Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Improved Rosters
   
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Tags: mod, Units
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26 Sep, 2014 @ 9:48am
25 Jan, 2015 @ 3:40am
17 Change Notes ( view )

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Improved Rosters

In 1 collection by daubert86
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Description
This my personal mod, I've just slightly improved some factions' units' rosters by unlocking certain units to them. These units are more or less historically based. I did this mod because I didn't like all these overhaul mods that change all the units or that add dozen of units per factions. I like Rome 2 as it is, my aim is just to correct one thing or two.

FEEL FREE TO SUGGEST OTHER POSSIBLE CORRECTIONS FOR BALANCE OR HISTORICAL PURPOSE.

Armenia
+ Pontic swordsmen (infantry building level 3)

Pontus
+ Light sarissa cavalry (heavy military building level 2)
+ Galatian swordsmen (heavy military building level 2)
- Pontic swordsmen moved to heavy military building level 3, stats slightly improved
- Mercenary thracian skirmishers (custom battles only)

Odrysian kingdom (Thrace)
+ Light hoplites (heavy military building level 2)
+ Thureos hoplites (heavy military building level 3)
+ Gallo-thracian infantry (heavy military building level 3)
+ Steppe horse archers (everywhere, like basic thracian infantry)
+ Steppe armoured horse archers (horse agriculture building level 2)

Epirus
+ Samnite warriors (heavy military building level 2)
- Light peltats are now available and replace classical peltasts once the required tech is researched

Illyrians (Ardiaei + Dalmates + Daorsi)
+ Italic swordsmen (heavy military building level 2)
+ Italic cavalry (heavy military building level 3)
+ Agrianian axemen (slave building level 3)

Massilia
- Celtic axemen and massaliot thureophoroi are now available in heavy military building level 2 instead of level 3
- Light peltats are now available and replace classical peltasts once the required tech is researched
- Added Massilian cavalry as a possible general bodyguard in campaign
+ Balearic slingers (light military building level 2)
+ Celtic chosen swordsmen (heavy military building level 3)
[includes a small fix about a spear bug for Massilian Hoplites, Massilian Cavalry and Massilian Thureophoroi]

Carthage (+ Libya and Nova Carthago)
+ Iberic slingers (light military building level 2)
+ african skirmisher cavalry (light military building level 2)
+ african levy spearmen (everywhere, like basic libyan hoplites)

Generals
- Deleted generic citizen and peasant units as generals for playable greeks (no more simple hoplites or citizen cav as a possible general in campaign for Massilia, Syracuse, etc.) and Ardiaei (no more Illyrian Hoplite or Illyrian Cav, only Noble Illyrian Hoplite)
- Deleted elephant units as possible generals in campaign for Carthage, Seleucids, Baktria, Egypt (for historical and balance purpose).

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I also recommend my other mods :
* "Royal Peltasts / Hypaspists" : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=254751056
* "Decreased Replenishment Rate of Mercs Pool" : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=257423650
* "Slavery & ancient economy" : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=375899183
* "Carthage Map Rebalanced" : https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=371435239
25 Comments
WalrusJones 15 May, 2024 @ 8:29pm 
Honestly legendary mod for focusing on bottom end units and mid-range units instead of being too obsessed with elites.
Grug 31 Jan, 2023 @ 7:53pm 
Can you please add Agrianian Axemen to sparta? I tried to do it myself I'm hopeless
dimych177 6 Jun, 2021 @ 8:49am 
thanks for the mod! It still works )
Trazyn the Infinite 8 Jun, 2019 @ 5:48pm 
Come back to Rome, you will be surprised at how much they've bettered it. It still needs mods to get things "just right" but it's a much better game at base to deal with. And it's Rome!
Rizzler 27 Mar, 2018 @ 5:08pm 
Can you please update the mod? Thanks.
daubert86  [author] 16 Dec, 2017 @ 12:26am 
You will have to try, I won't update my old mods because I don't play Rome 2 currently.
Jinn 15 Dec, 2017 @ 7:40am 
Does this still work with the latest P&P update?
M33tballa 24 Jul, 2017 @ 11:40pm 
this mods sweet but im not so fond of the removal of elephants as generals
atroxservice 28 Apr, 2017 @ 2:18am 
Please correct the lack of steppe archers in Kymeria and if possible add infantry to steppe peoples - steppe spearmen and steppe archers! Thank you!
Jesus Loves You^_^ 26 Oct, 2015 @ 8:05am 
Yea, like @BI_1erTrG_SLt_Vaeguir, where is scythians ?