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The last one was just fixing some missing loadout items.
All the code from this mod is free for use, so feel free :)
1) talents need buffs, most of them are pretty underwhelming, need more META stuff (speed up skills, honks heal/fix stuff, clownosis/psychosis affliction and buffs)
2) neurotrauma support - currently it messes up clownosis, meth/steroid buffs, and renders "The beating will continue" and "Humour Foundation" talents useless
3) "master class act" talent is really bad, needs rework, maybe straight up take the talent from assistant tree that gives a random talent tree fron another class
4) we need more clown melees, current ones are very weak. probably also need one-handed clown melees and generally more combat power
I would like to be silly and say it's a part of the clowns meta-physics but in all honesty i dont know how to prevent the crashing, ill do some more testing and see if i can do some sort of fail safe when its blank :)