Company of Heroes 3

Company of Heroes 3

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Items (25)
Game Modes+
Created by Janne252
Classic Annihilation and Victory Point game modes with additional options. This mod can only be used in custom games and skirmishes, NOT in singleplayer campaign! Available options Population cap: 25 ... 1000 Warning: Excessive population cap (200 and abov...
BKD's Mignano - Frontline Edition (8)
Created by BlacKcuD
Reworked version of Mignano for more chokepoint action in the middle. Huge cliff walls force all units to the central plaza. Mostly this is just a map to test the new editor....
3v3 Aere Perennius
Created by DuckCrafter42
I've made several changes to this map: It's now a 3v3, instead of a 2v2. Capture points have been modified to give a bit more resources overall, mostly fuel and ammo. Choke points have been slightly changed since last revision, you can now cross the river ...
Spearhead III - Investigating Crashes
Created by Achronos
Issue Tracker - We are currently investigating SCAR errors related to the US AI when using Advanced AI. Overview As we tried to do for Spearhead I, we aim to provide a more tactical, and engaging gameplay experience, where bringing the right weapons, equip...
(8) Vire River Valley
Created by Hunter⁧⁧404
This map is a work in progress With that out of the way Vire River Valley Nestled in the large valley front of their computers, a small rural community has been torn by war a poor release. The river blitzkrieg that runs through this community was once a pl...
Aere Perennius Deep River
Created by AtomicalTires
Changed the river depth to allow for choke points on the bridge. I am aware of some leftovers from the editor. I'll fix them later. Note: This is my first time using the Essence Editor....
(6) Utah Beach
Created by Nightwolf
This is my version of Utah beach. The map is still in its early stages but is mostly balanced and playable! Made it a 3v3 map instead of 2v2. Testing space All trench lines should work as intended Bunkers have improved line of sight (LoS) Added 2 observati...
(8) Not another generic Acholous River
Created by Positive-Potato
Many people have wished for the map. That's why I did my best to remake this map. If you have any problems or comments feel free to write me. Hope I have also made the way that was desired. Copyright (concept) on the creater from the prev. CoH Version ____...
(8) The Gap is Back
Created by Sidewinder
This map is inspired by the Hochwald Gap from CoH 1. However, some things are different, some remain the same. In a nutshell: - The good stuff (2x med fuel + 1x high ammo) is on the eastern island. - The fuel point in front of your base is crucial for link...
(6) Gilroy Harbor
Created by Positive-Potato
An old familiar competition map that I rebuilt with my style :D. Hope you like it as I have created. If you have any questions without problems feel free to contact me :) I am also always available for questions, feedback or anything else. Just write me <3...
Red River
Created by taint
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(6) Ardennes
Created by ANotherJoe
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(4) Provenance
Created by Venexis
Provenance is a quaint coastal town, and a great foothold to establish in the region. The open fields, landmark ruins and tightly knit streets of the town offer a range of combat situations and opportunities. Map Design The map is split into two distinct h...
(4) Twin Beaches
Created by Nightwolf
This is a simple rework of the Twin Beaches 1v1 map to accommodate 2v2. I also attempted to make more space for the HQ. Changes: Machine gun nests at main bases have been moved Deleted some rocks to make room for HQ buildings Known Issues: AI is known to d...
(4) Piccolo River Crossing
Created by Pingu
Three bridges cross a river through a small town. As the sun rises over a quiet little town in Veneto, Axis and Allied forces are both advancing to secure the last bridgehead in the region. You must make use of your resources wisley on this mission. Quickl...
(2-8) Polish Suburbs 2.4
Created by P4J@K
EN Map completed. I invite you to play and have fun. If you like my work, I encourage you to like and leave feedback in the comments section. It motivates me to create more projects. Thank you. PL Mapa ukończona. Zapraszam do rozgrywki i miłej zabawy. Jeże...
(2) Piccolo River Crossing
Created by Pingu
Three bridges cross a river trough a small town. Map feautures: Balanced gameplay. Annilation and victory control. Detailed enviorment. Updated 4 player version here: (4) Piccolo River Crossing Map by "Pingu". (Last screenshot by CommanderKai)...
(6) Railroad
Created by Positive-Potato
The secret organization of "(6) Mountain-Village" could be found again. This time completely isolated in a sandy against. This time a train depot was found and must be conquered with all means. Count on resistance! If we capture the base we may get more in...
(6) Wake Island
Created by Nightwolf
This was requested from a user to be 3v3 so I threw together 2 more teams. Needs to be fully tested but should accommodate all buildings. Currently testing, you can download and play it yourself as majority of the map is completed. Some issues may exist. A...
(8) Bridge-Middle Fight v1 | 4v4
Created by Positive-Potato
Hey this is my first map I have ever created. I hope you like it. If there are problems or bugs, then let me know. I try to fix them! Update v2: * Atmosphere * Bugfixes * add Sandbags Important: Dont worry just this picture and the main menu Picture is bug...
(8) Downfall
Created by Shadowphreak
One team starts in the middle. The other team has them surronded. Everything you know does not apply....
(8) Island
Created by Positive-Potato
I tried to create a large island with many small areas. I hope you like the map. If you have any problems or comments, feel free to contact me. Of course with any other things too. Hope you have fun. <3 Map size: 670x600 Update v1: * Add CliffWalls * Add O...
(8) King of the Hill
Created by Shadowphreak
Control the Hill for Victory. Each team starts on either side of map defended by established bases....