Space Engineers

Space Engineers

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Description
A collection of mods that make the game differ from the original experience, but mostly tweaks existing values or add new encounters without changing the gameplay all that much.

The mod can be safely added / removed without losing blocks.
Intended to be used together with Chocolate, but can stand on its own as well.

Main features are:
Smoothing out terrain to make driving easier and more viable.
Changing the effective hydrogen capacity of tanks (reduces hydrogen consumption while increasing hydrogen production cost / time).
Adding NPCs and modular encounters.
Increasing the speed limit.
Reducing stone yield.
Increasing production block power consumption.
Increases solar power production heavily to keep bases being viable in space and where wind is not available.
Increases wind power production slightly to make early game less painful.
Increasing hydrogen engine power production. This compensates the power requirement of production early, and buffs hydrogen.
Making ore veins deeper, scarcer and bigger.
Increasing ore detection range to compensate for the ore distribution changes.
Adding weapon core.
Adding new respawn ships that make the start easier (though arguably starting out is harder than vanilla due to the stone yield changes).
Items (36)
Stone Yield Adjustments
Created by Argual
Nerfes stone ingot yields. All blueprints (essentially recipes) that process stone into other materials are nerfed (including modded ones). Adjustments are applied differently depending on whether the blueprint is used by a survival kit (any kit, including...
Production Power Adjustments
Created by Argual
Increases the operational power consumption of all production blocks (including modded ones) by a factor of 5. Does not affect gas tanks (they are considered production blocks by SE). Aims to discourage mobile production and increase the value of reactors....
DeepOres
Created by Ghost722nd
What does this mod? This Mod is a simple edit of the planet generation which spawns the ore deposits much deeper under the surface of each planet and moon. Additional to this are the deposits much larger to provide a real use for mining stations instead of...
ACS Assertive Bunkers
Created by Pav
ACS Assertive Bunkers adds additional bases to further expand the life and challenge in your world. This mod currently include underground bases for planets, and will progressively increase in challenge as your threat increases inline with other ACS bases....
Assertive Combat Systems
Created by Splitsie
Assertive Combat Systems brings life and challenge to your world. This mod includes cargoships and bases for planets, moons and space. It will progressively increase in challenge as you grow in threat. So, how does it work? - cargoships will spawn in the l...
Crew Voices (Attack Robots)
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Idle, Taunt, and Pain sounds for Crew Enabled This adds spoken lines for Crew Enabled. The lines are robotic voices uttering standard "combat" type statements. Once installed, the default "Attack Robot" crew (the thin bots w...
Crew Voices (Psychotic Robots)
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Idle, Taunt, and Pain sounds for Crew Enabled This adds spoken lines for Crew Enabled. The lines are robotic voices uttering GLaDOS-style "psychotic" statements. Once installed, the default "Psychotic Robot" crew (the all-wh...
Crew Enabled
Created by Patrick
https://i.imgur.com/fVVaDCS.gif Populates NPC Vessels and Stations This adds a crew of robots and astronauts to all NPC ships. This works with vanilla cargo ships NPC mods (including MES), and the economy ships and stations. Featured in Reclamation Project...
Improved Interior Turrets
Created by Splitsie
This small mod changes the accuracy, tracking ability and damage of interior turrets back to their pre-warfare 2 levels, no longer will the interior turret be a sniper that can kill from 600m away, with care and tactics you can actually defeat one of these...
Perpetually Perturbed Pirates
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod will force all players reputation with the Space Pirate Faction (SPRT) to always be hostile. If at any time a player's reputation with the pirates is higher than -600, ...
Hydrogen Thruster Efficiency Adjustments ×5
Created by Argual
Makes all hydrogen thrusters (including modded ones) consume 5 times less hydrogen. Should be compatible with future updates. If you enjoy my work... consider buying me a coffee ;)....
Hydrogen Generator Efficiency Adjustments÷5
Created by Argual
Makes all hydrogen generators (including modded ones) produce 5 times less hydrogen from the same amount of ice than vanilla. Should be compatible with future updates. If you enjoy my work... consider buying me a coffee ;)....
Wave Spawner (Space)
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction This mod is an Add-On for the Modular Encounters Spawner that enables a new spawn mode called the Wave Spawner. How It Works The Wave Spawner sets a random timer that goes off ...
Robot Raider Pods
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Description This mod adds NPC Drop pods that will spawn on planets. When a pod is spawned, it will attempt to land near a player. Upon successful landing, it will deploy 4 robot raiders tha...
Enhanced Gravity Generators - pulling ships together, literally
Created by Digi
This mod extends the functionality of both the vanilla gravity generators by allowing them to pull ships without the need for artificial mass. You must enable this functionality per generator by adding the flags to the names, the generators will be unaffec...
