Total War: ROME REMASTERED

Total War: ROME REMASTERED

49 ratings
Unit Stat Rework and Rebalance
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Feature: Balance, Battle, Units
File Size
Posted
Updated
3.472 MB
30 Apr, 2021 @ 10:40am
4 May, 2021 @ 11:26pm
11 Change Notes ( view )

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Unit Stat Rework and Rebalance

Description
Not compatible with files that change the export_descr_unit and feral_export_descr_unit file, or the export_descr_unit file, or the unit ui info and textures for the greek factions. This is only for base imperial campaign, this mod does not effect barbarian or Alexander expansions.

This is compatable with my no settlement mods.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2476497962
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2478474531

If any changes do not appear between updates, you may have to unsubscribe/subscribe to the mod for it to re-download and apply the update.

This mod aims to make battles last longer by increasing the defence, armour, and morale of all units. I went for stats similar to Roma Surrectum 2 so battles can last up to 20 minutes, maybe longer.

Units will hold battle lines for much longer and will not route 1 second after charging. Cavalry charges are more powerful, and missile units ranged attack got a slight buff so they can be used in late game battles. Unit depth is increased so at the largest unit scale the formations are closer to squares so it may help with path finding in sieges.

Changed the Greek hoplites to not fight like pike men and instead fight more historically, they have shorter spears than they do in vanilla but can still keep formation and not blob up in battle. I did add levy and phalanx pike men to the Greek cities roster so that they have long spear unit options available. Works in campaign and custom battles.

Adjusted general bodyguards to be larger and have 1 HP, but the general himself has 10 HP so he wont die on charge like they tend to do. All Melee and missile units have standard bearers on the side.

Let me know if there are any imbalances that break battles. I want to make sure its perfect since I will use this in my vanilla campaigns. Cheers
73 Comments
Ligon Flarius 7 Mar, 2023 @ 11:17pm 
Game crashes upon start with this mod only
rhinojmc 16 Apr, 2022 @ 8:05pm 
update please!
TheRomanRuler 23 Jan, 2022 @ 12:55pm 
Dude this mod is epic! I hope you can update it soon =)
Buster Scruggs 13 Dec, 2021 @ 9:50am 
I'll wait, and buy you a coffee :D
Nick1assassin  [author] 11 Dec, 2021 @ 9:46am 
@Buster Scruggs, Pretty much all of my mods have been made unplayable due to the new patch, however I do intend to fix them it will just take time.
Buster Scruggs 11 Dec, 2021 @ 5:06am 
Please update this mod so it works with 2.04! The game crashes everytime I try to use this mod now :(
Nick1assassin  [author] 8 May, 2021 @ 3:50pm 
It will be in my interest, right now i'm just working on a mod combine pack for my current mods.
Fedor von Bockenheim 8 May, 2021 @ 3:40pm 
Can you make this for barbarian invasion?
BestSt1ngray 5 May, 2021 @ 11:03pm 
Only when they are fighting though.
BestSt1ngray 5 May, 2021 @ 3:54pm 
This is my favorite mod right now, but the sacred band and mercenary hoplites hold their spear backwards and dont use the actual spear tip.