Solasta: Crown of the Magister

Solasta: Crown of the Magister

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The Red Crow
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12.887 MB
6 Nov, 2023 @ 11:21am
28 May @ 2:31pm
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The Red Crow

In 1 collection by Artyoan
Artyoan's Campaigns
7 items
Description
The Roaming Boar Tavern has burned to the ground. Your party was there. Drunk. The cause of the fire eludes you. Perhaps the fault was yours. Perhaps it wasn't. But to escape the confines of a jail cell, you are enlisted to serve during a time of war between the Snow Alliance and Gallivan.

*Please report any bugs you find and make several hard saves as you go.*

Details: This is a full campaign and is a sequel to The Forsaken Isle and Morrows Deep, with a new party starting at level 1. I strongly recommend having played both of the prior campaigns before playing this one as the spoilers are very heavy, especially for Morrows Deep. If you don't care about the story elements then have at it.
Link to The Forsaken Isle : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2867325315
Link to Morrows Deep: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2914649745

More details:
With the release of Palace of Ice I wanted to use the new capabilities it provided.
-The world map is implemented
-All new locations are used
-Companions come and go, sometimes with the option to take them. Not taking them will make the difficulty considerably harder in the areas they are available. Companions that stay for multiple battles are capable of being killed permanently.

Duration: 40+ hours if all content is done. (If you are playing on harder difficulties, this may take considerably longer)

Levels: Starts at level 1 and ends at level 16.

Difficulty: The difficulty is intended to be moderate (on authentic). Anyone looking for a seasoned challenge should try Scavenger difficulty or higher.

Suggestions: A balanced party is likely best but nothing is necessary. At least one good single target ranged damage dealer is strongly encouraged as a lot of new enemies are capable of flight.

Special Considerations:
-Unlike my prior campaigns, there are a few instances where multiple battles are required with no long rest. These don't come til the second half of the campaign.
-A wand of identify is available on vendors and one found in exploration.
-Crafting is fully implemented and highly encouraged, though not necessary.
-There are 65 custom weapons
-There are several side quests
-Charisma skills like persuasion, intimidation, and deception are used throughout the campaign
-Some classes and most character backgrounds have some special dialogue and content
-Save often, especially prior to entering a full party teleporter

Other:
-There is a six man version of this now available here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3106185904

Mod.io version: https://mod.io/g/solasta/m/the-red-crow

Special thanks to Earendil for early testing!

Enjoy
Popular Discussions View All (2)
2
9 Jun, 2024 @ 12:51pm
Big Boss Battle Hang-up - 2nd time, now =(
Sal90066
1
24 Mar, 2024 @ 6:26am
Load save warning
fractalwolf
280 Comments
Artyoan  [author] 7 Jun @ 9:36pm 
@Czechurself, this takes place simultaneously as the palace of ice. There is a minor spoiler here for something that occurs in palace of ice though. So it may be best to play PoI first but it won't be a big deal either way and certainly won't ruin anything.
Czechurself 7 Jun @ 8:44pm 
Do you recommend playing this before or after palace of ice? Timeline wise does it come before/after or during those events?
Artyoan  [author] 14 May @ 6:53am 
Thanks again, Zeno. Also thanks for the author's notes section for your personal thoughts on each chapter. Got a kick out of it. :steamthumbsup:
zeno_42 14 May @ 4:46am 
Just finished it. Wonderful. A *very* satisfying ending. Definitely on the list of top mod adventures I've ever played - and not just for Solasta. Kudos!
Artyoan  [author] 30 Apr @ 7:08pm 
Thanks Zeno. :steamthumbsup: Spent some time reading through and it's great stuff. I also used Bing to create some custom portraits for Solasta and it has been an excellent tool for that. The screenshots here include some of them. Clearly works just as well for documenting the adventure. Particularly liked the parts about taking down each named enemy within the Gallivan outpost as well as the Possessor fights, as forcing sequences of no resting can be questionable with how it is received. Glad to see Bjorn bested the Baron twice too.
zeno_42 30 Apr @ 5:59pm 
Just a note that I've absolutely loved this campaign (not yet finished - just leaving Nokthanim). I have a blog "zenosziggurat.com" where I blog my way thru various campaigns - illustrated with AI art. My latest has been taking a team through Red Crow, and its been every bit as engaging as commercial adventures I've run. I have also very much appreciated the "difficult, but fair" nature of the harder fights. Never feels forced. Never feels artificial. It just makes you work for it. Three thumbs up!
Artyoan  [author] 19 Apr @ 6:52am 
Thanks kevwelch. Glad you enjoyed it. :steamthumbsup:
kevwelch 18 Apr @ 9:37pm 
This was a blast! I knew this was going to be good when I tied up things with the ghost dog and got a little sad about it. Great work dude.
Artyoan  [author] 17 Apr @ 4:23pm 
@Lizzy, Not sure what that could be. If you have Unfinished Business mod then I suspect it is either a bug or some ability of some sort related to the mod. Wouldn't be a way for me to set up anything like that within the dungeon maker.
Lizzy 17 Apr @ 4:03pm 
I'm having an issue where enemies will randomly get banished forcing the party to end turn for 9 rounds so they re appear and we can kill them.