Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Strategic Thinking (Light)
   
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Tags: mod, Campaign
File Size
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447.360 KB
11 Jul, 2014 @ 11:41am
17 Dec, 2014 @ 12:07pm
15 Change Notes ( view )

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Strategic Thinking (Light)

In 1 collection by Phalangitis
Epic Sparta Campaign
16 items
Description
Ok this is the light alternative of my Stratecic thinking mod https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=283693606
this removes the food penalty from the armies for those who like a more easy experience..
Enjoy..
Popular Discussions View All (1)
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23 Jul, 2014 @ 5:55am
To the few that experience crashes
Phalangitis
33 Comments
elkoso38 29 Apr, 2017 @ 9:59am 
thanks ;)
Phalangitis  [author] 29 Apr, 2017 @ 8:49am 
Both versions (light and normal) are not affecting TPY. So you can use it fro whatever campaign you wish. Normal, 4, 12 TPY etc
elkoso38 28 Apr, 2017 @ 5:36pm 
Is this mod a 4TPY ?
Apophis.goauld 5 Mar, 2015 @ 12:55pm 
Thank You so much for You quick and perfect answer!

You're absolutely right about negative traits, but only in Medieval 1, Rome 1 and Medieval 2, where You have unlimited number of tratis. So it was realistic to build "live" characters, with bad and good traits (and many good traits in time became bad, so it perfectly reflexes "aging" of character).. But in Rome 2, where You have only 3 slots for traits (actually only 2, when You are using politics ranks), there are so little space for char. development, than bad traits are become "unnecessary luxuries"...
It's only my opinion, I know, but I think, that it makes sense... :)

But I am glad, that I don't broke anything! Bat traits aren't completely gone, only one can have general in town for few days without getting one of them.. :)

Again, thanks for You response!
Phalangitis  [author] 5 Mar, 2015 @ 10:15am 
Hi there.. The only thing you changed with your action is the probability of things happening.From what i remember though CA already incorporated many of my changes into its update.So i think no big deal happened with your changes i think.I left negative traits on purpose because unfortunately in real life and history easy life and power tends to corrupt people.I will try to look into it but i have tons to do these days and this may take loooong time.In any case i dont think you damaged the mod or your game.No worries.
Apophis.goauld 4 Mar, 2015 @ 5:32pm 
(continuing from previous post - part2)

So..I want to ask You.. What exactly I did with Your mod? :) I mean..how much I've damaged it?
And second..is There any way, You could update Your current mod with tables from last patch? I don't know, how much work it takes (i am no modder), so I do not know if I ask something crazy...

Thank you in advance for Your response and sorry for my bad English.. :)
Apophis.goauld 4 Mar, 2015 @ 5:32pm 
Hello again,
i found, that CA seems to corrected their "negative traits bug" sometimes between patch 16 and patch 16.1... But it seems, that Your mod have old tables from bugged versions, so when I play with Your mod, I am keep getting those anoying negative traits simply for being in town (and keeping Your generals in towns is essential, because of other benefits of Your mod)..

I have managed to "fix" that problem by deleting "lua_scripts/export_triggers.lua" and last of the "db" (some with "triggers" in name) for sure from Your mod, thus creating my personal, "fixed" version of Your mod..
It seems, that it's is still working - I'm getting all bonuses from atributes, wifes, anciliaries etc., without getting those "bad traits".. But I know, that my "fix" is "dirty" and I am sure, that I must have "killed" some featurer from Your mod and I am sorry for it..

(end of "part 1")
Conte 12 Jan, 2015 @ 1:46am 
This mod is amazing
Apophis.goauld 27 Nov, 2014 @ 7:54am 
I see, thank You for Your quick responses.. BTW, now, after few hour of playing with Your mods..they are really brilliant! I even can't imagine playing without them now.. :)
Phalangitis  [author] 27 Nov, 2014 @ 1:22am 
It's not that i dont want to help you but unfortunately those cannot combine from what i see..you are right.Sorry..