XCOM 2
Not enough ratings
Destroy the Lost
   
Award
Favorite
Favorited
Unfavorite
Description
Three mods by AlexNare that makes killing the Lost easier with XCOM soldier abilites, overwatches, and melee..

World War L adds new Lost to kill.
Items (12)
Melee Lost Headshots
Created by Alex Nares
This mod enables melee abilities to count as a Lost "Headshot". When getting a Lost kill with melee, your soldier will have their action refunded. --- Supported Abilities --- Rend Arc Wave Sword Slash SPARK Strike Andromedon Punch Normal attacks from melee...
Overwatch Lost Headshots
Created by Alex Nares
Lost kills while on Overwatch count as a "Headshot". After an Overwatch kill, the soldier will get their Overwatch back and will continue making consecutive Overwatch shots as long as they keep getting kills (or until they run out of ammo). Occasionally th...
Ability Lost Headshots
Created by Alex Nares
This mod enables ranged abilities to count as a Lost "Headshot". When getting a Lost kill with ANY ranged special ability, your soldier will have their action refunded. Examples are kills with Deadeye, explosives, psionic abilities, Fan Fire, flamethrowers...
WorldWarLost
Created by ObelixDk
-- World War L -- -- Mod by Team CreativeXenos -- -- Rigging, SDK, Photoshop, Animation adjustments, First concept idea : ObelixDk -- -- Coding, additional concept ideas : Shadow79 -- -- Zombie Clown port and Material corrections : E3245 -- -- Tint and hai...
[WOTC] Poisonous Lost
Created by Hotl3looded
OVERVIEW This mod adds a chance to poison on hit to all melee attacks from The Lost (25% by default). COMPATIBILITY This mod should be compatible with pretty much everything and can be added mid campaign. COMPANION MODS I recommend the following mods to ma...
Enemy Melee Adjustment [WOTC]
Created by Alex Nares
Enemy melee attacks are +25% more accurate, but deal -25% less damage. It has always bothered me how the Faceless can do this huge swipe on a soldier - which hits everything in its path (destroying cover) but completely missing the soldier? This mod makes ...
More Consistent Damage [WOTC]
Created by Alex Nares
Weapons lose -25% of their Damage, but gain +25% Aim. Don't like it when your soldiers miss their shots? This mod is for you! This mod is an alternative to Dani's mod "Reliable Damage" (which was never updated for WOTC). The main idea is, normally soldiers...
[WOTC] Reduced Unit Cap
Created by Alex Nares
This is a performance mod that reduces the (soft-cap) maximum number of units that can be on the board at one time. Maximum number of total units is now 20 (default game setting was 50). What this means is, if there are 20 or more units on the board (inclu...
Rend The Lost
Created by RealityMachina
Rend (and Sword Slice) are now considered valid for the headshot mechanic. Go crazy with it! Now supports Arc Wave too....
[WOTC] Silent Throwing
Created by RustyDios
What is this? This mod uses a hook in the CHL to allow changes to the Lost Spawn Noise Increase for any grenades used. Why the mod? So the Lost Spawn increase value is the background number that decides when a new lost wave will appear on missions that con...
Lost Spawn Further Away
Created by CastledCard
I don't understand how the Lost could appear right in front of XCOM without the soldiers realizing sooner that a bunch of zombies were right in front of them! This mod makes the Lost spawn 30, instead of 18 tiles, away from the player. If you want faster L...
[WOTC] Fair Lost Targeting
Created by NotSoLoneWolf
A very simple mod that makes the Lost's chance to attack XCOM instead of ADVENT 50%, rather than the base game's 70%. Because those dang Lost just won't play fair! I think they're in cahoots with the ayys... This mod can be installed mid-campaign, but if y...
In 1 collection by Weazelsun
Covert Infiltration Overhaul [WOTC]
12 items