Stellaris

Stellaris

Not enough ratings
whyyyyyyyyyyyyyy
   
Award
Favorite
Favorited
Unfavorite
Items (51)
((( NSC3 - Season 1 )))
Created by CaptainX3
July 2, 2025 - Season 1 - Update 20 (Mod Version 1.0.20) New Save Game is Not Required Per community request, removed the restriction that forced you to use one of the two vanilla Bio shipsets when playing a Biological empire. You can now select any shipse...
AlphaMod 2.8
Created by AlphaAsh
https://i.ibb.co/jfPcXQ6/alm-blurb.png AlphaMod modifies several dozen vanilla files so won't be compatible with much of anything without a patch. https://i.ibb.co/s9dxKZW/separatorsimple.png AlphaMod 2.8 now includes the supplement Civic Virtues. Do not u...
AlphaMod: C.U.I. (2.8)
Created by AlphaAsh
Custom UI elements for AlphaMod including support for NSC2 and other mod resources Developed for 3440x1440, with UI scaling set to 1.8. Feel free to try lower resolutions and different UI scalings, and report your findings and I'll see if I can make the UI...
AlphaMod: Civic Virtues (2.7)
Created by AlphaAsh
There will be no update of this supplement to 2.8, as it is being folded into the core mod, AlphaMod 2.8 New and tweaked civics for AlphaMod Rough and I decided we wanted to make civics a lot more characterful than in vanilla, and to tie them heavily into ...
AlphaMod: Divided Loyalties (2.8)
Created by AlphaAsh
More Conflicting Factions in AlphaMod This supplement introduces 15 new extremist factions, one for Xenophobes, and two for all other ethics. There are pros and cons to promoting, suppressing and banning each of the factions. Some of the factions are also ...
AlphaMod: Fanatical (2.8)
Created by AlphaAsh
Edicts for really serious Fanatics in AlphaMod I've never really felt like there was a good reason to play an empire with a fanatic ethic, considering the benefits of having three non-fanatic ethics. Other than maybe for a roleplaying run. So, here's eight...
AlphaMod: Hostile Origins (2.8)
Created by AlphaAsh
Start on a hostile habitable home-world in AlphaMod Hostile Origins includes three new origins, allowing an empire to begin the game on a Molten, Frozen or Toxic Habitable world. A Bio-vault deposit is included with a hostile home-world, providing importan...
AlphaMod: Invasion! (2.7)
Created by AlphaAsh
Better Ground Wars in AlphaMod This supplement does a lot of things. Makes several changes to War Exhaustion, including: defence armies now often have it, occupying planets is actually worth bothering with, and it climbs more rapidly, making bonuses to red...
AlphaMod: Traditional Thinking (2.8)
Created by AlphaAsh
New and tweaked traditions for AlphaMod This supplement to AlphaMod provides eight additional tradition trees. See the slideshow for full details. You can still only take a total of 7 tradition trees in a game. Choose which you adopt carefully - some trees...
AM 2.7/ESC 3.0 2.7+ CP
Created by AlphaAsh
Merges the changes to interface/resource_groups/topbar_other_resource_groups.txt made by the two mods. Put the mod below both mods in the load order....
AM 2.7/NSC2 Season 5 CP
Created by AlphaAsh
Adds a single starbase building slot to outposts. Changes the scale of unlocked module and building slots to max out at 10, not 20. Other than that, NSC2's changes to starbases are retained over those of AlphaMod. There are no other incompatibilities betwe...
AM/C.U.I./GigaE&M CP (2.7)
Created by AlphaAsh
Merges changes made by both mods to gateways. Adds GE&M's resources to the relevant resource groups of C.U.I. Update: - Unifies has_no_non_gate_megastructure changes to include Sparsity's super-stations and GE&M's many megastructures. - Terraforming candid...
AM/C.U.I./P&E CP (2.7)
Created by AlphaAsh
Adds Propaganda and Espionage's topbar additions to the end of the extended topbar of C.U.I. LOAD ORDER TOP AlphaMod 2.7 SLEX Propaganda and Espionage AlphaMod: C.U.I. (2.7) AM/C.U.I/P&E CP (2.7) BOTTOM...
AM/RS New Frontiers CP
Created by AlphaAsh
Merges changes made to blockers and deposits by Real Space-New Frontiers-Planetary Exploration and AlphaMod 2.7. Also includes a bug fix to a New Frontiers origin. Update: Added support for and requirement of Planetary Exploration. Update: Over-rides PE's ...
AM/Species Diversity CP
Created by AlphaAsh
Merges changes made to the same vanilla files by Species Diversity and AlphaMod 2.7 and the Civic Virtues supplement. Also includes some bug fixes of Species Diversity. RECOMMENDED LOAD ORDER TOP AlphaMod 2.7 AlphaMod: Civic Virtues (2.7) Species Diversity...
