 3, and 4 subscribed to, along with all of its required items before downloading. Part 1 can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/fil...
The Talos Principle Asset Pack [Resource]
Created by noam 2000
This is a large asset pack that contains a big chunk of assets (such as models, sounds and textures) from "The Talos Principle", to be used by mappers for their maps. You can find all the different assets inside of "Content/Talos". Note #1 - this pack does...
(HD) Standard Enemy Movement Speed for Hard/Serious Difficulties
Created by Seriously Stupid
Modifies SSHD's GlobalGameParameters file to remove the speed mulitplier applied to all enemies on Hard/Serious difficulties. In HD by default, all enemies have a boosted movement speed of 1.25, as opposed to the standard 1 on every difficulty below them. ...
HD Werebull Fix
Created by Seriously Stupid
Modifies the puppet parameters of the Werebull's RunOverFoe attack radius, so it activates a little further away from the player. Also mildly increases the Werebull's speed to counterbalance it. You're welcome....
HD Kleer Buff
Created by Seriously Stupid
Modifies the puppet parameters of the Kleer to wait .27 seconds before firing their chainballs, instead of the .5 second wait that was added in the latest Fusion update....
HD Flying Gnaar Fix
Created by Seriously Stupid
Replaces puppet parameters and flying gnaar scheme files to fix the attack radius on Flying Gnaars and restore unused stun animations. Flying Gnaar melee attacks no longer have a large radius of 2/3 (reduced to 1.5), and they'll now stun when taking damage...
HD Harpy Fix
Created by Seriously Stupid
Modifies the puppet parameters and character behavior of HD's Harpy to slightly increase base flying speed, reduce projectile use, and increases the flight speed for their RunOverFoe attack by a small bit. They might still bug out a little if you're runnin...
HD Headless Soldier Sound Fix
Created by Seriously Stupid
Small replacement mod that fixes the sound scheme file for HD's Beheaded enemies. In the "sight" scheme term, there are two variations: one, where a soldier plays a "sight" sound upon spotting the player, and a second entry which is empty (i.e. contains no...
Restored Marsh-Hopper Jump Sounds
Created by Seriously Stupid
Replacement mod for HD's Marsh-Hopper. Restores the missing "Jump" sound effect (though to be fair, it's more of a "landing" sound effect) from Classic. Replaces the Marsh-Hopper model, animation, and puppet parameter files....
HD Floor Material Sound Scheme Fixes
Created by Seriously Stupid
Replacement mod for several Material Soundscheme files and two Material presets. This restores some missing sound effects: cannonball bouncing sounds, and sounds for when the player jumps on a surface. This is not an absolute restoration of the latter soun...
Classic Health and Armor Pickup Sounds for HD
Created by Seriously Stupid
Changes the pickup sounds for Health Pills, Armor Shards, and Armor Helmets to use the classic sounds. Note: The "classic Armor Shard sound" is really the same sound in HD, it was just not as loud in Classic. So the mod lowers the decibels to make it sound...
HD Double Barrel Shotgun Louder Firing Sound
Created by Seriously Stupid
Slightly increases the decibels of HD's Double Shotgun firing sound. Just gives the weapon a little more of a punch....
Classic Weapon Naming (Replacement)
Created by Seriously Stupid
Modifies the weapon item files to display the weapon's full name upon pickup. So, for example, instead of the text saying "Colt" when you pick up a Revolver, it will say "Schofield .45 w/ TMAR." Additional fixes: weapon pickups award classic amounts of amm...
Classic Zorg Gameplay (Replacement)
Created by Seriously Stupid
Replacement mod which modifies the puppets, behaviors, and animations of HD's Zorg Mercenaries and Commanders, to try and match their behavior in Classic. Changes include: - Increased initial attack speed and decreased the time between attacks for both typ...
Classic-Style HD Bombers
Created by Serafettin
Makes the Serious Sam HD Beheaded Bombers look more similar to their classic versions, by removing the head and spike from their neck, and making them wield their head instead of a bag. Modifies the mdl and ep files. Thumbnail made by SeriousNorbo....
