Barotrauma

Barotrauma

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Baroverhaul
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File Size
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38.464 MB
1 Jul, 2024 @ 3:28am
15 Jul @ 8:16pm
50 Change Notes ( view )

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Baroverhaul

Description


This mod is intended to increase the longevity of Barotrauma. It fully overhauls every job's talent trees, adding a number of new talents, trees, items, turrets, weapons, factions, events and missions. A list of all the talents can be found below. Every major patch also has patch notes in the Discussion tab for further details on added content.

FULL LIST OF TALENTS HERE[docs.google.com]



Should be compatible with Barotraumatic and Neurotrauma


Patches available for Immersive Repairs, Enhanced Reactors, Immersive Ignitables, Immersive Diving Gear, Immersive Ammunition Boxes, and ALL OF THE ABOVE

Robotrauma patch HERE

Put this mod above NT Symbiote to fix the lantern issue. Should be fine.
if you have the issue where the lantern is stuck, this mod will let you yeet the stupid lantern.

If you want the parallel unlock version of the mod, click here

If you want the all + parallel unlock version of the mod, click here

If you want the original Baroverhaul Classic, click here
YOU DO NOT NEED THE CLASSIC VERSION TO USE THIS VERSION



Brazilian Portuguese by eduardooee74
Latinamerican Spanish by RaviolAsesino
Polish localization by John Brick
Simplified Chinese localization by Lurmou
Turkish localization by redsilver
French localization by Rylond

Special thanks to my girlfriend Willow for thumbnail art and custom sounds.
Many weapon art assets done with help from friend Myta.
Credit to Iron_Phildo69 and their clown mod for some inspiration.
Original Inspiration to work on this mod from ShaMedic.
Hurdy-Gurdy music written and performed by @paul_art237 on Fiverr (highly recommend)
Thanks to Astra for making the table of talents.
Special thanks to my girlfriend Mercury
Thanks to AdeptOfMachine and AlexanderLB for contributing improved sprites.



For questions, comments, suggestions and help, check out our new Discord server[discord.gg]

HERE'S AN FAQ IF YOU HAVE A PROBLEM

Want to support me? Here's my Ko-Fi[ko-fi.com]
Popular Discussions View All (17)
36
4
8 Jun @ 12:34am
PINNED: What's New In Patch 4: Two New Factions And More
Violet 🐕
11
1 Jun @ 11:50am
PINNED: What's New In Patch 3.5 - Exosuit Nerfs :(
Violet 🐕
9
20 May @ 12:04pm
PINNED: What's new in Patch 2.5 - Pets and Plants
Violet 🐕
691 Comments
Violet 🐕  [author] 4 hours ago 
@the gamer (she/they) mission exp, there is no talent that gives a specific percent of a level up. They all deal in flat amounts of exp, money, skill, or modifying mission rewards.
the gamer (she/they) 8 hours ago 
10% of what though?
sando 14 hours ago 
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Violet 🐕  [author] 25 Jul @ 2:07pm 
@Feral No, I didn't add anything like that, you still have to manage the husk infection like vanilla because I didn't want to take away from the husk symbiosis quest
Violet 🐕  [author] 25 Jul @ 2:06pm 
@the gamer (she/they) I believe you will get commendations instead of medals if you don't have the commendation talent. The camaraderie talent gives 10% exp for every mission without crew dying.
the gamer (she/they) 25 Jul @ 9:28am 
if you get admiralty (medals) but don't get commendations talent, will you still get medals?
Also, does the camaraderie talent add 10% of the exp gained from the missions, or is it 10% to the next level up?
Feral 25 Jul @ 8:59am 
Hey @Violet, does being a cultist make it so you don;t die/become a husk from husk infection?
Violet 🐕  [author] 22 Jul @ 6:07pm 
@chaoschainedbylaw correct
chaoschainedbylaw 22 Jul @ 6:06pm 
@Violet 🐕 u mean "FULL LIST OF TALENTS HERE" link?
Violet 🐕  [author] 22 Jul @ 5:53pm 
@chaoschainedbylaw There is a speadsheet linked on the mod page with all of the talents, but there is no such list with every item. You can always use the submarine editor.