Amazing Space Battles
Created by Chickenhunt
Compatible with Stellaris V4 and V3.14 https://imgur.com/z5QmOTt.gif https://imgur.com/MTNW4je.png https://imgur.com/SXV0IsV.gif This Giant mod combines my previous graphical mods + far more, in order to completely improve the graphics of Stellaris space b...
Colourful
Created by Tentakeltier🦑
The lack of alien colours annoyed me immensely, so I kept adding more and more colours over the year. My husband thought it would be nice to have the mod in the workshop, so here we go. This mods adds more colours to the following races, so each has at lea...
Dimorphism+SF
Created by 4lum3n
It's just a Dezert's mod, but with male foxes from the modification by artifex. All credits go to respective mod authors. Please favourite and rate the original mods. I hope that I will not stop updating the mod to the latest version. Mod updated to versio...
Dynamic Political Events
Created by Caligula Caesar
Описание мода на русском языке (Russian Description) Descrição do Mod em Português (Portuguese Description) Chinese Version Stellaris empires lack life. It often does not feel like one is leading a stellar empire with real citizens whose opinions matter. I...
Extra Ship Components 3.0 [Actual]
Created by NHunter
Extra Ship Components 3.0 Other mod versions: - Stellaris 1.9: Extra Ship Components 1.9. - Stellaris 2.2: Extra Ship Components 2.0. - Stellaris 2.3: Extra Ship Components 3.0 - . - Stellaris 2.4-2.6: Extra Ship Components 3.0 . - Stellaris 2.7-2.8: Extra...
Gigastructural Engineering & More (4.0)
Created by Elowiny
https://i.imgur.com/nx8tZI4.png Do you like megastructures? I sure do! This mod aims to expand on the concept of megastructures by adding more megastructures you can build, with a wide range of effects, and sizes ranging from large space stations to system...
Gods & Guardians (2.7)
Created by AlphaAsh
New missions for Observation Posts and related events https://i.ibb.co/TLqbv6Y/gnggods.png The natives are led to believe that you are their gods. You effectively enslave them from above. Cannot be used if policy disallows slavery. Can only be used on bron...
Hands of State (2.7)
Created by AlphaAsh
A small collection of additional governor traits Accountant This leader is a number cruncher who can squeeze energy credits out of a rock. Energy Output From Jobs: +5% Trade Value: + 10% Pop Happiness: -5% Conciliator This leader knows how to keep everybod...
Homeworld Ethics (2.7)
Created by AlphaAsh
Empire unique buildings for homeworlds Which can be built is based on the ethics and/or civics of the empire. Each fanatic ethic typically allows the player and AI to build both a fanatic and non-fanatic empire unique building on their homeworld. Each non-...
Machine Shipset
Created by AryxCami
The Automated Dreadnought guardian is a beautiful ship. Which makes it a shame that it's one of a kind and that there aren't many other ships in its style. Until now! Behold machine ships, a fully sectioned shipset! Machine Ships adds a new shipset in the ...
More Events Mod
Created by Malthus
COMPATIBLE with Stellaris 4.0.* Link to 3.14 version Are you looking for more action and interesting events to show up while you are doing your day to day enslaving and conquering business? If, like us, you find the mid to late game a little lacking of int...
Neutral Zone (2.7)
Created by AlphaAsh
Got border friction you don't want? It's time to make a Neutral Zone! To create a Neutral Zone: 1- Click into a system you own with no colonies, that is: A- Neighbouring a system owned by a foreign empire, OR B- That is neighbouring a system already in an ...
Propaganda and Espionage
Created by Zibbly
Propaganda and Espionage Introduction: An expansive addition to Stellaris that adds in a complete espionage system. - Prop & Esp is designed to fit as seamlessly into the vanilla game as possible, while providing new options to sabotage and manipulate othe...
Real Space - Ships in Scaling Lite
Created by Annatar
Real Space - Ships in Scaling Lite v 1.7.6 This version is compatible with patch 3.8 Gemini. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod is an evolution of the Space Bat...
Real Space - System Scale
Created by Annatar
Real Space - System Scale v 1.8.5 This version is compatible with patch 4.0 Phoenix. Attention! This mod should be located in the launcher list, lower than the main Real Space mod! https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.c...
Real Space 4.0
Created by Annatar
Real Space v 4.0 This version is compatible with patch 4.0.20 Phoenix. https://imgur.com/ZEBNNJB.png https://imgur.com/K3aIvKq.png https://imgur.com/dwMExTS.png https://i.imgur.com/EjzuguR.png This mod does not fundamentally change the game mechanics, crea...