HD Reptiloid Classic Stats
Created by Seriously Stupid
Replacement mod for HD's Reptiloids, which has them behave a little more like Classic's. Replaces model file (scheme edit), character behavior, puppet parameters, animation, and animation scheme files. - At any range, Reptiloids will now wait for a short p...
Highlander Reptiloid Improvements (Replacement)
Created by Seriously Stupid
Replacement mod for HD's Highlander Reptiloids. Modifies puppets, behaviors, models, animations, and schemes for Highlanders and Brides. Changes include: Improved Sound Range - Highlanders now make audible noise from a greater distance. Movement Effects - ...
HD Cannon with TSE Classic FOV
Created by Biomechanoid
A small mod that changes the weapon rendering parameters of the HD Cannon to make it appear more like the one in TSE Classic. Not compatible with any mod that modifies the HD Cannon's weapon rendering parameters. ...
Lava Elemental Fix
Created by Biomechanoid
A mod that restores quite a few things that were missing with the HD lava golems, such as: - Sound effect for their growing animation - Alive sound effects (That earthquake-ish sound that plays when you get close to them) - Projectile throwing sounds for t...
Classic Firing Sound for HD Biomech Major
Created by Biomechanoid
This mod restores the original firing sound for the SSHD Biomech Major. Overwrites "Walker_Red.mdl", "Walker_Red_Secret.mdl" and "Walker_Red_Tree.mdl" due to their sound scheme files being local....
(HD) Beheaded Destruction Fix
Created by Seriously Stupid
Modifies the destruction settings of the Rocketeers, Firecrackers, and Bombers to gib only when receiving maximum rocket damage (50), allowing their corpses to fly when killed via splash damage....
Classic Zorg Sounds
Created by Triple AAA
Exactly what it says on the tin. Replaces the Zorg's sound effects with the ones from the Classic games....
Classic Zumbul
Created by Biomechanoid
This mod replaces the default SSHD Fusion zumbul model with the original scrapped HD zumbul model. Turns out Croteam actually recreated the classic zumbul model for SSHD, but then they decided to scrap it for some reason. Includes custom animations and sou...
Golden Bikini Harpy
Created by Soulmyr
Replaces the texture and mesh files. Used to be part of a bigger mod, but SOMEONE ate too many retard donuts and deleted it....
Recolored Reptiloids
Created by Soulmyr
Recolors the regular Reptiloids to look more like their classic incarnations, with a lime-green hue, white horns and red eyes. No tattos right now because, maybe I'll add those later...
Ugh-Zan 3: The Vicious Warlock - Improved
Created by UrbanDeHuman
An improved version of Ugh-Zan 3 that I sent to Croteam months ago, but it was denied. So I though I'll release it as a mod. This is just a graphic addition to Ugh-Zan 3's face that makes it just a little bit closer to Classics version of Ugh-Zan 3: the gu...
More Classic Looking Weapons [mini-mod]
Created by LexMental
A mini-mod that tweaks viewmodel position and changes some weapon models so they look a bit more like in the classic games. This is a list of files that are changed ❗❗❗Databases files changed: Content\SeriousSamHD\Databases\Weapons\CannonWeaponRendering.ep...
SSHD Cannon Charging Sound Fix
Created by Biomechanoid
This mod fixes the SSHD cannon's charging sound cutting off right before you fire a fully charged cannonball. Overwrites "Prepare.wav" in "Content/SeriousSamHD/Sounds/Weapons/Cannon"....
Classic Sniper Zoom Sounds (HD Only)
Created by Biomechanoid
A mod that replaces the SSHD sniper zoom sound with the classic version....
Classic Laser Sight for SSHD Fusion Sniper Rifle
Created by Biomechanoid
Because why not. This mod adds in the classic laser sight model to the SSHD Fusion sniper rifle model. Credits: - Croteam for the laser sight model...
