Knights of Honor II: Sovereign

Knights of Honor II: Sovereign

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Items (12)
Papal States
Created by ratminer
In the heart of medieval Europe, amidst the tumultuous struggles for power and dominion, lies a realm of sanctity and spiritual authority: the Papal States. Blessed by divine providence and guided by the hand of God's chosen vicar on Earth, the Pope, the P...
Harder Difficulties
Created by Vaweila
Adds multiple new harder difficulties. Because of the current limitations, only four difficulties can exist at the same time. The difficulty 'Very hard' is unchanged. All the other difficulties are harder than 'Very hard'....
Royal Family Extension
Created by Lord_TCG
TLDR; Extends the family tree from 4 kids to 8 and 12 relatives to 24 I've taken Thee'e Vang's "Extended Royal Family Age and Expanded Family Tree and Better Marriages and Birthrate" mod and split it up into parts for those who want to active some parts bu...
4 more knights
Created by Mischka
This mod does one simple thing: adding 4 more Knights avaible to your and the ais royal court. This however leads to a bit of graphical issues on the world map when looking at foreign courts. ---------------------------------------------------- UPDATE: Wit...
Villiage Militia Changes
Created by Selez
Added 4 upgrades to Villiage Militia to make it more geared towards protecting far off cities that would be more susceptible to raids and not so reliant on the nation's army or mercenaries, or at the very least, delay enough that not as much damage is done...
Sea District Changes
Created by Selez
Made the Shipyard and it's upgrades into part of the harbor, changing the total sea buildings to three. The Pirate Building went though a lot of changes for a more risk/reward thing. This is meant for a new game as it can cause issues in an already running...
Farming District Changes
Created by Selez
Condensed the Farming District into two buildings instead of three, making the missing buildings into upgrades for the other two, and also retooled the Irrigation building to be more useful. This is meant for a new game as it can cause issues in an already...
Better Religious Leaders and Better Pagan Traditions
Created by Elden Ring 2 when?
Increased the bonuses from major religious leaders such as The Pope, The Patriach, and the Caliph by 50% Increased the bonuses from Pagan Traditions by 50% and changed negative modifiers to positive 5%....
More Mercenaries for Hire
Created by Elden Ring 2 when?
Do you need to hire a mercenary army to fight your rebels and your wars? Are you too busy to hire your own army? Then this mod is for you! Changed the mercenary spawn chance to 100% and increased the mercenary capacity from 1 to 8 per realm and 3 to 16 per...
New Units in Europe
Created by Farlon
Adds a few new units here and there. Bardichemen around Eastern and North-Eastern Europe. Billmen in England and around it. Voulgiers in the West. Norse Axemen in the North. And some stuff in Poland in mid starting point. It's just a small experiment and i...
Rebalanced Infantry and Spearmen
Created by Doctard
Increased infantry defense Llowered spearmen defense Reduced infantry gold cost (still slightly higher than spearmen) but increased their levy cost Slightly increased infantry movement speed in battles HAVEN'T touched the mercenary costs much, not sure wha...
Banner
Created by Musculus Maximus
The mod improves the quality of the big coa's (4K). It's not finished yet, but I want to keep expanding it. I'm trying to make the banners as historical as possible, as far as I know. Comments are welcome! Over 100 Coa´s finished now....