Cities: Skylines

Cities: Skylines

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Interchanges with lane mathematics
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Description
This is a collection of interchanges built for good functionality with Cities Skylines traffic AI by implementing 'Lane Mathematics'. This ensures easy merging and splitting of traffic within these interchanges and less backups of traffic.

Also taken into consideration are the nodes in the roads of the interchanges. Nodes are displayed as circles on the road and provide an opportunity for the traffic AI to let traffic change lanes. Having too many or few, or some too close to each other can negatively influence your traffic flow (it leads to unnecessary weaving of traffic, cars being forced into lanes they don't want to go, or cars ignoring traffic lights for example). The amount of nodes is therefore reduced to a minimum, keeping in mind the nodes that are needed for lane-changing (like in the Cloverleaf Interchange where changing lanes is necessary). As well as the distance between them.

This makes the traffic flow of these interchanges a lot smoother.

To achieve this, and in the creation of these interchanges, I've made use of the following mods:
- Fine Roal Tool
- Fine Road Anarchy
- Move it!
- Node Controller
- Node Spacer
- Precision Engineering
- Parallel Road Tool

You do NOT need to subscribe to any of the above mods to enjoy these interchanges! I do recommend useing TM:PE in combination with these interchanges (in particular the service interchanges) to get the best traffic flow!!

Because '3-lane highways' are the most commonly used highway type on maps, I've created these interchanges to be connected (the highway ends in each interchange) to these 3-lane highways.

All these Interchanges come without any beautfication like trees, props or retaining walls. Any markings on the roads are part of the roads themself. This way you don't have to subscribe to a lot of extra assets, and you can add your own touch to these interchanges. I did make sure no streetlights are clipping through elevated roads and that there's more than enough space for traffic to move between levels. I also made sure all the roads smoothly transition into each other.


Required Road Assets:
I don't use Network Extension 2. Most interchanges need an additional road asset from the Workshop to make them work. I've created a seperate collection for them. You can subscribe to all, or visit the individual Workshop pages to see which items are required and subscribe to them that way. I did use the same road assets as much as possible, so the list isn't that long.



Quick guide to interchanges:
There are basically two types of interchanges. 'Service Interchanges' and 'System Interchanges'.

* System interchanges:
System interchanges are highway-to-highway connections. This mainly comes in the form of two crossing highways connecting with eachother (4-directional), or when a new highway starts from an existing one (3-directional). System interchanges are also called 'free-flow interchanges' meaning all traffic can move uninterrupted to each different direction. i.e. no traffic lights or intersections.

The system interchanges in this collection are:
- 3-Directional Y-Interchane (3-dir)
- Half-Clover Interchange (3-dir)
- T-Interchange (3-dir)
- Trumpet Interchange (3-dir)
- Y-Interchange (3-dir)

- 2-Level Cloverstack Interchange (4-dir)
- 3-Level Cloverstack Interchange (4-dir)
- Cloverleaf Interchange (4-dir)
- Diverging Windmill Interchange (4-dir)
- Double Trumpet Interchange (4-dir)
- Double Y-Interchange (4 dir)
- Full Diamond Interchange (4-dir)
- Hybrid Cloverstack Interchange (4-dir)
- Stack Interchange (4-dir)
- Turbine Interchange (4-dir) / (The Spiral Ring Interchange in this collection is a more compact version of a Turbine interchange)
- U-turn Interchange (4-dir)
- Windmill Interchange (4-dir)

- Semi Directional Diverging Turbine Interchange (6-dir)

The following system interchanges connect two parallel highways.
- Dual Half-Clover Interchange (4-dir)
- Dual Y-Interchange
- Extended Paperclip Interchange (4-dir)
- Paperclip Interchange (2-dir)


* Service Interchanges:
These interchanges connect a highway to a regular road network. They're the best way to connect your city roads to a highway. However, chosing the right one for the job can be tricky. Unlike system interchanges, most of these interchanges are not free-flow interchanges. This means there usually is one or more intersections with traffic lights present. That said, these type of interchanges are designed to reduce the number of steps these traffic lights have. The traffic lights of a DDI and ParClo A4 for instance, only have two steps, while the SPUI has one traffic light with three steps.

