RimWorld

RimWorld

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Body Type Matters Redux
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Mod, 1.4, 1.5
File Size
Posted
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4.708 MB
6 Dec, 2023 @ 8:46pm
2 May, 2024 @ 1:58am
12 Change Notes ( view )

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Body Type Matters Redux

In 1 collection by Evyatar
RimRealism - Hardcore Survival
279 items
Description

Body Type Matters Redux is designed to enhance gameplay by adding nuanced and balanced stat modifications based on a pawn's body type. Striving for a more immersive and strategic experience, this mod adjusts the capabilities and characteristics of pawns with Hulk, Fat, and Thin body types, providing distinct advantages and drawbacks for each.

Goals of the Mod
  • Balanced Gameplay: Offers a more balanced and strategic approach to pawn stats based on body types.
  • Enhanced Immersion: Provides a purpose for each body type, reflecting realistic physical capabilities and limitations.
  • High Compatibility: Designed to work seamlessly with popular mods like Combat Extended, ensuring broad usability across different RimWorld setups.


Hulk Body Type Adjustments:
- Enhanced Physical Capabilities: Moderately Reduced Stagger Duration, Increased Arrest Success Chance, Melee Damage, Construction, Mining Speed and Pain Shock Threshold.
- Reduced Agility: Slightly lower Melee Hit and Dodge Chance, Hunting Stealth, Work Speed, and Movement Speed.
- Bigger Physical Presence: Increased Body Size, Health Scale, Mass, Meat, Leather Amounts, and Max Nutrition.
- Increased Energy Expenditure: Slightly Higher Rest Fall Rate.
- Carrying Capacity: Improved Carrying Capacity.
- Comfort Temperature: Prefers Slightly Colder Temperature.
- DLC/mod-related Adjustments:: Increase in Suppression Power, Lower Certainty Loss Factor, and lowered Psychic Sensitivity.

Fat Body Type Adjustments:
- Moderate Physical Improvements: Slightly Reduced Stagger Duration, Improved Arrest Success Chance, Melee Damage, and Immunity Gain Speed.
- Reduced Mobility and Agility: Lower Melee Dodge Chance, Hunting Stealth, Construction and Mining Speed, Work Speed Global, and Movement Speed.
- Significantly Increased Body Mass: Greatly increased Body Size, Health Scale, Mass, Meat, Leather Amounts, and Max Nutrition.
- Increased Energy Expenditure: Moderately Higher Rest Fall Rate.
- Enhanced Carrying Abilities: Increased Carrying Capacity and Pain Shock Threshold.
- Temperature Tolerance: Prefers Colder Temperature.
- Better Emotional Regulation: Slightly Reduced Mental Break Threshold, making them less likely to mentally break.
- Slightly Less Visually Appealing: Pawn Beauty Slightly Lowered.
- DLC/mod-related Adjustments: Slightly increased Suppression Power, Slightly Lower Certainty Loss Factor, and decreased Psychic Sensitivity.

Thin Body Type Adjustments:
- Increased Agility and Speed: Improved Melee Hit and Dodge Chance, Hunting Stealth, Construction Speed, Work Speed Global, and Movement Speed.
- Lower Body Mass and Physical Strength: Moderately Increased Stagger Duration, Reduced Melee Damage, Immunity Gain Speed, Mining Speed, Body Size, Max Nutrition, Health Scale, Mass, Meat, and Leather Amounts.
- Reduced Energy Expenditure: Lowered Rest Fall Rate.
- Decreased Carrying Capacity: Lower Carrying Capacity and Pain Shock Threshold.
- Improved Temperature Tolerance: Prefers Slightly Warmer Temperature.
- DLC/mod-related Adjustments: Lower Suppression Power, Higher Certainty Loss Factor, and increased Psychic Sensitivity.


