Total War: WARHAMMER III

Total War: WARHAMMER III

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Lost & Found Chaos: Sigvald, Champion of Slaanesh
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Tags: mod
File Size
Posted
Updated
7.168 MB
19 Apr, 2024 @ 4:30pm
22 Jun @ 10:12am
12 Change Notes ( view )
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Lost & Found Chaos: Sigvald, Champion of Slaanesh

Description
Slaanesh's favored son is now properly aligned with the Dark Prince! With mechanics more in line with the Champions of Chaos, Sigvald's faction has received a facelift to match the full Slaaneshi flavor like Azazel.



Summary
  • New starting army
  • Slaanesh focused roster (no aligned units of other gods)
  • Slaanesh focused Gifts of Chaos
  • Army ability "Sweet Sorrow" available to all armies
  • Slaanesh focused Technology Tree
  • Improved model textures
  • Swapped to purple UI color scheme

Note: Without Mixu's Mixer, the starting army on the campaign selection screen will still show the vanilla army. You will get the correct army in game.

Other Mods
For my other Lost & Found mods, please check out these!
Dwarfs

Kislev

Beastmen

Other Factions

If you want something a little more silly and not lore-friendly, try this mod out!

Acknowledgements

Thanks to the Skeleton Modding Crew for their feedback and assistance!

A ton of thanks to Rhox, Grackul, All is Dust, Groove Wizard, and Drazhir for all their assistance in getting the scripts to work for this mod!

Special thanks for Dead Baron for providing enhanced textures for Sigvald!

Loading art comes from the official cover art on the Black Library Sigvald novel by Darius Hinks.

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Feedback and bug reports are very appreciated!
102 Comments
greenphoenix23  [author] 1 Apr @ 4:23pm 
Is that just a UI thing for faction selection?
Or do you mean a complete mechanical faction swap?
cameronwhite880 1 Apr @ 7:22am 
Pretty random request but would you consider making a Mod that moves Sigvald from Warriors of Chaos to Slaanesh. There's a pretty out of date mod (Monogod Sigvald and Champions of Chaos) that moved Sigvald and the other 4 Champions of Chaos to their respective Monogod races. Ideally you could do all of them but doing just Sigvald/Azazel would be great too.
greenphoenix23  [author] 31 Mar @ 12:36pm 
Glad you enjoy!
I'm looking forward to the next DLC rounding out the roster even more than it is now!
slicks87 30 Mar @ 7:34pm 
Thank you I'm having a blast with a more Slaneesh focus
greenphoenix23  [author] 24 Feb @ 8:43pm 
For sure! I'm glad you enjoy!

I plan on giving it another pass through after that comes out (which will hopefully not need to be more bug fixes).
henryVI 24 Feb @ 10:34am 
can't wait to see this mod again once slaneesh gets updated!
greenphoenix23  [author] 23 Feb @ 2:32pm 
Updated again. Khorngors shall no longer hang out with Sigvald.
greenphoenix23  [author] 23 Feb @ 1:53pm 
Just noticed I missed a couple of the new khorne units (and spotted another bug). Testing that out now and will re-update once it is good!
Aimop95 23 Feb @ 7:49am 
Thank you so much! You're the best!
greenphoenix23  [author] 22 Feb @ 6:48pm 
Updated to fix various bugs and some minor UI fixes!
In addition the starting army has been shuffled around a little to give a nod to Sigvald's old starting Hellcannon from prior games.

@Aimop95
I finally tracked down the culprit. The gorebeast chariot is now functional!

@FrozenPerry
That sounds like a script break or something with multiplayer. I haven't done any co-op testing myself, but it tends not to play nicely with mods, unfortunately. Main thing to check is that if you both have the same exact mod loudout. Thanks for the report!