Sid Meier's Civilization VI

Sid Meier's Civilization VI

70 ratings
Swift - Faster Air Animation
   
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Type: Mod
Mod: UI, Units
File Size
Posted
Updated
15.834 KB
30 Apr, 2023 @ 5:33pm
29 May, 2023 @ 9:45am
2 Change Notes ( view )

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Swift - Faster Air Animation

Description
Annoyed by how long it takes for Bombers to reach their Target and drop the WMD/ICBM? or basically how any Air Unit moves so slow in the Air? Look no further, I have a swift Solution for you!


Makes Air-Bombers and Air-Fighers move faster when attacking. Also increases the speed of WMD Animations a little bit.

Improvements:
- Makes Air-Bomber Units move way faster.
- Makes Air-Fighter Units move a little faster than usual.

* All changes are just visual, and shouldn't affect the Gameplay or conflict with other Mods (unless they change the Unit Animations too).

Works with Base Game, Rise and Fall & Gathering Storm.

Commissions:
Sometimes I take Mod Commissions, so if you have a special Mod in Mind or any Mod Idea you can contact me on Discord (My Discord ID: Zegangani#0321), CivFanatics[forums.civfanatics.com] or here on Steam.

Support:
Support me with a Ko-fi if you like this Mod and want to see more like it. Your Support is also helping me getting forward with my 4Xpansion Pass Project for Civilization VI[forums.civfanatics.com], which is a Pass of 6 Mod Packs that introduce many new Game Mechanics/Features and old Ones from Previous Game Iterations, as well as many QoL Improvements. Thanks a lot!!
[ko-fi.com]

Check Out My Other Mods:
- Resource Cultivation: Cultivate any Resource in your Territory that you have worked.
- Real Allies: Stops all Alliance Players from attacking each others' suzerained City-States.
- Customization VI: Customize your Game with various Options.
- Free City States [Revived]: Free Cities have a chance to turn into City-States.
- Teams . . Together . . Strong!!: Team Members spawn close to each other and away from other Players.
- Uninterrupted Wonder Construction [Revived]: Stops all Players from building a Wonder if it's being built by another Player.
21 Comments
power.nub 29 May @ 7:03pm 
I'm playing the vanilla base game without any DLC content. This mod is enabled but still the same slow animation. Am I doing something wrong or is it not compatible with just the base game?
Obb 19 Jun, 2024 @ 2:27pm 
Is it possible to make the warheads go faster ?
Their slow fly is fun to build tension, but it’s a bit redundant in the long run ^^
Zegangani  [author] 19 Mar, 2024 @ 7:40pm 
You're welcome :happystar2022:
DaniAngione 19 Mar, 2024 @ 6:25pm 
Neat! Thank you, @Zegangani!
Zegangani  [author] 19 Mar, 2024 @ 4:57pm 
As long as they use the same MemberCombat type for Combat Animation (which 6T Air Units do), yes. I don't know if all modded Air Units use those, but I assume most of them do. In any case, they won't conflict with this mod.
DaniAngione 19 Mar, 2024 @ 7:43am 
Hey! Does this mod work with modded air units? For example, the 6T air units?
therocksays02 4 Jan, 2024 @ 9:26am 
Hi, this doesnt seem to work for me, is there any conflict I need to know? Or is it outdated?
huahua 16 Jul, 2023 @ 9:22am 
May I know what entries to modify in which files to modify by myself?
Zegangani  [author] 29 May, 2023 @ 9:47am 
@Rene_Dankartes, you're right, that's completely fair.

I just removed WMDs from things affected by this Mod, so WMD Animations shouldn't be faster, but work just like in the vanilla Game.
Rene_Dankartes 19 May, 2023 @ 1:10pm 
I think that the point of a slow WMD animation in the game (even with quick movement enabled) was that you should never take nukes lightly, given the insane threat they pose. I don't know how I feel about undermining that aspect of the game.

PS: I have enjoyed your other mods though. I just wanted to voice my opinion on this particular one.