Sid Meier's Civilization VI

Sid Meier's Civilization VI

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City-wide Appeal
   
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Description
Collection of mods that make Appeal effects to be city-wide instead of to adjacent tiles only.
Items (4)
City Wide Appeal - Wonders
About this mod Make Wonders Appeal bonuses apply to the whole city it belongs to instead of only adjacent tiles. For example, if your city has The Great Bath, The Great Lighthouse and The Colosseum, all tiles in the city has +3 Appeal. You can use the City...
City Wide Appeal - Districts
About this mod Make Districts Appeal bonuses/penalties apply to the whole city it belongs to instead of only adjacent tiles. For example, if your city has 1 Holy Site, 1 Theater Square and 1 Industrial Zone, all tiles in the city has +1 Appeal. Pillaged pe...
City Wide Appeal - Improvements
About this mod Make Improvements Appeal bonuses/penalties apply to the whole city it belongs to instead of only adjacent tiles. For example, if your city has 1 Mines and 1 City Park, all tiles in the city has +1 Appeal. Barbarians and Pillaged penalties ar...
City Wide Appeal - Wonders (Single)
About this mod Instead of Appeal bonus apply to its adjacent tiles, any city with one or more wonder(s) now have +2 Appeal to all its tiles. You can use the City Wide Appeal - Wonders instead if you want to have a +1 Appeal bonus per wonder. Note that both...