RimWorld
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Vanilla Prestige Specialist Armours Reworked
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Mod, 1.5
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1.506 MB
13 maja 2024 o 18:36
7 sierpnia 2024 o 3:59
Listy zmian: 4 ( zobacz )
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Vanilla Prestige Specialist Armours Reworked

Opis

This mod adds 3 different prestige armours. They are recognized as prestige armours and also used by the empire.

How is this different than the Original or the 1.5 fork?
While the original is outdated with broken abilities and lacks the proper features, the fork of it is not much different aside new bugs and duplicated vanilla defs.

what is different in this version?

Fixed about file.
Now it displays proper dependency.
Added old version of this mod to the incompatible section.
All armours now count as actual prestige armours.
Psychic sensitivity for all armours added.
Added them as mission rewards.
Vanilla Psycast Expanded compatibility.
Gave it a slightly more shiny preview.

It is now on permanent lifesupport!








VE Psycast Adds Eltex to the costlist.
VE Empire Works with Royal titles.



More animal beds
Royalty Eye Bionic



Maltum- Art, Idea, XML / You are welcome to pick this up when u return.
Sovereign- XML - lifesupport
Komentarzy: 40
recatek 27 lipca o 23:12 
Just a note, it looks like there are mask textures included, but they aren't set up properly in the defs for the on-ground item texture. To fix the issue, you can add

<shaderType>CutoutComplex</shaderType>

To the <graphicData> tag in the defs for each of the three armors here, right under the "graphicClass" tag.
T-Pot 22 lipca o 4:41 
Yep, just needs a tag update. Vacuum resistance was added to the base defs, so this should work without issue.
Lorne 16 lipca o 22:42 
from what i can see might just need a tag update
Marty in the multyvers 12 lipca o 16:47 
1.6?
oscarmdsh69 11 lipca o 13:46 
1.6 update coming?
Cathode the scug 3 lipca o 22:11 
We absolutely NEED prestige weapons next /j
Sovereign  [autor] 24 czerwca o 0:47 
i'll update it to 1.6 which aint out yet tho
jcallenback 23 czerwca o 21:36 
Do you have plans to update it to 1.6? If not would it be okay if someone else did the same?
Cruel Moose 20 czerwca o 1:49 
@SNake575
Crypto armors already have the prestige tag to meet royalty requirements.
Cruel Moose 20 czerwca o 1:45 
@BlackFranky
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3253743384 will do what you requested.
Alternatively, you can edit the XML yourself.

<equippedStatOffsets>
<PsychicSensitivity>0.05</PsychicSensitivity>
<PsychicEntropyRecoveryRate>0.033</PsychicEntropyRecoveryRate>
<VacuumSpeedMultiplier>4</VacuumSpeedMultiplier>
</equippedStatOffsets>

Adding the VacuumSpeedMultiplier line will fix the armor.