Scaling Pop Growth [3.4.x]
Created by Jame
https://i.postimg.cc/yxxVY1MW/rate-favorite.gif Scaling Pop Growth This mod adds a planetary deposit that adjusts pop growth depending on the amount of pops on a planet. It was inspired by Carrying Capacity by starchitec. The deposit works in the following...
Silfae's city sets updated
Created by Nozeminer
This compilation includes updated versions of the city sets that came with Silfae's mods to use with the ecumenopolis, along with the devastated versions to be on par with the vanilla city sets. (not included are the octee-lan and shark-cities or course, b...
Silfae's Portraits with updated city sets - organics
Created by Nozeminer
Just a quick compilation of Silfae's organic portrait mods. The main reason I did this was to update the cities but I guess it won't hurt if I pack in the corresponding portraits as well. I also only did the organics to make it more modular and there is al...
Stellaris List EXtender - SLEX 3.0
Created by TheFlyingPotato
Stellaris List EXtender This mod is a utility mod. It adds functions to allow modders to use lists of variables or event_targets and to sort them. Using lists as piles (First In, Last Out) is also possible. It also allows modders to get the value of a trig...
Species Diversity
Created by Dillyo
Description "Why should Lithoids have all the fun? Why don't all the various kinds of species have traits unique to themselves?" If you too have had these thoughts, this is the mod for you! 74 brand new traits for modifying species based on the species por...
Wormhole Generation (2.7)
Created by AlphaAsh
Generate wormholes with a starbase building To unlock the building requires the Wormhole Stabilization tech, and then either the Transcendence ascension perk and some Zro, or the Gateway Construction tech. A wormhole will be generated at the end of the mon...
Guilli's Planet Modifiers and Features
Created by Guilliman
https://i.imgur.com/v0c7ibh.png Guilli's Planet Modifiers For version 4.0+ of the game. For a legacy 3.14 version, see here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484885619 Goes well with my: Guilli's Technologies mod: https://steamcommun...
Galactic Community++
Created by MrArcaneGates
*Updated for Stellaris 3.9!* TL;DR: This mod adds a new tier to vanilla resolutions and sanctions as well as three entirely new resolution trees (check out the screenshots). It also reduces the time the senate takes to pass a law. In addition, it makes cri...
More AI Personalities
Created by cybrxkhan
Current Version: 4.0 (Released 5/6/25, Compatible with 4.0) Ironman Compatible, but NOT Achievement Compatible Discord Server for my mods Official Website for my mods Compatch Version for Ethics and Civics Bug Branch (May be outdated) Paradox Forum Thread ...
Government Variety Pack (for v3.0)
Created by LittleRaskol
A grab bag of new civics and government types. This is a backup/legacy version for Stellaris v.3.0.* (D!ck). The current version can be found here: Government Variety Pack (Current) New Civics A total of 72 new civics, broken down into 7 origins, 20 normal...
Vassals and Tributaries - Exalted Domination [2.8]
Created by Mog Kupo
Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. See sc...
Primitive Worlds (2.7)
Created by Violent Beetle
This is the 2.7 fork of Primitive Worlds mod, and laucher ate my description. It adds robot, hive mind, post-apocalyptic and habitat primitives. It overwrites observation missiosn and rules for bombardment. You need Utopia and Synthetic Dawn to fully exper...
Independent Colonies
Created by Needle_Fingers
Independent Colonies Updated to 3.0! I am of the opinion that not all of your species should sit idly by and let you have all the fun at the galactic stage. Every typical empire is likely to have some sort of discontent, and when things get large people ca...
[2.8.1] Galaxy Set - War of Mayors
Created by Sunnyboy333
Because of unknown problem, I can't reply anyone in comments. Therefore, I will reply general problems at this. ========== This is a mod that modifies the config before the begining of game. The main content of it is shown below: 1. You can play with more ...
Unbalanced Authorities & Ethics
Created by AlphaAsh
Because they aren't really And because why not? See the slideshow for details of the full horrors inflicted upon the "balance" of authorities and ethics. Unbalance/imbalance... yes, I know. It's on purpose. COMPATIBILITY The following vanilla files are ove...
Real Space - Planetary Exploration
Created by Annatar
Real Space - Planetary Exploration v 1.3 WARNING After update 2.9 for New Frontiers, this submod is no longer supported....
Kath's Detailed Diplomacy (2.8)
Created by kathith1234
KATH'S DETAILED DIPLOMACY This mod is outdated and will not work on current versions of Stellaris. No current plans to update it, but perhaps someday in the future. ### OVERVIEW ### A mod that changes the way AI weighs galactic resolutions, making the AI m...
Intervene: Help Friendly Nations - FunEFork
Created by MrFunEGUY
Short Description: - This mod grants all empires an edict that allows them to enter into wars being waged by their allies. - In a Federation, only the Federation leader can suggest joining an ally's war. For the purposes of this mod, an ally is an country ...
More Army
Created by Ender
123123123123...