ICBM: Escalation

ICBM: Escalation

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CFT, GDP++, Faster Ships, Defcon, Extended Configuration Limits
   
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Items (11)
Chronic's Forgotten Technologies
Created by Unclechronic
This mod is intended to add the few things I feel have been overlooked when it comes to a game such as this; the increasingly common usage of drones in combat shows it is a working strategy both in direct engagement and for recon purposes, same can be said...
Submerged launch & Independent targeting
Created by StalkerJames
Allows SSBNs and SSGNs to launch SLBMs and cruise missiles while submerged and enables MIRVs to target multiple units. *Independent targeting only works when targeting units, not cities. EDIT: I don't add independent targeting to chemical and biological ba...
More Tempting DEFCON
Created by Moth Queen Devon
Adjusts the DEFCON levels so that DEFCON isn't something that is often ignored during most of the game. Makes each level have something special about them. DEFCON 5: Fade Out/Business as Usual. DEFCON 4: Double Take/Slight Unease. Slight production (5%), s...
Landing Ships Hold 8 Units
Created by Who Dunnit?
What Is It? Landing Ships now hold 8 units instead of 4. More than enough to account for island regions with 4 or more cities. Compatibility: This mod does not overwrite the entire Units file, it only modifies the landing vehicle hangar capacity field. It ...
GDP++: Factories and Labs
Created by Mit Balkens
Allows placement of multiple localized research centers, boosting science in nearby cities. Also increases gains from production- and science-boosting research. Intended for a faster-paced conquest mode experience where enemy GDP can be reduced through con...
Flank Ahead: Faster Ships
Created by Mit Balkens
Doubles the speed of all naval vessels....
Extended Configuration Limits
Created by Who Dunnit?
What Is It? Increases your max limit in the Configuration screen for several fields including: - Peacetime period Up to 3200 minutes - No Nukes period: Up to 3200 minutes - Contamination speed: Set this to 0% if you want to disable pollution so that games ...
Combats QOL features
Created by Combat
Adds QOL features missing in the game. Features: Helis on Cruisers and Destroyers. Gray Spec Ops Teams and Bomb trucks. (its a base game feature now lmao) More Transportable Units and Bigger Hangars for some units. No war triggering when attacking or getti...
Combats LHA
Created by Combat
Adds a LHA (Landing Helicopter Assault) carrier and LCAC (Landing Craft Air Cushion) that they can carry.. Check out all my other mods in the collection. https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=3398846902 Im open to suggestions for new mods or ...
Chronics Faction Specific Models - CFT Edition V1.0 (CANCELLED)
Created by Unclechronic
***CANCELLATION UPDATE*** Since the scummy decision to release DLC content based off my own and many others very public early recommendations, this mod is pretty much useless, as the writing is on the wall with what these DLC plans are since the release of...
Army Division Improvements
Created by Who Dunnit?
This mod makes Army Divisions move faster, cheaper to build, have more room to deploy around army bases, with less health and health regen. It's mostly for me, but figured others might use it if they feel that armies are currently too sluggish to build and...