Note that some of the stats affect various other stats that aren't explicitly mentioned here.
For example Body Size Factor affects: Max Nutrition, Drug Tolerance, Toxic Buildup, Staggering Chance from bullets and melee, Weight, Body Heat, Caravan Visibility, Extracted Hemogen, Chance to get hit by stray bullets, and more.
Hulk Body Type Adjustments:
Stat Factors (Percentage Multipliers):
  • Arrest Success Chance: +40%
  • Melee Hit Chance: -3%
  • Melee Dodge Chance: -10%
  • Construction Speed: +10%
  • Mining Speed: +25%
  • Body Size Factor: +10%
  • Health Scale Factor: +20%
  • Mass: +35%
  • Max Nutrition: +50%
  • Hunger Rate: +40%
  • Meat Amount: +30%
  • Hunting Stealth: -5%
  • Work Speed Global: -3%
  • Move Speed: -5%
  • Leather Amount: +15%
  • Rest Fall Rate Factor: +4%
  • Suppression Power (Ideology): +25%
  • Certainty Loss Factor (Ideology): -10%
  • Melee Damage Factor (Biotech): +25%
  • Stagger Duration Factor (Biotech): -20%
Stat Offsets (Addition/Negation):
  • Immunity Gain Speed: +2%
  • Comfy Temperature Max: -2°C
  • Comfy Temperature Min: -3°C
  • Carrying Capacity: +25 kg
  • Pain Shock Threshold: +5%
  • Psychic Sensitivity (Ideology): -10%
  • Carry Weight (CE): +25 kg
  • Carry Bulk (CE): +10
  • Reload Speed (CE): -3%
  • Melee Crit Chance (CE): +20%
  • Melee Parry Chance (CE): +20%
  • Unarmed Damage (CE): +50%
Fat Body Type Adjustments:
Stat Factors (Percentage Multipliers):
  • Arrest Success Chance: +10%
  • Melee Hit Chance: -5%
  • Melee Dodge Chance: -20%
  • Construction Speed: -5%
  • Mining Speed: -5%
  • Body Size Factor: +20%
  • Health Scale Factor: +30%
  • Mass: +50%
  • Max Nutrition: +15%
  • Hunger Rate: +20%
  • Meat Amount: +50%
  • Hunting Stealth: -20%
  • Work Speed Global: -6%
  • Move Speed: -15%
  • Leather Amount: +35%
  • Rest Fall Rate Factor: +6%
  • Suppression Power (Ideology): +10%
  • Certainty Loss Factor (Ideology): -5%
  • Melee Damage Factor (Biotech): +10%
  • Stagger Duration Factor (Biotech): -10%
Stat Offsets (Addition/Negation):
  • Mental Break Threshold: -5%
  • Immunity Gain Speed: +1%
  • Comfy Temperature Max: -3°C
  • Comfy Temperature Min: -10°C
  • Carrying Capacity: +10 kg
  • Pain Shock Threshold: +3%
  • Beauty: -1
  • Psychic Sensitivity (Ideology): -20%
  • Carry Weight (CE): +10 kg
  • Carry Bulk (CE): +5
  • Reload Speed (CE): -5%
  • Melee Crit Chance (CE): +10%
  • Melee Parry Chance (CE): +10%
  • Unarmed Damage (CE): +30%
Thin Body Type Adjustments:
Stat Factors (Percentage Multipliers):
  • Arrest Success Chance: -15%
  • Melee Hit Chance: +5%
  • Melee Dodge Chance: +10%
  • Construction Speed: +5%
  • Mining Speed: -10%
  • Body Size Factor: -10%
  • Health Scale Factor: -10%
  • Mass: -15%
  • Max Nutrition: -15%
  • Hunger Rate: -20%
  • Meat Amount: -20%
  • Hunting Stealth: +10%
  • Work Speed Global: +5%
  • Move Speed: +5%
  • Leather Amount: -10%
  • Rest Fall Rate Factor: -5%
  • Suppression Power (Ideology): -10%
  • Certainty Loss Factor (Ideology): +10%
  • Melee Damage Factor (Biotech): -15%
  • Stagger Duration Factor (Biotech): +20%
Stat Offsets (Addition/Negation):
  • Immunity Gain Speed: -1%
  • Comfy Temperature Max: +2°C
  • Comfy Temperature Min: +4°C
  • Carrying Capacity: -10 kg
  • Pain Shock Threshold: -2%
  • Psychic Sensitivity (Ideology): +20%
  • Carry Weight (CE): -10 kg
  • Carry Bulk (CE: -5
  • Reload Speed (CE): +5%
  • Melee Crit Chance (CE): -10%
  • Melee Parry Chance (CE): -5%
  • Unarmed Damage (CE): -20%



Known conflicts
None.

Recommended Complementary Mods
Sex Matters Redux
Adds a layer of depth by integrating gender-specific stat variations.
Varied Body Sizes
Diverse the range of pawn/creature sizes. Remember to enable the options to let size affect stats.


Banners: Mewn Goddess
Mod: HTxL
Popular Discussions View All (3)
7
9 Feb, 2024 @ 9:45pm
Suggestions
Evyatar
1
3 Jun, 2024 @ 1:03pm
Bug Reports
Evyatar
0
18 Jan, 2024 @ 4:18pm
Tabular format for stats
Ted Bunny
69 Comments
llunak 7 hours ago 
In case you do not plan to update this for 1.6, could you please at least specify licence/permission so that somebody can continue this? Just including the source without a licence is not an automatic permission.
Juggernaut 13 Jul @ 4:35pm 
1.6 please :uprisingPower:
SiaNKs 12 Jul @ 8:40am 
1.6 :astariondisapprove::astariondisapprove:
Felnel 11 Jul @ 3:26pm 
1.6?
lmgginspace 11 Jul @ 1:40pm 
Sorry for the question, just curiosity, have you plans for updating to 1.6?
Arthur GC 4 Jun @ 3:48am 
Please considering adding a compatibility patch for the mod big and small.

With both mods, it's possible to have a pawn with the hulk body but small genes (which is ok), but the 'body size factor' from this mod won't be used when drawing the pawn.
Psyckosama 31 Oct, 2024 @ 2:29am 
Please considering adding a compatibility patch for this mod: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3354086860&tscn=1730301749
max 10 Oct, 2024 @ 9:35pm 
Isn't parry chance somewhat reversed? Thin pawns have 95 and hulks have 120 chance to parry.
zeus57007 9 Sep, 2024 @ 9:51am 
Wait, those stats for CE... Is this compatible with CE 1.4?!
[MaD] 7 Aug, 2024 @ 12:40am 
After changing the bodytype from fat to feminin (standard) with Surgical Body Shaping (SBS) the "Fat" hediff persists