Space Engineers

Space Engineers

Not enough ratings
BD's Toolbox
   
Award
Favorite
Favorited
Unfavorite
Description
Collection of random crap I've made

I've got a channel under Other Projects in the WeaponCore Discord for discussion/bugs/etc

https://discord.gg/tXtpNwX8bf
Items (19)
Flight Vector
Created by BDCarrillo
Overview When seated in a cockpit, this mod draws lines or symbols to depict the prograde, retrograde, and gravity vector for your current grid. Note the lines are a fixed length, and only indicate direction. Symbols/lines for prograde/retrograde will not ...
Projector Highlighter
Created by BDCarrillo
5/12/23 Update Added options to set max block numbers or to disable neighbor checks for incomplete blocks. Added color config options, info below. 4/27/23 Update Fixed an oopsie that made any damaged block (yellow) near a placeable block (green) causing al...
Jump Alert
Created by BDCarrillo
Overview Ever wanted to have some indication that a ship was jumping in near you? Now you can panic for a few seconds before it arrives, instead of after! When any ship starts a jump sequence, players within 10km of the destination will receive an orange G...
Status Report
Created by BDCarrillo
Overview Ever wanted a concise report of things happening on your ship? Well with simple chat inputs you can inundate yourself in data! Only works for your currently occupied grid. /report Shows a list of commands in the chat box /report inventory Displays...
WC Radar
Created by BDCarrillo
Key update note- "# of blocks to hide label" now changed to "Hide grids <X blocks" to clean up symbology. Added onscreen list of contacts (off by default). Check options menu for "Summary List Options" Overview This mod shows overlays, labels, and lines in...
HeightMap Coordinates
Created by BDCarrillo
This tool is meant to help people working on heightmaps for custom worlds. When flying around your custom world, this will display the heightmap tile and your current coordinates of the image file every 2 seconds. GPS points are automatically created for e...
FunLightning
Created by BDCarrillo
Fun Lightning! Ever wished that lightning would shut off blocks on a grid? Or maybe depower a grid completely? How about decreasing (or increasing) the damage and radius? Maybe you want a bunch of damage on grids, but for players to be unharmed? Well now y...
PrefabSpawner
Created by BDCarrillo
Ever wanted to chuck vanilla or modded prefabs at people on your server? Well now you can! This is fun to combo with MES when an admin/GM/evil person needs a bit more granular control over bringing NPCs into the world without trying to paste in a bunch of ...
Remote3rdPerson
Created by BDCarrillo
Just remote control a grid and you'll get a third person view at that grid. Normal alt+pan/zoom and V to reset the view. Only oddball is that you must exit remote control to hop to a spectator camera, otherwise everything else should work as normal, like c...
Structural Reinforcement
Created by Final977
An armour enhancement mechanic mod. Looking to make your builds stronger? Tired of building bricks? Need a real reason to vary the building blocks in your creations? Structural Reinforcement is here for you! Using existing vanilla blocks, create columns, b...
DynamicArmor
Created by BDCarrillo
The mod allows you to set various damage alterations for armor (or any block, really) to make it immune to damage below a certain value, stronger until damaged below a certain integrity percent, or have a flat deduction to incoming damage. This is meant mo...
DamageInfo
Created by BDCarrillo
Floating damage text display, to see what damage you have caused. If multiplayer is off, it will show every damage event as a sort of debug or test mode. In normal networked (local or dedi) play it'll combine damage events over time and pop up a number eve...
Beaconless Thrust/Power Signals - now with Beacons
Created by BDCarrillo
https://github.com/BDCarrillo/Thrust-Beacon/wiki This mod seeks to break from the beacon-block based systems for broadcasting ship locations with a new UI look and more server-level options. The intent is to loosely mimic detectability by sensors inherent ...
Conveyor Diagram
Created by BDCarrillo
Build Info has a much better implementation of this concept that I'd recommend using, with "/bi cn": https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=514062285 Now available on plugin loader! Press "Left Shift" when looking at a grid you own to see a...
Deformation-B-Gon
Created by BDCarrillo
Deformation-B-Gon Won't eliminate existing deformation, but should prevent all future deformation! Reversible by removing mod (hopefully). Blame Sachiho...
MESSpawnerUI
Created by BDCarrillo
This utility leverages the MES mod api to force spawns to occur, while maintaining the MES behaviors. If you just need to sling prefabs around, check out PrefabSpawner Shift+M to open the menu (limited to 3+ star players). Spawn, Shift+M, or Esc to close. ...
BDAM
Created by BDCarrillo
BDAM - BD’s Assembler Manager Assembler Quotas and Co-Op Assembler Management Running out of Steel Plates? Too many solar cells? Assembler full of gravel? Do you wish your co-op assemblers would actually cooperate? Let BD’s Assembler Manager queue those fo...
WC Handweapons
Created by BDCarrillo
25 Sep Update: Fixed S-10 non-flare rounds pulling S-10E mags. Thanks Skwyd for the additional heads up! Made the flares the secondary ammo for the S-10 Basic Pistol, with regular ammo as primary. Red streamers in vids are just for visualization of the who...
Prospector 2
Created by BDCarrillo
Wiki: https://github.com/BDCarrillo/Prospector/wiki Boop me in discord with any bugs/exceptions/crashes Other Projects -> bd-stuff at https://discord.gg/tXtpNwX8bf...