Because these interchanges are placed near, or even within your city, the space around them is very valuable. The different types of service interchanges therefore have very different designs, leaving valuable building space on specific sides of these interchanges (the different ParClo interchanges are a good example of this. The number in their names tells you in how many corners/quadrants of the interchanges on-, and off-ramps are present)

The service interchanges in this collection are (if not present, they will be shortly!):
- Cloverleaf Service Interchange (free-flow)
- Diamond Interchange
- Diverging Diamond Interchange (DDI)
- Dogbone Interchange
- Dumbbell Interchange
- Milwaukee A
- Milwaukee B
- Partial Cloverleaf Interchange (Parclo A2)
- Partial Cloverleaf Interchange (Parclo A4)
- Partial Cloverleaf Interchange (Parclo B2)
- Partial Cloverleaf Interchange (Parclo B4)
- Partial Cloverleaf Interchange (Parclo AB2)
- Partial Cloverleaf Interchange (Parclo AB4)
- Single Point Urban Interchange (SPUI)
- Single Point Urban Partial Cloverleaf Interchange (SPUPClo)

Keep in mind that interchanges are BIG! Even the smallest interchange takes up a lot of space!!



If there is an interchange design that you think is missing from this collection, then let me know. I'll create one.

Any comments, suggestions and/or feedback is much appreciated! And if you like this collection so much that you think others should see it as well, then please rate it!

