Total War: WARHAMMER III

Total War: WARHAMMER III

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[Duid's] Red Crested Braves - an elite cohort
   
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File Size
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194.021 KB
9 Sep, 2022 @ 12:00pm
18 Oct, 2022 @ 2:28pm
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[Duid's] Red Crested Braves - an elite cohort

Description
This mod is a semi-remake of the original red crested braves mod made by Commander Lhama, who i can only be thankful for letting me remake his old mod.

NOTE: this is not an one to one remake of the original mod!

The Braves

The braves are an direct upgrade to the skink cohort with javelins, with better stats across the board and a more powerful ranged attack that can be used more often, they can be recruited in the tier 3 of the skink building, the same applies to Nakai!

I tried to make the unit as balanced as possible, but if you guys think these guys are too strong and have some suggestions to make it more in line with vannila feel welcome to comment.

Link to the original mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1734083913&searchtext=skink+braves

You may also like my others mods like:

Ancient Salamander un-nerfed: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2859894800

Carnosaurs un-nerfed: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2859894689

Better Bastiladons: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2855411804

The Dreaded Juggernaut: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2855458847
7 Comments
ThrobbingforMorbius 25 Apr @ 3:47am 
Please update, this sadly crashes my game everytime. but i love skinks and want more
Duid  [author] 16 Feb, 2023 @ 9:00am 
hey hi, sorry for not responding sooner, so scrublord thanks for the feedback! i'm going to make the changes as soon as i can, real life stuff kinda has stopped me from modding and even playing warhammer 3. sorry for that. but will update the mod as soon as i can.
ScrubLord 17 Jan, 2023 @ 2:29pm 
It's pretty balanced although I'd propose some changes to fit a role while balancing in the roster:
- 67 HP (like Red Crested Skinks)
- 50 Armor (like Red Crested Skink Chief. This shouldn't have more)
- 65 Leadership (Like Stalkers and RCSC)
- 35 Weapon Strength (25/10AP)
- 26 MA (same as Tier 1 Red Crested Skinks. Up to 28 could be argued)
- 34 MD (min 32) (Stalkers & Skink Chief have 36, Saurus Warriors 34, This will help hold the line, but not as well as Saurus with ~25% more HP.)
- 4 ammo (+1 vs Skink Cohort. This should be melee focused - Chameleons exist for ranged)
- 80 missile range (As Skink Cohort. But accuracy should be slightly better)
- 22 missile damage (15/7)

So overall, slightly better in melee combat (holding) but with some reduction to missile power. Still far from as sturdy as Saurus. Any costs to be balanced.

Adding melee bonus vs Infantry (e.g. +5) could be interesting as a role to clear out chaff infantry, but with a price to match.
ScrubLord 16 Jan, 2023 @ 1:41pm 
@Duid thanks for bringing this mod over and a worthwhile unit to the roster.

Could you update the screenshot card as the stats in game are very different (not so overpowered like the image).

Stats in game for others (Jan 16 2023):
- 120 models on ultra (like Red Crested Skinks)
- 70 HP per unit
- 60 Armor
- 62 Leadership
- 21 MA
- 27 MD
- 38 Weapon Strength (28/10AP)
- 17 Charge Bonus
- 6 Ammo
- 95 Range
- 26 Missile Strength (17/9) (might be 18/9: starting tech is adding to it)
- No Bonuses vs Large/Small/Other
Duid  [author] 8 Oct, 2022 @ 3:49pm 
i'm really busy with irl stuff so not anytime soon, but hey people a free to make submods of my stuff, just make sure to credit me and the og creator.
BuffBaby 8 Oct, 2022 @ 3:06pm 
hey would it be possible to get a double unit size version of this mod?
Dr Charko 9 Sep, 2022 @ 3:11pm 
Singlehandendly saving the lizardmen