Classic-Style SSHD Fusion Sniper Rifle Animations
Created by Biomechanoid
A mod that modifies the SSHD Fusion's sniper rifle's animations that makes it animate more like its classic counterpart. Additionally, this mod also modifies the sniper arm mesh file. All credits goes to Vanya a.k.a "Danker" for making the animations in th...
Serious Bomb Improved Look
Created by Soulmyr
Replaces that blurry texture on the serious bomb with a better looking one, made by me. Also gives the texture a normalmap. Modifies bomb.bmf...
Moving Bullet Particles
Created by Soulmyr
Modifies the bullet particles for the BFE pistol, assault rifle, single shotgun and minigun, as well as the HD Tommygun, so that the bullet particle will change depending on your movement direction. Also adds a bit of random launch direction to some weapon...
HD Tommygun First-Person Hand Fix
Created by Biomechanoid
This mod adds the missing hand on the first-person HD tommygun model. Not compatible with any mod that modifies the first-person HD tommygun model, obviously....
Purple Shirted Beheaded Rocketeers
Created by Xeller
Brings a little bit of Classic to HD. Previously this mod was broken, now it's fixed....
[Replacement] Classic Double Shotgun Reanimation
Created by UrbanDeHuman
The title says it all - it's a mod that changes SSHD's double shotgun firing animation to feel more like classics. Video demonstation by Soulmyr....
SSTFE Classic Lasergun Sound for SSHD Lasergun (Fusion Edition)
Created by Biomechanoid
This mod replaces the default SSHD Fusion lasergun sound with the one from Serious Sam TFE Classic....
Classic Flamethrower Sounds
Created by Biomechanoid
This mod restores the original classic firing sounds for the flamethrower....
New Ammo Pack Models
Created by Soulmyr
Overwrites AmmoPack.mdl and SeriousPack.mdl...
New Ammo Pickups for SSHD
Created by Soulmyr
New ammo pickup models. Modifies their respective .bmf files. What's new/different: - Shells have a new texture and normals, the box has some thickness and the box texture has the ammo hud icon on it - Bullets are more similar to the grenade box, actual bu...
New Models for Powerups
Created by Soulmyr
New models for Serious Damage and Serious Speed...
New Small Armor Model for SSHD
Created by Soulmyr
New model for Small Armor made from scratch and new texture for Extra Small Armor. Overwrites both .bmf files...
New Treasure Models for SSHD
Created by Soulmyr
I don't even play coin co-op, but that chest model was in desperate need of an update. Replaces coin.mdl, bag.mdl and chest.mdl....
Kleers with Glowing Eyes
Created by Soulmyr
Adds glowing eyes to both the HD and BFE Kleers Bloom is recommended for extra effect...
Marsh Hopper & Electrofish Glowing Eyes
Created by Soulmyr
Adds glowing eyes to the Marsh Hopper and Reeban Electrofish and fixes the weird transparency holes in the texture...
Retro Kamikaze Look
Created by Soulmyr
In classic Serious Sam, Kamikazes used to have cool looking pants. This mod aims to make the HD kamikaze look a bit closer to classic by giving him armored pants and brown gloves. Also slightly modifies the bomb particle....
A Seriously Stupid HD Remaster (Part 3/4)
Created by Seriously Stupid
Content files required for running A Seriously Stupid HD Remaster. Make sure you also have Parts 1, 2, and 4 subscribed to, along with all of its required items before downloading. Part 1 can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetail...
A Seriously Stupid HD Remaster (Part 4/4)
Created by Seriously Stupid
Content files required for running A Seriously Stupid HD Remaster. Make sure you also have Parts 1, 2, and 3 subscribed to, along with all of its required items before downloading. Part 1 can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetail...
Stagerable Demon
Created by Soulmyr
Did you know that the Fiendian Reptiloid Demon has a wound animation? Well, there's no way you could, because you need to deal 1000 damage to trigger it, and the Demon only has 500 health. Why this is the case only Croteam knows. This mod changes that 1000...