Want to know how 'Lane mathemetics' work and how to use the functions of TM:PE? I recommend watching some of Biffa's traffic fixing video's at https://www.youtube.com/playlist?list=PLR5G_Kc9r-JDza2Bzd2GIA01_jVyHhhXw.
Items (42)
2-Level Cloverstack Interchange
Created by MaxFX
This is a 2-Level Cloverstack Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. - Cost: 49.760,- - Maintenance: 614,- - Lane mathematics a...
3-Directional Y-Interchange
Created by MaxFX
This is a 3-Directional Y-Interchange. A 'free-flow system interchange', connecting three highways with each other, where traffic from each direction can move uninterrupted to any other direction. - Cost: 38.400,- - Maintenance: 550,- - Lane mathematics ar...
3-Level Cloverstack Interchange
Created by MaxFX
This is a 3-Level Cloverstack Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. It is a big, but at the same time, compact interchange, be...
Cloverleaf Service Interchange
Created by MaxFX
This is a Cloverleaf Service Interchange, connecting a highway to a regular road network. This sevice interchange is also a free-flow interchange, meaning traffic can move to any direction without interruptions. i.e. no traffic lights. - Cost: 28.500,- - M...
Cloverleaf System Interchange (Elevated)
Created by MaxFX
This is a Cloverleaf Interchange. A 'free-flow system interchange', connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. - Cost: 46.960,- - Maintenance: 532,- - Lane mathematics are appli...
Diamond Interchange
Created by MaxFX
This is a Diamond Interchange. It's a 'service interchange', connecting a highway to a regular road network. Its narrow design makes it ideal in densely built areas. - Cost: 13.180,- - Maintenance: 167,- - Lane mathematics are applied for a good traffic fl...
Diverging Diamond Interchange (DDI)
Created by MaxFX
This is Diverging Diamond Interchange. It's a 'service interchange', connecting a highway to a regular road network. It's a fun interchange where traffic is forced to drive in the opposite direction! The Diverging Diamond Interchange has a better traffic f...
Diverging Windmill Interchange
Created by MaxFX
This is a Diverging Windmill Interchange. It's a 'free-flow system interchange', meaning that all traffic can move freely to any other direction without interruption. - Cost: 36.580,- - Maintenance: 452,- - Lane mathematics are applied for a good traffic f...
Double Trumpet Interchange
Created by MaxFX
This is a Double Trumpet Interchange. A 'free-flow system interchange', connecting a highway to two new highways, while connecting the new highways with each other as well. - Cost: 38.690,- - Maintenance: 514,- - Lane mathematics are applied for a good tra...
Double Y-Interchange
Created by MaxFX
This is a Double Y-Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. This interchange has all the connections placed in one corner. Leavin...
Dual Half-Clover Interchange
Created by MaxFX
This is a Dual Half-Clover Interchange. A 'free-flow system interchange', connecting two parallel highways with each other. Traffic from all directions can move to any other direction without interruption. - Cost: 48.280,- - Maintenance: 631,- - Lane mathe...
Dumbbell Interchange
Created by MaxFX
This is a Dumbbell Interchange. It's a 'service interchange', connecting a highway to a regular road network. It has a better traffic flow than a Diamond Interchange because there are roundabouts instead of intersections with traffic lights. This design al...
Extended Paperclip Interchange
Created by MaxFX
This is the extended version of a Paperclip Interchange. A 'free-flow system interchange', connecting two parallel highways with each other. Unlike the regular Paperclip Interchange, where traffic can move from one highway to the other but only in the same...
Full Diamond Interchange
Created by MaxFX
This is a Full Diamond Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. Because of the long curved roads and lane mathemetics, traffic fl...
Full Y-Interchange
Created by MaxFX
This is a Full Y-Interchange. A 'free-flow system interchange' connecting a highway to a new highway, where traffic can move to any other direction uninterrupted. - Cost: 17.260,- - Maintenance: 219,- - Lane mathematics are applied for a good traffic flow....
Half-Clover Service Interchange
Created by MaxFX
This is a Half-Clover Service Interchange. Its a compact, cheap, and efficient way to connect a highway to your city roads. It also gives traffic heading toward the highway a chance to turn back by simply entering and then leaving the highway via the loops...
Half-Clover System Interchange
Created by MaxFX
This is a Half-Clover System Interchange. A free-flow interchange connecting a highway to a new highway. - Cost: 16.510,- - Maintenance: 217,- - Lane mathematics are applied for a good traffic flow. - Tip. Useing the 'lane connector' tool from TM:PE you ca...
Heavy Duty Diamond Interchange
Created by MaxFX
This is a Diamond Interchange. It's a 'service interchange', connecting a highway to a regular road network. This version has extra turning lanes on the roads toward the two intersections. And two extra ramps leading to the highway, easing traffic in the m...
Hybrid Cloverstack Interchange
Created by MaxFX
This is a Hybrid Cloverstack Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. - Cost: 40.480,- - Maintenance: 512,- - Lane mathematics ar...
Milwaukee A Diamond Interchange
Created by MaxFX
This is a Milwaukee A Diamond Interchange. A 'service interchange', connecting a highway to a regular road network. This design has extra turning lanes on the roads toward the two intersections. And two extra ramps leading to the highway, easing traffic in...
Milwaukee B Diamond Interchange
Created by MaxFX
This is a Milwaukee B Diamond Interchange. A service interchange connecting a highway to a regular road network. It's basically a Diamond interchange with two additional ramps for traffic leaving the highway. Make sure you force traffic coming from the hig...
Paperclip Interchange (NO DLC)
Created by MaxFX
This is a Paperclip Interchange. A 'free-flow system interchange', connecting two parallel highways with each other. This interchange is 2-directional (i.e. north-to-north and south-to-south) I've also created a 4-directional extended version of this inter...
