Cultist Simulator

Cultist Simulator

Not enough ratings
Cultist Expanded - they just work together without changing how game feels
   
Award
Favorite
Favorited
Unfavorite
Description
Mods that work together without conflict, and try to maintain game balance and vibe.
Items (21)
GHIRBI, the Gatekeeper
Created by AK
** OFFICIAL DEVELOPER MOD ** GHIRBI, the Gatekeeper, does nothing... except allow you to enable DLL mods which execute third-party code. Many of the more interesting mods on the Workshop need this to function. Why is this important? Because in theory, DLL ...
The Wheel
Created by KatTheFox
With each turn its cilia pulse and wriggle and its body flushes translucent to crimson. It might be ugly but it is beautiful like the withdrawing of blood from the labyrinths of glass. It does not cease and all its involutions are infinite. The Wheel. The ...
Resistant Mind
Created by Acuru
Did you lose your 10-hour run, cause you "just fast forwarded too much"? Lost game to despair, cause didn't pay attention when reading through your's stash of books? Well... pay more attention next time... or install this mod. What this does? It changes se...
Vitality protects from Sickness
Created by MensIuguolo
"Affliction" can now take in Vitality instead of health, reducing the need to dream to heal. I have a Ko-fi page! https://ko-fi.com/yonatanjarach...
Damaged Attributes
Created by OtherPlayers
Annoyed that health will convert to decrepitude when damaged but reason and passion are lost forever? Then this is the mod for you! New Content: Two new cards, ennui and obsession, that serve as the damaged forms of reason and passion. Two new restorative ...
Mind Palace
Created by Omega
This mod contains a permanent element, that accepts all cards. This can be used like Sulochana to hold any timer you want, with less babysitting durations. When reaching the spider door for the first time, you will get the first step of this project. I und...
Exalt Everyone
Created by MensIuguolo
A simple mod that allows you to exalt all followers to thier respective levels. It's just *easier* to exalt your own's. Exaltation now require 1 more of the same aspect (so an edge exaltation require 22 edge). All cults (except st. hydra) now have 1 in the...
[Obsolete, replacement in desc] Ouroboros [Looping Jobs 2023]
Created by dragon
Replacement version at: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3424675475 Loopable Jobs:Glover and Glover - unless you are climbing the ranks- ambition prevents you from settling in. Will also stop every time your job situation changes.Manu...
Looping Recruitment
Created by KatTheFox
Simple mod to let you automatically grab acquaintances and patrons until the decks are empty, start looping by putting 2 lore fragments in the talk verb, and if you need to stop throw a health into the slot that pops up once a loop....
Looping Mansus
Created by KatTheFox
Loop your trips to the mansus. Inspired by the Looping Job mod. The Peacock's Door can only be looped with the Frangiclave, since it breaks mirrors, and the Spider's Door cannot be looped at all, as it consumes its offerings....
Azoth's Expeditions
Created by LiquidAzoth
A small pack of two additional expeditions. In the Capital stands a old type foundry, sunny and silent. And in the Shires lies a mill whose wheel still turns beneath the moon. These expeditions offer unique treasures, presently totaling three books, a tool...
Independent Expeditions
Created by [FR] Genroa
Expeditions are now started in parallel and run independently, freeing the explore verb once started. This should support all vaults, even custom ones, as long as they follow the base game's structure of expeditions....
Vault Hints
Created by Xardis
This mod adds hint aspects to all vanilla Vaults on what obstacles are inside it and what aspects are needed to solve them. It goes without saying that the mod contains spoilers, thats the point. The aspect art is the art of each corresponding obstacle wit...
Compact Translation
Created by Xardis
Languages are now aspects on a Scholarship card, not cards by themselves. You learn them by reading language books with Scholarship and you translate books by studying them with Scholarship that has the required language aspect. The mod has 2 options: Vani...
More Animated Cards
Created by OtherPlayers
https://i.imgur.com/tbL0cit.gif If you haven't yet please subscribe to the new DLL mod listed in the requirements. Without it all the new animations will be in 2.5x warp speed. Disappointed that the only cards that move are blinking? Want more cards that m...
Shelves
Created by [FR] Genroa
It is a DLL mod. It REQUIRES you to subscribe to the security mod GHIRBI and enable it BEFORE enabling any DLL mod. You can check if a mod is a DLL mod in the main's menu mod list, there is a mention under its icon. It also only supports the beta gateofhor...
More Shelves
Created by Wrothmonk
Several additional and improved shelves for Genroa's Shelves mod! Due to having Roost Machine as a dependency, this mod is only supported on gateofhorn beta branch! If you enjoy this mod, and have the means to do so, please consider throwing some money my ...
Smart Lore Shelf
Created by Xardis
Important note: This mod requires both Shelves and the Roost to work, both are a DLL mod and in turn require GHIRBI to be also enabled to work. By enabling GHIRBI you allow any DLL mods you enabled to inject their code into the game engine. I would highly ...
Follower Color Fixer
Created by Muscular.Alien
Tired of those darn followers not looking nice? Tired of them not fitting their aspects? Me too. So we made it a mod! This will fix base follower, hunter, and patron colours, meaning they will match their aspects, and fixes any colour inconsistencies prese...
Forecast Rework (UNMAINTAINED)
Created by Wrothmonk
A reworked from the ground up version of Forecast that doesn't edit Season cards. This rework ensures that only the Time Passes verb has its icon effected. For those not familiar with Forecast; this mod displays the upcoming season on the Time Passes verb....
Orange Forecast Rework
Created by Xardis
This mod is a recolour for the Forecast Rework and required it to work now. In addition, it needs to be below it in mod load order. It is also compatible with all of the mods that the original mod is compatible with. Why orange? It's the colour of Time Ver...