Total War: WARHAMMER III

Total War: WARHAMMER III

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[Duid's] The Dreaded Juggernaut - Dread Saurians Revamped (with Wallbreaker)
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28 Aug, 2022 @ 11:32am
10 Oct, 2022 @ 12:16pm
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[Duid's] The Dreaded Juggernaut - Dread Saurians Revamped (with Wallbreaker)

Description
Hello! This has taken a while and for a good reason. We are well aware that the workshop is filled with mods that buff this guy, although they kind of fall into the trap of buffing just his offensive capacity... This one is different, like he already can kill most things in the game as is, but the Dread Saurian still dies quickly, gets bogged down by infantry, and for some strange reason he can't attack walls during sieges, providing his size. This mod address these things.


What this does
The purpose of this is to actually give a more unique role to Dread Saurians to differentiate them from the other dinosaurs, and make them become a valuable unit worthwhile to field in the armies alongside Stegadons, Carnosaurs, Troglodons etc.

This mod makes changes to their physical endurance, so now they'll become the tankiest and most formation-disruptive dinosaur from the Lizardmen roster giving their size, tier, and cost. And also makes it so they become one of the best units in the game for offensive sieges.

Although in the tabletop they aren't supposed to be damage-dealers, because that role is reserved for other Lizardmen units, so this mod doesn't change their killing capability, only their mayhem capability. Keep in mind they are still extremely vulnerable to magical attacks, anti-large lords/heroes, and other types of non-physical damage and debuffs.


Overall changes
- Wallbreaker passive ability has been added, now Dread Saurians can attack and destroy walls during offensive sieges
- Feral Dread Saurians can now be recruited at Tier 4
- Mass has been doubled, that means Dread Saurians can now push through non anti-large units more easily
- Frenzy passive ability added to all Dread Saurians
- Perfect Vigour and Unbreakable passive abilities added to the RoR The Shredder of Lustria
- Health increased from 15088 to 16984
- Leadership increased from 60 to 65 for the Feral variant, and 70 to 75 for the non-Feral variant
- Melee Defence increased from 28 to 30
- Weapon Strength increased from 220 base to 250 base, and from 530 armour-piercing to 550 armour-piercing
- Added 10% Physical Resistance
- Missile Resistance increased from 15% to 25%
- Initial cost to recruit has been increased by 300 additional for all dread saurians
- Upkeep Cost has been increased by and additional 25 gold per turn for all dread saurians
Note
This is balanced for vanilla and with the campaign cap in mind. That means you won't be able to field a doomstack of Dread Saurians in a normal campaign, so we'll try to make the few ones you can get to be worth it.

This mod may keep getting balanced and improved upon according to users' feedback.

Currently we don't have plans to make a submod for major overhauls like SFO, Radious, CTT Boyz Will be Boyz etc... But if the demand is high enough then we can think about making them.


Compatibility
It should be compatible with everything, as long as they don't change the same Dread Saurian stats and traits.

Please let us know if this mod alone is causing issues to you (very unlikely to happen), and we will try to look upon them.

Save-game compatible :)


Credits
By the way most of these changes where suggested by Victor who also lend a hand in play-testing this mod, to whom I am grateful.


You may also like my others mods:

Ancient Salamander un-nerfed: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2859894800

Carnosaurs un-nerfed: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2859894689

Better Bastiladons: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2855411804

Red Crested Braves an elite cohort: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2860792326
36 Comments
Rex1121 20 Jun @ 2:51pm 
yep same here
Haylong 13 Jun, 2024 @ 3:42am 
Im here to tripple confirm that it crashes on start up
pit-s 4 Jun, 2024 @ 12:41am 
Can confirm - crashes the game on startup
melta 10 May, 2024 @ 10:16pm 
This mod is officially broken as of May 10.
Zzensan 5 May, 2024 @ 5:10pm 
Patrunz 2 May, 2024 @ 12:59pm 
causing crash on start
Meatmonger 22 Apr, 2024 @ 8:35pm 
I believe there is a current bug in the mod that makes the feral dreadsaurian perma rampage from the beginning of the battle
Flying Katz 14 Oct, 2023 @ 8:54am 
still work?
SloppyJoppy 28 Jun, 2023 @ 2:05pm 
same, as zetsubou, even tried to switcha round with the load order having it being above and below, didnt work, tho with your basti mod the stats dont change like this but they do get the abilities like nova of sotec
zetsubou_gintama 25 May, 2023 @ 9:02am 
I just download Lustria Rise and the Dread Saurian lost a wall breaker ability from this mod. Did you think it might be cause from a compatibility condition you have?