ParClo AB Roundabout Interchange
Created by MaxFX
This is a ParClo AB Roundabout Interchange. A 'service interchange', connecting a highway to a regular road network. - Cost: 19.220,- - Maintenance: 254,- - You can connect 1 to 4 roads to the two roundabouts. - Lane mathematics are applied for a good traf...
Partial Cloverleaf (ParClo A2) Interchange
Created by MaxFX
This is a Partial Cloverleaf (ParClo A2) Interchange. A 'service interchange', connecting a highway to a regular road network. This version has roads in two of the four quadrants/corners of the interchange. There are two intersections with traffic lights (...
Partial Cloverleaf (Parclo A4) Interchange
Created by MaxFX
I have created an improved version of the ParClo A4. This can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2459390474...
Partial Cloverleaf (ParClo A4) Interchange
Created by MaxFX
This is a ParClo A4 Interchange. A 'service interchange', connecting a highway to a regular road network. This version has roads in all four quadrants/corners of the interchange. Traffic comming off the highway faces an intersection with traffic lights (2 ...
Partial Cloverleaf (ParClo AB2) Interchange
Created by MaxFX
This is a ParClo B2 Interchange. Also known as a Folded Diamond Interchange. It's a 'service interchange', connecting a highway to a regular road network. This interchanges leaves a lot of free space on two of the four quadrants/corners. - Cost: 13.520,- -...
Partial Cloverleaf (ParClo AB4) Interchange
Created by MaxFX
This is a Partial Cloverleaf (ParClo AB4) Interchange. A 'service interchange', connecting a highway to a regular road network. There are two intersections traffic lights present, each with only two steps. - Cost: 34.320,- - Maintenance: 428,- - Lane mathe...
Partial Cloverleaf (ParClo B2) Interchange
Created by MaxFX
This is a Partial Cloverleaf (ParClo B2) Interchange. A 'service interchange', connecting a highway to a regular road network. This version has roads in two of the four quadrants/corners of the interchange. With the help of TM:PE this interchange can handl...
Single Point Urban Interchange (SPUI)
Created by MaxFX
This is an elevated version of a Single Point Urban Interchange, or (SPUI). It's a 'service interchange', connecting a highway to a regular road network. It has a single traffic light at the center of the interchange with three steps. - Cost: 22.640,- - Ma...
Six Directional Semi Diverging Turbine Interchange (6-way)
Created by MaxFX
In the rare case where you've got three highways crossing each other (or heavy traffic coming from, and going to, six different directions), and you don't want your traffic flow to fall. Then this interchange is what you need!! This interchange connects al...
Spiral Ring Interchange (SRI) (Underground version)
Created by MaxFX
This is the underground version of the Spiral Ring Interchange. It's as efficient as a Turbine Interchange, but much more compact because the roads leading to the right from any direction are placed in the middle instead of the outside of the interchange. ...
Spiral Ring Interchange (SRI) / (Compact Turbine)
Created by MaxFX
This is a Turbine Interchange. A 'free-flow system interchange' that is a lot more compact than other types of interchanges. (Like the Stack Interchange for example) This SRI version is even more compact than a regular Turbine Interchange!! The Spiral Ring...
Stack Interchange
Created by MaxFX
This is a Stack Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. Because of its long curves traffic can move very smoothly through this i...
T-Interchange with U-turn (NO DLC)
Created by MaxFX
This is a T-Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. This interchange connects an existing highway to a new highway. This one als...
Trumpet Interchange
Created by MaxFX
This is a Trumpet Interchange. It's a cheap, compact, and effective way to connect a highway to a new highway or to your city. I've managed to make it quite small for easy placement. - Cost: 10910,- - Maintenance: 136,- - Lane mathematics are applied for a...
Trumpet Interchange with U-turn
Created by MaxFX
This is a Trumpet Interchange. It is a 'free-flow system interchange' connecting a highway to a new highway, where traffic from each direction can move uninterrupted to any other direction. This version has a handy U-turn included. - Cost: 15.910,- - Maint...
U-Turn Interchange
Created by MaxFX
This is a U-Turn Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. It's a long but very narrow design. By useing the U-turns, traffic from...
Windmill Interchange
Created by MaxFX
This is a Full Diamond Interchange. A 'free-flow system interchange' connecting two highways with each other, where traffic from each direction can move uninterrupted to any other direction. - Cost: 50.000,- - Maintenance: 607,- - Lane mathematics are appl...
Dual Y-Interchange
Created by MaxFX
This is a Dual Y-Interchange. It connects two parallel highways with each other, granting free-flow traffic from and to all directions. - Cost: 32.280,- - Maintenance: 402,- - Lane mathematics are applied for a good traffic flow. - Tip. Useing the 'lane co...
Dogbone Interchange
Created by MaxFX
This is a Dogbone Interchange. It's a 'service interchange', connecting a highway to a regular road network. The Dogbone is a very cheap but efficient design. - Cost: 16.280,- - Maintenance: 224,- - Lane mathematics are applied for a good traffic flow. - T...
Semi Directional T Service Interchange
Created by MaxFX
This is a Semi Directional T Service Interchange. It's a little bit bigger than the Vanilla version, but a lot smoother. Also, this one connects to a 4-lane road instead of a highway. - Cost: 19.920,- - Maintenance: 241,- - Lane mathematics are applied for...
Linked collections (4)
Additional roads
Contains 17 items
In 4 collections by MaxFX
USRP Interchanges with lane mathematics (NO DLC!!)
20 items
CS Service Interchanges (modded)
41 items
CS System Interchanges (modded)
31 items
Additional roads
17 items
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17 Apr, 2022 @ 11:34am
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