Stellaris

Stellaris

530 ratings
Better Ship Behaviors
10
4
3
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
889.005 KB
7 Jan, 2023 @ 6:38am
8 Jul @ 9:51am
95 Change Notes ( view )

Subscribe to download
Better Ship Behaviors

In 1 collection by BaBoFantasy
[Collection] Better Ship Behaviors
5 items
Description
Better Ship Behaviors
BSB is a vanilla-flavor mod that improves the ship behaviors in Stellaris and solves some problems in space combat.
Please check the update log!


UPDATE 20250529

A new ship mod tailored for Stellaris 4.0, Special Ships: Shipbuilding Focus, is now released! It is fully compatible with Better Ship Behaviors and highly recommended to be used together!


Improved Ship Combat Computers and Behaviors



New Sniper Combat Computers. Instead of turning back and gaining distance, the ship stays at the maximum range of the mounted weapon, concentrate on firing its long-range guns at the enemy, with a very large bonus to weapon range.

Change the Carrier Combat Computers. With additional engagement range bonus, allowing carriers to attack with strikecraft while keeping their distance from the enemies. Instead, have a very large penalty to ship speed during combat.


Improvements in AI Empire Ship Designs



AI battleships are designed to be equipped with adequate combat computer, and to have the appropriate ship behavior. AI empire's weapon preference and tech level determine the battleship designs.


Starbase Design Standardization



New common A-slot parts to Starbases. Gives Starbases a base recovery rate to make them fight more effectively in combat, and fixes an unbalance in Starbase designs.


Compatibility Information

Fully compatible with Special Ships: Shipbuilding Focus, and using them together is highly recommended.
Fully compatible with NSC, ESC NEXT, ASB, all shipset mods.
Compatible with Real Space Ships in Scaling, when used with compatibility patch.
All compatible mods except NSC and ESC NEXT must be placed above Better Ship Behaviors in the Paradox Launcher mod list.
NSC, ESC NEXT, and their add-ons must be placed below Better Ship Behaviors.


Language Support



BSB supports all Stellaris official languages, powered by Google Translate.
Italian translation patch by Rahl81. Grazie!


Please enjoy and give me good feedbacks!


[discord.gg]
423 Comments
Pinenuts 9 Jul @ 7:05am 
오! 감사합니다
BaBoFantasy  [author] 9 Jul @ 3:06am 
@Large_Gremlin
Since I'm a solo modder, I don't have the capacity to support older versions.

@Pinenuts
네 됩니다. 다만 ASB ironman 을 쓰시는 걸 더 추천하고요, ASB 를 쓰더라도 함선행동은 BSB 의 행동으로 덮어씌워질껍니다.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1880071041
Pinenuts 9 Jul @ 2:09am 
Amazing Space Battles과 호환이 될까요?
Large_Gremlin 5 Jul @ 12:06am 
Does this work on pre-4.0 versions?
Amon Grabmore 29 Jun @ 7:09am 
@BaBOFantasy can we talk on dc its easy this way we are already frends?
BaBoFantasy  [author] 29 Jun @ 5:54am 
@Amon Grabmore
Could you please describe the issue in more detail?
Do you mean that you're unable to equip the Sniper Combat Computer on the Stinger, or that it can be equipped but the ship behavior is acting strangely?
Amon Grabmore 29 Jun @ 5:42am 
@BaBoFantasy Could you see if you forgot about Bio Ships? I'm not a modder and maybe im totally wrong, I looked at your files and for example stingers are not classefied as battleships if im not wrong. So i have the problem that Stingers dont work with the Sniper Combat computer.
Sorry if im wrong but it looks like this for me.
DanielAir 27 Jun @ 5:48pm 
I understand, thanks. To be clear, I am currently using Better Ship Behaviours, with the proper load order described here.
BaBoFantasy  [author] 27 Jun @ 5:38pm 
@DanielAir

I've checked both the thread and your comment.

You're right. This issue might have existed since the beginning of Stellaris, but for much of the game's history—until around a year or two ago—ships essentially just rushed into combat.
Because of that, the problem didn't really surface unless someone added new ship behaviors through modding.
However, with the recent changes to vanilla Stellaris' Artillery and Carrier combat behaviors, ship engagement ranges have increased and made the issue much more visible.

It looks like that save was played in a no-mod environment. In fact, even that save file works fine if you load it with the Better Ship Behaviors mod enabled.
Please check my forum post here:
https://forum.paradoxplaza.com/forum/threads/ship-in-combat-circling-issue-and-the-solution-i-suggest.1746912/
DanielAir 27 Jun @ 12:38pm 
(it includes a screenshot)