X4: Foundations

X4: Foundations

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Items (24)
JP_ScriptLibrary_patch(Old
Created by The_Mr_Butters
Go here for a better version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3450299029 This is a patch to the library of scripts utilized by JP mods. fixes issue with galaxy navigation failing on superhighways. changes from using jp.lib.movetosect...
No Police Scans for Player-Owned Ships
Created by rudi
Important: 7.10 hotfix 3 should fix police scan bug. Also, currently I'm not sure if that fix breaks this mod. I recommend removing this mod and seeing how your game proceeds. Police won’t scan ships owned by player. Quick and dirty mod that removes player...
Trader Seminars
Created by draeath
I have uploaded this mod to the Nexus and GitHub: - https://www.nexusmods.com/x4foundations/mods/769 - https://github.com/draeath/kk4duy_trader_seminars ----------------------------- Modifies trader stocks to include all pilot/management seminars. This als...
DataVaultExplorer
Created by JanPanthera
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_DataVaultExplorer" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ This script allows your ship to place navigation beacons beside data vaults throughout the galaxy. ~ Automatic navigation beaco...
Rebalance mining plus
Created by aladinaleks
Mod modifies TTX miner drones and ships. 1) The range of drilling turrets has been increased three times - now ships will not push asteroids. 2) The speed parameters of the mining drones are slightly changed. Idling 180 m / s. On the booster 800 m / s 3) A...
Player Restock Subordinates
Created by Mysterial
NOTE: As of game version 7.5, Egosoft has added an implementation of some of this functionality. As their version does not currently support buying from NPCs, this mod will continue to be maintained. For now, it works by completely replacing the Egosoft im...
Builder 2x more Drones
Created by iseeu0
This mod gives the Base Game and DLC's Builder's ship A boost from 100 to 200 Max drone count WHY? Well if U feel like your massive station will be build in a eternity then this mod will help speed thing along. U can increase it to 200 drones if U so desir...
JP_ScriptLibrary
Created by JanPanthera
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_ScriptLibrary" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The '_ScriptLibrary' is a framework I've created that has simplified my modding process. It lets me write scripts just once and use t...
SatelliteDropper
Created by JanPanthera
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ # What does "_SatelliteDropper" do for you? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~ Enhances ship capabilities by efficiently deploying satellites on various stations, jumpgates, accelerators, and superhighways. ...
Reaction Force
Created by I.C.E.
So because steam is annoying I had to push the update back on the OG link as it won't let me update this one despite being listed as a contributor. Please unsub here and resub at the link. All the thanks to I.C.E. for keeping this thing going in my absence...
Better Kill Credit
Created by Mysterial
Receive kill credit rewards from owned ships you aren't piloting and receive rewards for contributing to large ship kills even if you don't get the final shot. Now you can make some decent cash by helping out a faction with a defense fleet. When you are no...
TaterTrade
Created by DeadAirRT
This mod includes two scripts: Tatertrader and DeadTater. DeadTater is a completely rewritten script from scratch by me, and it uses the logic of comparing trade offers from Ludsoe. The name is a nod to the work from both of us and even as less of his code...
MapColors
Created by FAIL! Chapi
Changes the Color of Shipsnames, Stations, Borders and other Stuff on the Holomap. - Support for Split Vendetta no more white Zyarth Patriarchy or Free Familys Names - The Jumpgate Color is Blue - The Highway Entry and Exit Point Color / Entry(Green) Exit(...
Hazard Rework
Created by draeath
I have uploaded this mod to the Nexus and GitHub: - https://www.nexusmods.com/x4foundations/mods/770 - https://github.com/draeath/kk4duy_hazard_rework ----------------------------- Modifies three hazard fields to do only shield damage. Sectors affected: - ...
Grandsome's Better Icons
Created by Grandsome
Updated for 7.10 The dependancy tag free version is now default. Grandsome's Better Icons; Based on MoistDreams Variety and Rebalance Overhaul Icon Pack. Nexus Page for more details. Recognizing any ship at a glance. (Yeah, corpo speak.) Works Both on Vani...
Bounty get you money
Created by Pecheurman
Bounty now get you 120k for XS, 300k for S, 2.24mil for M, 6.2mil for L, 10.4mil for XL, made this mod thanks to DeadAirRT who mentioned in the x forum that the diff linked to bounty cost is located in default.xml so thanks for him and all his work. this i...
Crystal Rarities - Glow Only
Created by Drewgamer
Description: I love mining crystals. I enjoy hunting through asteroid fields and eventually stumbling on that big payday. But in vanilla, crystals' little blinking lights are a pain to spot for my old-man eyes. This is a "glow only" version of the original...
Faster Crew Leveling
Created by $300
Status for 7.60 and 8.0: still working What it is A very experimental and simple boost to level up rates for most crew skills. This mod aims to be a simple alternative to seminar mods and increased crew level mods. Skills should level up a LOT faster compa...
Sector Patrol
Created by Assailer
..: Sector Patrol :.. This mod adds a new default job option for your pilots to monitor sector activity and jump on nearest threats. You need to set home sector in case pilot chases after an escaping enemy it knows where to return. Option to toggle attacki...
Sector Explorer
Created by Assailer
Sector Explorer This mod adds a new default job option for your pilots. Use a fast ship for this job. Pilots assigned to sector explorer duty will travel around the sector to visit unknown stations, gates, highways, then when all are discovered, they will ...
Secret Stash
Created by Assailer
Secret Stash: Police will never find illegal inventory items / cargo wares. You still need to stop and let them carry out scanning. This works for all your ships, not only for the player controlled one. Change log: 1.12 - updated to create nicer looking lo...
Inventory Collector
Created by Assailer
Inventory Collector This mod adds a new default job option for your pilots. Pilots assigned to Inventory Collector duty will visit all your ships in the galaxy and collect their inventory items. The collected items will be: (1) delivered to HQ storage ever...
Capital Ship Loot Magnet
Created by Assailer
Capital Ship Loot Magnet Version 1.05 Player capital ships will be gathering inventory loot from a large distance. This mod should help clearing sectors from debris boosting your FPS and simulation speeds. Class-L ships will catch a single item from 200 km...
Fly-by Looting
Created by Assailer
This mod scans for dropped loot around your currently piloted ship in 2-10km range defined by your ship size, and of course loot them. It's perfect during/after dogfights to gather stuff. Big containers are not picked up by this mod, only ammo and small in...