Populated Worlds Ai Enabled NPCs
Created by Ryukki
Check "Changed notes" for information on newly added stuff. For Creature Encounters : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2747715235 =Important= > > > Enable jetpack npcs to fly by typing this ingame in chat "botai EnemyFlight true" < < ...
AiEnabled v1.9
Created by jTurp
https://i.imgur.com/fVVaDCS.gif v1.9.7 published April 9, 2025 Please refer to the changelog for patch notes. Check the Discussions for details on items commonly asked about https://i.imgur.com/cdhLXnQ.png AiEnabled is a total NPC inclusion mod that aims t...
Modular Encounters Systems
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. What is Modular Encounters Systems? This mod was designed to be a flexible framework that will handle nearly all spawning of NPC grids in your game world. It also includes a behavior system...
Smooth Voxels
Created by avaness
This mod removes the rough terrain that is found on cliffs and steep hills. Applies to all planets, including modded ones. This mod can theoretically be removed and added at will, but be careful if the planet already has grids on it. Internally, all this m...
Midspace's Small Ship Speed 1000 mod
Created by Screaming Angels
Sets the maximum Small ship speed is set to 1000 m/s. * This does not affect Large ship speeds. * It is skybox friendly and works with any Skybox, includes ones that already have their own speed. Mix-and-match ship speeds. Pick a Small ship speed mod, and ...
Midspace's Large Ship Speed 1000 mod
Created by Screaming Angels
Sets the maximum Large ship speed is set to 1000 m/s. * This does not affect Small ship speeds. * It is skybox friendly and works with any Skybox, includes ones that already have their own speed. Mix-and-match ship speeds. Pick a Small ship speed mod, and ...
Crash Landing Respawn Pod (Planet)
Created by Argual
Compatible with Industrial Overhaul and Daily Needs Survival Kit. Designed for engineers who wish to skip the part of the game where you slowly mine stone and wait endlessly for the survival kit to do its thing. Replaces the vanilla planet respawn pod with...
Crash Landing Respawn Pod (Moon)
Created by Argual
Compatible with Industrial Overhaul and Daily Needs Survival Kit. Designed for engineers who wish to skip the part of the game where you slowly mine stone and wait endlessly for the survival kit to do its thing. Replaces the vanilla moon respawn pod with a...
Trade Operators Coalition
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Trade Operators Coalition adds several Economy-Driven Neutral NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Enco...
Independent Contractors
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Independent Contractors adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This ta...
Parallax Concepts
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Parallax Concepts adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, and Planetary Installations. Encounter Information This table pr...
Imber Corporation
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Imber Corporation adds several NPC Grid Encounters to your game. This includes Space and Planetary Cargo Ships, Random Encounters, and Planetary Installations. Encounter Inform...
Pravda Heavy Industries
Created by Meridius_IX / Lucas
Meridius_IX has retired from modding. Click Here for more details. Introduction Pravda Heavy Industries adds several large grid encounters as Space Cargo Ships. These encounters may appear neutral initially, however they will quickly become hostile if appr...
Adapted Economy
Created by GXTracker
An adaptation of the economy system to allow for more thorough and complicated play styles than what the default Keen economy system allows for. About Have you ever wanted to include the economy system in your playthrough, but felt it was lacking in option...
Hydrogen Engine Gas Consumption Efficiency Adjustments ×10
Created by Argual
Makes all hydrogen engines (including modded ones) consume 10 times less hydrogen to produce the same amount of power as vanilla. Should be compatible with future updates. If you enjoy my work... consider buying me a coffee ;)....
Extended Range Ore Detector
Created by Reaper
Small Ship 400M Large Ship 800M...
Solar Power Adjustments ×5
Created by Argual
Multiplies the maximum power output of large solar panels by 5. Affects all large solar panels, including modded ones. Designed to work with Production Power Adjustments . If you enjoy my work... consider buying me a coffee ;)....
Wind Power Adjustments ×2
Created by Argual
Multiplies the maximum power output of large wind turbines by 2. Affects all large wind turbines, including modded ones. Designed to work with Production Power Adjustments . If you enjoy my work... consider buying me a coffee ;)....
The Inhibitor
Created by Blues Hailfire
https://i.imgur.com/fVVaDCS.gif Like, Subscribe, and tell your favorite server owner! The Inhibitor Have you ever been on a server, excited to engage in battle with your fellow engineers, and then they... - Drill under your base? - Jetpack around your defe...
Junk Grid Cleanup
Created by qm
Remove broken grids and floating objects after they have been detected as possibly fit for removal for multiple consecutive minutes. Entirely handled by the server. The following logic occurs (with default settings): - Each logic pass takes about 1 minute....
Better Stone v7.0.12
Created by DranKof
Welcome to the official Better Stone for Space Engineers mod page. Mod ID: 406244471 ================== SUMMARY ================== This mod fixes these problems: 1) Real life ores rarely come in their pure forms. Usually ores are a mixture of many elements...