Portal 2

Portal 2

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Description
Difficulty: Medium

TO KNOW BEFORE PLAYING:

- The map features portal ON/OFF mechanics, but being familiar with them isn't required. Timing is intended but shouldn't be too tight. The piston platform has a shutdown delayer of 4 seconds.

- It is intended to shoot the portalable surface below the laser, without being in line with it.

- This puzzle features jailbars. They will block the cubes but not the player.

- Solution is logical. Cube throwing, strafing, ninja skills and glitches are not part of the solution. There are mechanisms in place to prevent them; some might trigger if the player uses noclip. In which case, I'd also recommend using godmode. F6/F7 to save states is recommended.


This puzzle was made as an entry for Mikeastro's Contest[discord.gg] in which participants had to remake one of his maps. This puzzle is a remake of Canonical. While the resemblance might be there, this is a very different map so playing Canonical before isn't required. Feedback is very much appreciated. Good luck, and have fun.

Much thanks to:
Intended solution
50 Comments
Sapiens 18 Mar @ 3:14pm 
Good map.
Hovering Harry 27 Dec, 2024 @ 9:59am 
Here is my blind run: https://youtu.be/MRIMnob_-Ec
I literally solved basically the entire chamber including the first move I just didn't realize how to do the first move. It's always the most obvious thing that I get stuck on
Neat map :steamthumbsup:
mentallentil 17 Dec, 2024 @ 9:34pm 
Done. Faved, and maybe even in my top 10. It took me at least an hour or two to spot that first move, but after I got it I was able to solve the rest in only around 20 minutes. It's so impressive how much respawning there is, and especially in such a simple layout. My absolute favourite thing about this puzzle is the fact that there's only 1 laser receiver for the laser and singular reflector cube, and of course how the light bridge adds so much complexity to all the shuffling going on. Insane map
bullfrog 27 Sep, 2024 @ 11:55pm 
Excellent puzzle definite :steamthumbsup: intended solution. The puzzle content of the map is brilliant and I’m amazed at how many moves you managed to squeeze out of a relatively simple set up. I did find the timing you mention in the description to be a bit tight, but no one else seems to, so that's probably just me.
Mattchew 2 Feb, 2024 @ 7:47pm 
Probably the most fun I've had with a map. Figuring out its logic and purpose for everything was a trip. Masterpiece, faved.
DiDo Killer!  [author] 14 Oct, 2023 @ 5:29pm 
@BehindPortal thank you for the kind comment, I'm happy you enjoyed it :]
BehindPortal 2 Aug, 2023 @ 2:06am 
ohh wow , very clever. from beginning i know final sequence but took me ages to figure out how. elegant and simple layout with clever idea. fav :p2cube::steamthumbsup:
DiDo Killer!  [author] 31 May, 2023 @ 11:28am 
@Nobody No-One Thanks for playing :D
Nobody No-One 31 May, 2023 @ 10:25am 
I solved it as intended - once I realized that I could hold up the cube to block and unblock the laser, and that would give me useful results , it flowed quite smoothly. The design is very subtle, and at first I found everything quite baffling (there's a laser, but only one catcher; a light bridge, but only one place where it makes sense to travel with it) but it all came into place quite nicely. Thumbs up.
Nobody No-One 30 May, 2023 @ 8:32pm 
I also got killed, perhaps by the same thing asd417 did - I put the weighted cube on the light bridge near where it hits the wall, and used that to jump to the platform near the light bridge that is 1/2 block higher than it. Very easy to do, and not obviously illegal, but I died. I guess it's good to know that's unintended, though. I haven't actually solved the map yet, but just wanted to point that out.