Dwarf Fortress

Dwarf Fortress

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Agricultural Expansion Pack
   
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Description
A collection of mods that improve aspects of the agricultural practices available in Dwarf Fortress. From graphical fixes and production quality of life improvements, to new products and trading enhancements, these mods cover the entire cycle from buying seed to selling products.
Items (20)
Advanced Agriculture
Created by Droseran
Advanced Agriculture is a complete overhaul of vanilla plants and agricultural systems. No new plants are added by this mod. This mod should be installed after any mods that change the vanilla civilizations, and is likely not compatible with other mods tha...
Advanced Orchards
Created by Droseran
This mod adds the ability to farm tree saplings in crop plots. This mod requires the mods Advanced Agriculture installed before it. Sadly, there are many issues with the way vanilla trees currently work that make a mod like this very difficult to implement...
Advanced Botanical Variety
Created by Droseran
Advanced Botanical Variety does what it says on the cover: adds many new plants to the game. From agave to woad and baobab to yew, there's 87 new plants to discover! Plants in this mod use the Advanced Agricultural System, allowing exact plant-to-product p...
Advanced Botanical Orchards
Created by Droseran
This mod adds the ability to farm tree saplings in crop plots for trees from Advanced Botanical Variety. Advanced Botanical Variety and Advanced Orchards must be installed before (above) it in the mod loading screen. Tree saplings grow to harvestable size ...
Better Birch Trees
Created by Sevaurd
Replaces birch tree graphics with a better looking one. Will work with any version of Dwarf Fortress. Also check out Pale Birch by 20firebird....
Cave Spider Syndrome Recovery
Created by orcaman98
Modifies (vermin) cave spiders to assign a max duration to the illness their bites inflict, instead of it being a lifelong affliction....
Giant Cave Spiderlings
Created by Bumblebed
Adds a child version of the GCS to the game, allowing your dwarves to domesticate the species. The spiderlings reach maturity at the age of 2. Fun fact: the sprite for the baby GCS was already in the vanilla game, and it looks smaller than a regular cave s...
Silk Eggs
Created by keg
Silk creatures now lay eggs in nest boxes, which can be hatched or eaten as normal. Weavers can take these eggs and convert them into 10 thread a piece automatically at a farmers workshop. The following animals will lay silk eggs: -giant cave spider -giant...
Accurate Animal Names
Created by Muthaenian ⊗
Renames the young of certain animals to their more 'correct' forms. Currently applies to raccoons & coati (kits), opossums (joeys), porcupines (porcupettes), pangolins (pups), alpacas and llamas (crias, machos, hembras). I don't know if there are other mod...
Stingless Bees
Created by Droseran
This mod replaces honey bees with domesticated stingless bees. It should be compatible with other mods that affect honey bees. This mod is compatible with Advanced Agriculture. Check out my other Dwarf Fortress mods: My Dwarf Fortress Workshop If you enjoy...
Invisible Filled Jugs Fix
Created by Droseran
Currently jugs become invisible when filled with liquids like honey or oil. This mod gives them graphics when filled. I could not find a way to make the graphics work perfectly with both metal and non-metal jugs, so metal jugs will have the liquid slightly...
Invisible Minecart Fix
Created by Qev
This a temporary patch for the "invisible liquid-filled minecart" bug until it gets an official fix. WARNING: THIS IS EXPERIMENTAL This mod duplicates existing graphics raws. I haven't encountered any issues in testing, but I cannot guarantee it won't caus...
Unused Materials Remover
Created by Vattic
Stops dwarves from preferring chicken teeth and similar nonsense. Also removes them from the manager screen. Achieved by removing unused materials and tissues from the vanilla creatures. This only applies to the vanilla creatures. Any modded creatures migh...
Tobb's Deep Rock Crops
Created by dr. icenort
A small mod that adds a number of brewable plants from Deep Rock Galactic, each with unique properties. Stay tuned for updates and companion mods! Check out my other mods here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3096053711 Check out the...
Deep Rock Crops Patch for Advanced Agriculture
Created by Droseran
This mod adds recipes in the style of Advanced Agriculture or Advanced Brewing to the plants from the Tobb's Deep Rock Crops mod by dr. icenort. This mod requires Tobb's Deep Rock Crops installed to work, but will work without Advanced Agriculture or Brewi...
More Mushrooms
Adds new crops for your Dwarves to enjoy (they get unhappy thoughts if forced to drink the same alcohol for a long time). This will help you maintain variety in your booze supply. *Note - Due to current limitations, the special Cavern 3 plant is available ...
More Mushrooms Patch for Advanced Agriculture
Created by Droseran
This mod adds recipes in the style of Advanced Agriculture to the plants from the More Mushrooms mod by True Guesser, Wand Bearer, etc. This mod requires More Mushrooms installed to work, but will work standalone without Advanced Agriculture installed. Thi...
Expanded Dyes
Created by saaf
Adds more dye producing plants....
Expanded Dyes Patch for Advanced Agriculture
Created by Droseran
Adds recipes in the style of Advanced Agriculture or Advanced Milling to the plants from Expanded Dyes by Saaf. This mod requires Expanded Dyes installed to work, but will work standalone without Advanced Agriculture or Advanced Milling installed. This mod...
Enhanced Trade
Created by Droseran
Elves bring tree fruits and grown wood objects to trade, so obviously they are fine with utilizing plants as long as the plants are not harmed in the process. So why don't they bring berries and ground fruits to trade? Well, with this mod, now they do! Onc...